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Post by auraco on Apr 11, 2018 17:55:02 GMT
What leaves me really cold about jaws is the lack of deployment or spd benefit in a spd 4 jack theme. The quick pieces in that list are all really squishy so unless your caster can greatly speed up your jacks it makes scenario play difficult. It's the main reason why I dislike Jaws of the wolf as a theme force.
A +2 to deployment or spd bonus on running jacks would go a long way to make me appreciate the list more than I do now.
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Post by kovnikninehouse on Apr 11, 2018 20:39:32 GMT
What leaves me really cold about jaws is the lack of deployment or spd benefit in a spd 4 jack theme. The quick pieces in that list are all really squishy so unless your caster can greatly speed up your jacks it makes scenario play difficult. It's the main reason why I dislike Jaws of the wolf as a theme force. A +2 to deployment or spd bonus on running jacks would go a long way to make me appreciate the list more than I do now. Yup jaws of the wolf is all great models with no synergy between them.
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Post by tesoe on Apr 11, 2018 22:57:23 GMT
Am I the only person who thinks of Jaws as an infantry theme instead of a jack theme?
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Post by Havock on Apr 11, 2018 22:58:59 GMT
Am I the only person who thinks of Jaws as an infantry theme instead of a jack theme? Irusk2 Jaws of the Kayazy is a valid list.
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Post by auraco on Apr 11, 2018 23:52:49 GMT
Am I the only person who thinks of Jaws as an infantry theme instead of a jack theme? Why even run in theme if you don't get benefits from the theme? Might as well run out of theme and get all the merc you need at this point.
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Post by Mr.Human on Apr 12, 2018 4:20:07 GMT
Am I the only person who thinks of Jaws as an infantry theme instead of a jack theme? Very true, alot of the conflictchamber.com lists seem more infantry based. It also isn't a very exciting theme, but at least it doesn't limit our jack choices much. But I can tell you it will change with the inclusion of the journeymen. Although I already play Jaws quite jack heavy.
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leander
Junior Strategist
Posts: 185
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Post by leander on Apr 12, 2018 9:31:59 GMT
maybe something like this?
theme benefit: "scouting ahead" for each unit in army you can ignore 1 terrain feature for the purpose of movement on turn 1.
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Post by smoothcriminal on Apr 12, 2018 10:02:18 GMT
Am I the only person who thinks of Jaws as an infantry theme instead of a jack theme? It's not like infantry get bonuses in it. To be true kayazi combine arms theme it needs something like "all jacks have girded".
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Post by auraco on Apr 12, 2018 11:12:27 GMT
Am I the only person who thinks of Jaws as an infantry theme instead of a jack theme? It's not like infantry get bonuses in it. To be true kayazi combine arms theme it needs something like "all jacks have girded". Whould that even change something, from what I understand pretty much the only caster that runs infantry heavy in jaws is Irusk2 who already has solid ground.
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Post by tesoe on Apr 12, 2018 21:09:43 GMT
I look at it and see a bunch of assassination models for the Butcher or Strackhov to turn up to 11. Oh hey, and I get cool stuff if I bring jacks to.
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Post by smoothcriminal on Apr 12, 2018 21:25:22 GMT
It's not like infantry get bonuses in it. To be true kayazi combine arms theme it needs something like "all jacks have girded". Whould that even change something, from what I understand pretty much the only caster that runs infantry heavy in jaws is Irusk2 who already has solid ground. We could use it with casters who don't have solid ground.
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Post by welshhoppo on Apr 13, 2018 10:03:45 GMT
Whould that even change something, from what I understand pretty much the only caster that runs infantry heavy in jaws is Irusk2 who already has solid ground. We could use it with casters who don't have solid ground. There's little point. Out of the 3 casters who also help the kayazy not die to blasts, none of them really help them in other ways. Compared to mkii, the mkiii Iron Flesh casters are not as good as they used to be.
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Post by smoothcriminal on Apr 13, 2018 11:10:50 GMT
I think at least Fury casters, I1, V2, Strakhov2 all could try to do something with an access to blast-immune kayazi.
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Post by tesoe on Apr 14, 2018 19:44:23 GMT
We could use it with casters who don't have solid ground. There's little point. Out of the 3 casters who also help the kayazy not die to blasts, none of them really help them in other ways. Compared to mkii, the mkiii Iron Flesh casters are not as good as they used to be. No really, Butcher1 is kinda awesome.
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Post by welshhoppo on Apr 14, 2018 21:01:54 GMT
There's little point. Out of the 3 casters who also help the kayazy not die to blasts, none of them really help them in other ways. Compared to mkii, the mkiii Iron Flesh casters are not as good as they used to be. No really, Butcher1 is kinda awesome. I still think he was better in mkii. He has the problem of short threat. Now Sorscha will help out with that.
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