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Post by HereComesTomorrow on Mar 12, 2017 19:49:11 GMT
I though were allowed to swear here? I was looking forward to getting to write battle reports that properly express my feelings
Anyway. I dunno. I think Madcaps take too long to "go off". I suggested on the CID forums maybe cask imps should be allowed to activate but at a diminished movement. Maybe a deviation as they try to get their bearings from suddenly appearing.
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Post by Swampmist on Mar 12, 2017 19:51:30 GMT
more swears are allowed, but in that there is a younger audience that plays the game I decided that some form of swear management made sense. Also, I wanted to add to the slightly sarcastic humor I'm trying to add to the site by making silly word filters
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Post by Cryptix on Mar 12, 2017 20:05:19 GMT
What are Mad caps even supposed to look like? Just a pile of barrels with some imps?
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Post by Swampmist on Mar 12, 2017 20:06:49 GMT
I mean I assume so? Part of me wants to like somehow harden a mushroom, and then put a keg on top
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Post by HereComesTomorrow on Mar 12, 2017 20:10:13 GMT
They're like human skin coloured gobbers with a giant mechanical hat.
There's concept art of everything on the CID forums in the rules section.
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Post by sideshowlucifer on Mar 12, 2017 22:58:38 GMT
I'm actually loving Skin and Moans now with the new rules for Dread Rots. Getting two filled up is like a wrecking ball to the face of the enemy.
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Post by sideshowlucifer on Mar 12, 2017 22:59:25 GMT
Mad Caps are fun, but I don't know if they do anything but give me a place to spend a point here and there.
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studderingdave
Junior Strategist
May the Gods have mercy on your soul.
Posts: 114
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Post by studderingdave on Mar 14, 2017 23:31:14 GMT
so correct me if i am wrong, i just skimmed the pdf's really. Most of the arcana trigger off of stuff dying right? So if i bank on pure assassinations am i going to circumvent a large portion of the army's strengths?
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Post by forgemaster on Mar 15, 2017 0:05:26 GMT
so correct me if i am wrong, i just skimmed the pdf's really. Most of the arcana trigger off of stuff dying right? So if i bank on pure assassinations am i going to circumvent a large portion of the army's strengths? Assuming you're planning on assassinations without killing the opponents models, then yes.
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Post by Swampmist on Mar 15, 2017 0:11:47 GMT
except for the -2 spd arcana (which procs when you end in the locks command,) among a few others
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Post by HereComesTomorrow on Mar 15, 2017 0:28:04 GMT
Update tomorrow. Kind of excited of I'm honest.
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studderingdave
Junior Strategist
May the Gods have mercy on your soul.
Posts: 114
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Post by studderingdave on Mar 15, 2017 1:24:22 GMT
Noted. I don't get into splash factions until they get some table time. I'm intrigued to just know how to beat them.
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Post by Swampmist on Mar 15, 2017 1:38:17 GMT
Stormlances are a good start
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Post by Cryptix on Mar 15, 2017 1:44:40 GMT
Anything with high POW sprays - remove enough infantry the corpses won't matter, and maybe take our an aspect while you're at it.
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studderingdave
Junior Strategist
May the Gods have mercy on your soul.
Posts: 114
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Post by studderingdave on Mar 15, 2017 2:02:58 GMT
Anything with high POW sprays - remove enough infantry the corpses won't matter, and maybe take our an aspect while you're at it. Sprays? Like cephalyx amount of sprays?
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