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Post by gargs454 on Jun 21, 2018 15:15:13 GMT
My question for the more experienced peeps out there. Do you feel a need for a ranged presence beyond the Errants? I ask because while the crossbows are nice and all, errants still tend to either get tied up, or just plain dead pretty quick. Or if you were concerned about needing range would you just use your other list for that purpose? I'm wondering if a redeemer or two might not have some play. I mean sure, she doesn't do much to support it, but it also doesn't really need much in the way of support and it might help soften up the enemy lines a bit for the rest of her melee dudes? Obviously that means cutting other things though so, I dunno.
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Hashmal
Junior Strategist
Posts: 557
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Post by Hashmal on Jun 21, 2018 15:51:08 GMT
I would totally consider one with her. But then I think the Redeemer is one of the best Warjacks in the game, so my perception might be skewed.
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Post by macdaddy on Jun 21, 2018 16:01:40 GMT
My question for the more experienced peeps out there. Do you feel a need for a ranged presence beyond the Errants? I ask because while the crossbows are nice and all, errants still tend to either get tied up, or just plain dead pretty quick. Or if you were concerned about needing range would you just use your other list for that purpose? I'm wondering if a redeemer or two might not have some play. I mean sure, she doesn't do much to support it, but it also doesn't really need much in the way of support and it might help soften up the enemy lines a bit for the rest of her melee dudes? Obviously that means cutting other things though so, I dunno. I was thinking of running the judicator with her to add some ranged presence. Forcing your opponent to respect the rocket pods and Flamthrowers keeps them from playing too aggressive. Even better if you get first turn.
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Post by gargs454 on Jun 21, 2018 16:05:24 GMT
I think one of my weaknesses in list building is that I am always trying to cover all my bases, and thus, end up spreading myself too thin. Not good enough in any one area so to speak. But yes, I do love the redeemer.
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Post by streetpizza on Jun 21, 2018 18:02:02 GMT
My question for the more experienced peeps out there. Do you feel a need for a ranged presence beyond the Errants? I ask because while the crossbows are nice and all, errants still tend to either get tied up, or just plain dead pretty quick. Or if you were concerned about needing range would you just use your other list for that purpose? I'm wondering if a redeemer or two might not have some play. I mean sure, she doesn't do much to support it, but it also doesn't really need much in the way of support and it might help soften up the enemy lines a bit for the rest of her melee dudes? Obviously that means cutting other things though so, I dunno. I was thinking of running the judicator with her to add some ranged presence. Forcing your opponent to respect the rocket pods and Flamthrowers keeps them from playing too aggressive. Even better if you get first turn. I'm not a fan of colossals with her. They take up too many of your jack pts making it difficult to apply positive charge where and when you need it. That armor buff is sweet on the big guys though so maybe I'm off base on this one.
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Post by macdaddy on Jun 21, 2018 18:28:03 GMT
streetpizza My whole thought process with it is, the huge base allows for a decent spread of pos charge, it has some strong guns, and It can kill 2 heavies on its own in the list with the right buffs. Its also a nasty anchor in FM which is pretty legit. I am also not sure how good it is (only a few games) but I plan to buy her and test it more after I get off my Sevvy2 High
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Post by gargs454 on Jun 21, 2018 18:51:58 GMT
I was thinking of running the judicator with her to add some ranged presence. Forcing your opponent to respect the rocket pods and Flamthrowers keeps them from playing too aggressive. Even better if you get first turn. I'm not a fan of colossals with her. They take up too many of your jack pts making it difficult to apply positive charge where and when you need it. That armor buff is sweet on the big guys though so maybe I'm off base on this one. More than that it seems like it would take too many of your non-jack points with her. Even if you just run the colossal. However, its always worth a try!
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Post by streetpizza on Jun 21, 2018 20:27:01 GMT
streetpizza My whole thought process with it is, the huge base allows for a decent spread of pos charge, it has some strong guns, and It can kill 2 heavies on its own in the list with the right buffs. Its also a nasty anchor in FM which is pretty legit. I am also not sure how good it is (only a few games) but I plan to buy her and test it more after I get off my Sevvy2 High I was a pretty avid Stryker2 player about 2 years ago and I found the more lights the better to help spread PC around. You can stick them as far into the back arc as possible without triggering free strikes and then a unit can just tear the target up. Bonus points if they have multiple heavies close together. In Cygnar it was usually an AS lancer though so it had the ability to survive reprisal.
