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Post by datboi on May 8, 2018 14:39:15 GMT
Hey guys,
Played Axis for the first two times this weekend. Countercharge seems like a crazy powerful ability and I was wondering if anyone knew of any good tips or discussions out there on how to maximize the effectiveness. (Should models be staggered, other formations, etc)
Thanks in advance
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Post by rezfon on May 8, 2018 17:35:18 GMT
I find staggering works best. As you lose counter charge when engaged, all it takes is one model with a 2" melee zone to stop your counter charge on 2-3 models.
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Post by Gamingdevil on May 16, 2018 12:55:11 GMT
Also, actually think about if you want to use countercharge (already). Triggerering Countercharge puts your model further forward and possibly in threat range.
For instance, if your opponent is using a full 10-man unit to Press Forward, don't counter charge on the first model, because you have now probably put your counter charging model in threat range as well. In addition, your opponent has enough models left to still make a dent in their initial target. Better to trigger after your opponent has started gumming up their own charge lanes already and/or when he's committing the final model to have good odds of killing the target.
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mazog
Junior Strategist
Walking and talking
Posts: 748
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Post by mazog on Jun 5, 2018 1:54:49 GMT
I play Borka2 a fair bit, and the staggered thing is right. The military term is reticulated defense, where your models are placed a bit like the knots in a net. I usually try to keep the front rank models ~5" apart and the second rank ranges from 2-4" behind the back of the front rank. If you have the models, have a third rank to unjam the second rank if they have the all-too-common fast range 2 model to jam you up with. Heck, using jacks you might be able to afford a fourth rank, but that might be silly. The really important thing is to make sure that you will have line of sight to countercharge everything that gets into your first two ranks.
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