|
Post by danfromchicago on Jun 11, 2018 21:20:22 GMT
Lately I've been playing the following: conflictchamber.com/#cc201b_-0SdjdndBd4d9dEdEdEdcdydqdqdzduConvergence Army - 75 / 75 points [Theme] Clockwork Legions [Lucant 1] Father Lucant, Divinity Architect [+28] - Conservator [12] - Corollary [6] - Diffuser [6] - Inverter [15] Enigma Foundry [0(4)] Enigma Foundry [0(4)] Enigma Foundry [0(4)] Clockwork Angels [5] Eradicators (max) [15] Obstructors (max) [11] Obstructors (max) [11] Optifex Directive [4] Reciprocators (max) [18] I think the list has promise. Advance move on 25 models gets you pretty far up the table and you can go very wide. I've definitely seen a recursion cause some opponents fits. Anyone experimenting with Clockwork Legions?
|
|
|
Legions
Jun 15, 2018 14:57:37 GMT
via mobile
Post by gavikdross on Jun 15, 2018 14:57:37 GMT
conflictchamber.com/#cc201b_-0SjBdmdndBd4d4dadDdDdcduduConvergence Army - 75 / 75 points [Theme] Clockwork Legions [Orion 1] Eminent Configurator Orion [+28] - Assimilator [16] - Conservator [12] - Corollary [6] - Diffuser [6] - Diffuser [6] - Monitor [16] Steelsoul Protector [0(4)] Steelsoul Protector [0(4)] Clockwork Angels [5] Reciprocators (max) [18] Reciprocators (max) [18] I love legions, it's nice to have something that makes our infantry work (well 2 units but better than nothing) Been tweaking this Orion list, basically use the recips as an anvil to anchor the gunline Jacks. Steelsouls are nice for occasional shield guards and hit hard on feat. I steer clear of the recursion game myself (hared the axis lists in mk2) but I'd love to run a lucant list with a big medium infantry brick as well.
|
|