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Post by streetpizza on Aug 24, 2018 19:14:52 GMT
Tack 2x MA6 geomancies on there as well instead of a secondary battery per other similar models or give it ROF2 on the big gun. Compare him against the hyperion. It also has a big AOE gun but then can generate 2xd3 pow 12 shots and is native pow 21 on the fists. Having to buy the geomancies with fury is the offset there. The Hype still comes out ahead since its going down to 32ish points. I don't know if he needs Geomancy, Sacred ward and KD on the fists are pretty darn good and the gun does offer some interesting control. Also Hype was probably horridly undercosted by the end of ret CiD. Even if Hype is horribly undercosted the wrath still isn't there in terms of ranged presence even if they were the same price. Its still a symptom of PP drastically overvaluing fury over focus especially when it comes to the big guys.
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Post by oncomingstorm on Aug 24, 2018 19:51:27 GMT
Tack 2x MA6 geomancies on there as well instead of a secondary battery per other similar models or give it ROF2 on the big gun. Compare him against the hyperion. It also has a big AOE gun but then can generate 2xd3 pow 12 shots and is native pow 21 on the fists. Having to buy the geomancies with fury is the offset there. The Hype still comes out ahead since its going down to 32ish points. I don't know if he needs Geomancy, Sacred ward and KD on the fists are pretty darn good and the gun does offer some interesting control. Also Hype was probably horridly undercosted by the end of ret CiD. Hyperion was completely unimpressive by the end of the Ret CID, and will likely see very limited play if he comes out of internal testing as is. KD on Fists is no better than the Wold Guardian gets, and Sacred Ward does not make up for the differential in hitting power, boxes, and the fact that the Wold Guardians have two separate activations and are on large bases, and thus can be more easily maneuvered and screened. The one caster who historically has run Woldwraths also has a spell that mimics most of the beneficial abilities provided by a huge base.
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Post by challenger on Aug 25, 2018 9:48:13 GMT
i want to throw out some additional food for thought here:
the Archangel is sitting at +1 POW on its main attack, ROF D3+1, +1 ARM, native eyeless sight, and its animus supports its faction better (lots of fire guns in legion, bloodseers exist)
despite all of this the Archangel is not played. Legion players tell me it is too expensive, its output is too low, and its job is done by multiple heavies better for cheaper.
How does circle avoid the Storm Raptor repeating the mistakes of the Arch Angel in primal terrors CID?
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Post by Forsaken on Sept 3, 2018 23:56:41 GMT
It is worth noting we have a dedicated lesser/full warlock for birds though.
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Post by jisidro on Sept 4, 2018 14:57:16 GMT
It is worth noting we have a dedicated lesser/full warlock for birds though. This isn't good IMO
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Post by paradox on Sept 4, 2018 15:58:33 GMT
It is worth noting we have a dedicated lesser/full warlock for birds though. Who still can't make SR remotely worth its points! Not even in her 2 version!
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Post by Forsaken on Sept 5, 2018 0:03:29 GMT
It is worth noting we have a dedicated lesser/full warlock for birds though. Who still can't make SR remotely worth its points! Not even in her 2 version! Not yet, what I'm saying is that it's an advantage we have for when we can get the zap chicken into a reasonable place. I also do think though that there is some perplexing abilities on the Una's, especially Una1.
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Grimolf
Junior Strategist
Posts: 246
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Post by Grimolf on Sept 5, 2018 17:49:34 GMT
CID is moving the Raptor in a good direction. I’m sure it’s pleasing all of those who got a second Raptor in their Mystery Boxes!
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Post by mcdermott on Sept 6, 2018 4:53:34 GMT
Storm raptor plus Iona = -10 inches on ranged vs them?
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Post by jisidro on Sept 6, 2018 13:21:04 GMT
Storm raptor plus Iona = -10 inches on ranged vs them? Or +2 DEF. She actually take the Raptor well but with a catch, even with reduced cost it's still over 7pts on her BG leaving you with 8 free pts. The Tharn theme is so bloated ATM that I don't see how you only play 60pts of Tharns...
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