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Post by chocobsessed on Mar 26, 2018 15:44:55 GMT
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Post by kombat46 on Mar 26, 2018 15:47:59 GMT
Whats maeloks bad matchups? Whats Arkadius bad matchups? How well do the pairing cover the meta? Grats to the win!
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Post by chocobsessed on Mar 26, 2018 15:55:12 GMT
Whats maeloks bad matchups? Whats Arkadius bad matchups? How well do the pairing cover the meta? Grats to the win! Maelok's bad matchups? Umm. Amon with a ton of shield jacks is bad, Magnus2 is a 50/50 (that generally comes down to who goes first, though the fewer manglers they run, the better). He's surprisingly good into a lot of cryx, but I wouldn't want to drop him into bane warrior spam or skarre1. Grymkin is bad if they remember that accursed exists. Axis with TEPs are really bad for him. Arkadius' bad matchups? Guns, mostly. He's horrible into cygnar and mercs, and I don't like him into harbinger or testament. The pairing is extremely good into the meta. Having good matchups into skorne and trolls is extremely powerful right now, having massive anti-healing is really important, and having a strong Grymkin answer is nice to have.
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Mar 26, 2018 15:57:46 GMT
I love that Minions won and the only Merc player came in second.
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Post by chocobsessed on Mar 26, 2018 16:00:11 GMT
I love that Minions won and the only Merc player came in second. That was for day 1. They ran 4 rounds of the masters on Thursday, then cut to top 8 and we played that out. The overall masters second place went to the cryx player I had to play twice
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Mar 26, 2018 16:04:02 GMT
I love that Minions won and the only Merc player came in second. That was for day 1. They ran 4 rounds of the masters on Thursday, then cut to top 8 and we played that out. The overall masters second place went to the cryx player I had to play twice Either way, as a Merc Main, I love seeing that the only Merc player placed so well on day one! Where did he end up in the end?
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Post by chocobsessed on Mar 26, 2018 16:09:04 GMT
That was for day 1. They ran 4 rounds of the masters on Thursday, then cut to top 8 and we played that out. The overall masters second place went to the cryx player I had to play twice Either way, as a Merc Main, I love seeing that the only Merc player placed so well on day one! Where did he end up in the end? Umm. Not in the top 4. Which is too bad, because I think Magnus2 is incredibly good
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Mar 26, 2018 16:26:53 GMT
Either way, as a Merc Main, I love seeing that the only Merc player placed so well on day one! Where did he end up in the end? Umm. Not in the top 4. Which is too bad, because I think Magnus2 is incredibly good Bummer.
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Post by Gaston on Mar 26, 2018 16:32:25 GMT
Grats on the win!
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Post by chewie on Mar 26, 2018 21:56:29 GMT
Congrats on your win! I saw your lists over the weekend, and I'm a bit curious what your list-building thoughts were on your Maelok list. Specifically: the boneswarm + spirit cauldron, and the double thrullgs.
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Post by Gaston on Mar 26, 2018 22:07:34 GMT
Double Thrullgs are quite strong in Maelok. Just feat disruption alone on warjacks can save the day.
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Post by chocobsessed on Mar 26, 2018 22:26:58 GMT
I saw your lists over the weekend, and I'm a bit curious what your list-building thoughts were on your Maelok list. Specifically: the boneswarm + spirit cauldron, and the double thrullgs. The spirit cauldron is mainly there for puppet strings on the soul slave (since it does most of the mortality casting, and increasing its odds to hit def 14 models to 84% is really important). Being able to upgrade a blind walker to a boneswarm and save 3 points is just a bonus. The thrullgs are amazing in a lot of matchups. In the worst case, they're a def 13 gator with Pathfinder, in the best case they knock off rebuke and disrupt a heavy (like they did in the finals).
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Asmoridin
Junior Strategist
Getting back into the game after too long a hiatus!
Posts: 323
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Post by Asmoridin on Mar 27, 2018 13:35:54 GMT
Congrats on the win, very interesting stuff! Thank you!
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Post by chewie on Mar 27, 2018 14:41:19 GMT
The spirit cauldron is mainly there for puppet strings on the soul slave (since it does most of the mortality casting, and increasing its odds to hit def 14 models to 84% is really important). Being able to upgrade a blind walker to a boneswarm and save 3 points is just a bonus. Interesting. Yeah, I can see where you're coming from for that. I'm a little surprised at the lack of a blind walker for getting Mortality where you need it. Were you leaning really heavily on the soul slave for applying mortalities? Did the Bone Shrine ever come up as a good channeler? Was Maelok himself applying Mortality a lot? Double Thrullgs are quite strong in Maelok. Just feat disruption alone on warjacks can save the day. The thrullgs are amazing in a lot of matchups. In the worst case, they're a def 13 gator with Pathfinder, in the best case they knock off rebuke and disrupt a heavy (like they did in the finals). Well alrighty then! I was not really thinking about the disruption aspect as much. I've only ever played with one (not in Maelok specifically), which has had some good moments. I've never even considered running two! I assume you went with the Thrullg over something like the Totem Hunter since it had more specific applications of disruption / upkeep removal rather than (albeit spicy) yet another combat solo?
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Post by chocobsessed on Mar 27, 2018 14:58:05 GMT
I find the arc nodes (blind walker and bone shrine) basically completely useless for Maelok. The range of Mortality is high enough and Maelok can be close enough to the front lines to cast Mortality basically wherever he needs to. As you surmised, the soul slave does much more than half of the mortality casting, so Maelok only casts when you need a second one, and very rarely is that far away from where he wants to be. Honestly, the only time I used the blind walker as an arc node, I lost the game by trying to keep Mortality up in too many places too far apart.
Personally, I don't think the totem Hunter is very good, even at free. The thrullg does basically the same amount of output with much less risk of being outside control - and will occasionally flat win you a game either by disrupting jacks or knocking off upkeeps (especially rebuke) or just by making your caster immune to gallows.
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