chuggyg
Junior Strategist
Posts: 474
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OTC Lists
Feb 24, 2018 4:36:38 GMT
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Post by chuggyg on Feb 24, 2018 4:36:38 GMT
They are, but army-wide rerolls lets me skew all my dice higher, the feral is a high damage beater, with the stalker close behind, and morv herself hits like a truck when she needs to (a 6 fury charge churns out 4 attacks at 4-dice pow 12s) I also have two pow 19 CRAs/turn, the skinwalkers are pow 14, etc. The damage does exist when it really needs to! The goal would be to focus down the titans first, I think, and then dance around the turtles.
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Post by oncomingstorm on Feb 24, 2018 5:10:04 GMT
They are, but army-wide rerolls lets me skew all my dice higher, the feral is a high damage beater, with the stalker close behind, and morv herself hits like a truck when she needs to (a 6 fury charge churns out 4 attacks at 4-dice pow 12s) I also have two pow 19 CRAs/turn, the skinwalkers are pow 14, etc. The damage does exist when it really needs to! The goal would be to focus down the titans first, I think, and then dance around the turtles. I...dancing around Turtles? You realize that they are speed 8, with dual attack, and very respectable guns, right?
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OTC Lists
Feb 24, 2018 6:04:43 GMT
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Post by macdaddy on Feb 24, 2018 6:04:43 GMT
They are, but army-wide rerolls lets me skew all my dice higher, the feral is a high damage beater, with the stalker close behind, and morv herself hits like a truck when she needs to (a 6 fury charge churns out 4 attacks at 4-dice pow 12s) I also have two pow 19 CRAs/turn, the skinwalkers are pow 14, etc. The damage does exist when it really needs to! The goal would be to focus down the titans first, I think, and then dance around the turtles. Speed 8 with tramples, dual attack, and reach is not very easy to dance around. On its own the stupid thing has a native charge threat of 13”. Ravagers only threat 11” unless they trigger Vengence.
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Post by elshinare on Feb 24, 2018 7:06:39 GMT
Probably send in someone who is a better matchup against DerpTurtle armies? it is a team event right?
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OTC Lists
Feb 24, 2018 13:22:18 GMT
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Post by macdaddy on Feb 24, 2018 13:22:18 GMT
Probably send in someone who is a better matchup against DerpTurtle armies? it is a team event right? Well yeah, but skorne in general is going to be rough. So may have to dodge that entireley. MoW, WoD and the beast theme might hurt a lot.
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Post by newangel on Feb 24, 2018 14:05:19 GMT
I'd have to agree with the above. While you do have output a single Turtle requires a lot of resources to kill and are pretty independent once they are loaded with tokens. If you know the match well then that's a bonus, but double Turtle is certainly not an easy thing to deal with outside of dedicated armour cracking lists.
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OTC Lists
Feb 24, 2018 17:19:33 GMT
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Post by elshinare on Feb 24, 2018 17:19:33 GMT
Double Wraths with Storm Raptor = win? Against Turtle?
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OTC Lists
Feb 24, 2018 19:22:53 GMT
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Post by macdaddy on Feb 24, 2018 19:22:53 GMT
Double Wraths with Storm Raptor = win? Against Turtle? What caster can run that? Even 31 warbeast points cant fit that in a 75 Point list
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OTC Lists
Feb 24, 2018 21:09:54 GMT
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Post by elshinare on Feb 24, 2018 21:09:54 GMT
Double Wraths with Storm Raptor = win? Against Turtle? What caster can run that? Even 31 warbeast points cant fit that in a 75 Point list none at the moment, but, maybe once we get our garg point reduction you could run it with Baldur 1/2 or tanith
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Post by oncomingstorm on Feb 24, 2018 21:35:09 GMT
What caster can run that? Even 31 warbeast points cant fit that in a 75 Point list none at the moment, but, maybe once we get our garg point reduction you could run it with Baldur 1/2 or tanith That would require a 6 point reduction on the Storm Raptor...which I doubt will happen unless it stays close to as is. I'd much rather it pick up the ability to actually useful, rather than just being less of a liability to play. Unless you think we're also seeing buffs to the Woldwrath? Because color me dubious on that front. It's been played recently (though predictably less so after the wold changes) and isn't obviously in need of buffs (Magical Fists would be nice though, or more ranged output...like a proper colossal.)
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Feb 24, 2018 22:36:42 GMT
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Post by paradox on Feb 24, 2018 22:36:42 GMT
none at the moment, but, maybe once we get our garg point reduction you could run it with Baldur 1/2 or tanith That would require a 6 point reduction on the Storm Raptor...which I doubt will happen unless it stays close to as is. I'd much rather it pick up the ability to actually useful, rather than just being less of a liability to play. Unless you think we're also seeing buffs to the Woldwrath? Because color me dubious on that front. It's been played recently (though predictably less so after the wold changes) and isn't obviously in need of buffs (Magical Fists would be nice though, or more ranged output...like a proper colossal.) The victor is at 34 now? I think blightbringer was last at 32, archangel at 36. Its very possible wrath goes to 36 and SR to 32-34.
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OTC Lists
Feb 25, 2018 3:39:05 GMT
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Post by elshinare on Feb 25, 2018 3:39:05 GMT
Woldwrath just needs to drop 1-2 points and stormy needs to drop 2 to 4 points
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OTC Lists
Feb 25, 2018 5:52:33 GMT
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Post by macdaddy on Feb 25, 2018 5:52:33 GMT
Woldwrath just needs to drop 1-2 points and stormy needs to drop 2 to 4 points Wrath also needs magical weapons. He’s the only beast in Bones without magic weapons. Costing 35 points would also be nice. Right now 2 guardians cost 32 and just feel like a better investment. Stormy needs: Mat6 Points drop to 34 Animus Rng 10 instead of cmd Deceptively mobile Then I would be a happy Druid and probably buy one.
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Post by oncomingstorm on Feb 25, 2018 10:21:15 GMT
Woldwrath just needs to drop 1-2 points and stormy needs to drop 2 to 4 points Wrath also needs magical weapons. He’s the only beast in Bones without magic weapons. Costing 35 points would also be nice. Right now 2 guardians cost 32 and just feel like a better investment. Stormy needs: Mat6 Points drop to 34 Animus Rng 10 instead of cmd Deceptively mobile Then I would be a happy Druid and probably buy one. add in flat ROF 2, at 35 points, and you got me. Woldwrath needs magical fists, I'd love to see it get reload(1) to give it more ranged output.
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Post by mindwormjim on Feb 25, 2018 11:16:58 GMT
Woldwrath is in a pretty good spot. It doesn't NEED anything, but magical fists and a one-point drop would be some nice quality of life boosts. Storm Raptor has so many points of complaint it's really just a matter of what direction they decide to take it. I would assume MAT 6 and a larger radius on the animus at the bare minimum.
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