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Post by macdaddy on Jun 21, 2018 20:57:41 GMT
streetpizza I guess we could do similar with a devout/dervish/purifier Def 15 on feat turn seems legit (17 on purifier if ashen veil is relevant.)
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Hashmal
Junior Strategist
Posts: 557
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Post by Hashmal on Jun 21, 2018 21:51:01 GMT
I mean, you could just put IR on a Revenger if you are worried about it. 12/21 doesn't screw around and it's the same points as a Lancer.
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Post by macdaddy on Jun 22, 2018 2:17:35 GMT
I mean, you could just put IR on a Revenger if you are worried about it. 12/21 doesn't screw around and it's the same points as a Lancer. Devout would be better. 13/20 (15/20 under Feat) is better than 12/21 in most cases
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moquan
Junior Strategist
Posts: 193
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Post by moquan on Jun 22, 2018 9:59:45 GMT
Hey all,
It's time, dojo-time!
Expecting not that much more changes, this is what I'm dropping into Cryx tomorrow (no idea what he plays):
[Theme] Exemplar Interdiction
[Cyrenia 1] High Exemplar Cyrenia [+28] - Dervish [7] - Dervish [7] - Sanctifier [14] Anastasia di Bray [3] Exemplar Errant Seneschal [3] High Exemplar Gravus [8] Vassal Mechanik [1] Choir of Menoth (min) [4] Exemplar Cinerators (max) [13] - Exemplar Cinerator Officer [0(6)] Exemplar Cinerators (max) [13] - Exemplar Cinerator Officer [0(6)] Exemplar Errants (max) [16] - Exemplar Errant Officer & Standard [0(4)] Shrine of the Lawgiver [14]
Played against Coven with Satyxis: [Theme] Scourge of the Broken Coast [Coven 1] The Witch Coven of Garlghast [+26] - Barathrum [15] - Deathripper [6] - Deathripper [6] - Slayer [10] - Slayer [10] - Slayer [10] Axiara Wraithblade [0(6)] Satyxis Raider Captain [4] Severa Blacktide [0(6)] Satyxis Raiders (max) [16] - Satyxis Raider Sea Witch [4] Satyxis Raiders (max) [16] - Satyxis Raider Sea Witch [4]
So the Shrine did not shoot that much and no shieldwall really hampers the tankiness of the list.
Need to remember the parry part of Dash for the Cinny mini-feat.
I have to get used to the 'mass' medium bases positioning-wise.
Arm 20, no KD, tough errants are awesome. Distribution of the souls might be a bit weird, need to test that a bit more. Positive charge is good (casted it double, was not needed), but it left me on 1 focus. Opponent lost the attrition top of 3 and tried to assassinate me bottom 3. He forgot the move part of my feat (and I should've put Gravus in the way), but due to time (store closing) we helped him with that and he killed Cyrenia.
All in all the list feels powerful, but not easy to play broken good. Lost of funny interactions and the playstyle is not PoM-like straightforward. Might drop a Dervish and Anastacia for a Devout and a Wrack.
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Post by cgdeth on Jun 22, 2018 10:55:42 GMT
moquanHow do you get arm 20 Errants? Forgive my ignorance. Oh unyielding in CC with EES. Derp I just can't read.
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Post by streetpizza on Jun 22, 2018 12:40:24 GMT
I mean, you could just put IR on a Revenger if you are worried about it. 12/21 doesn't screw around and it's the same points as a Lancer. Cygnar doesn't have a light jack with parry to put it where ever you want for dirt cheap. The Devish is going to be king with PC ... well more of a king ... emperor?
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Post by macdaddy on Jun 22, 2018 12:59:29 GMT
I mean, you could just put IR on a Revenger if you are worried about it. 12/21 doesn't screw around and it's the same points as a Lancer. Cygnar doesn't have a light jack with parry to put it where ever you want for dirt cheap. The Devish is going to be king with PC ... well more of a king ... emperor? You overestimate it’s Spd.
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