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Post by HubertJFarnsworth on Apr 4, 2018 18:21:45 GMT
I'm going to be using her this weekend for Round 1 of the Grymkin Command Book campaign, which is her and 15 points vs 50 points of non-warcaster/warlock models. Should beeeee something.
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doopsie
Junior Strategist
Posts: 341
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Post by doopsie on Apr 4, 2018 23:20:21 GMT
Playing her with double min Hollowmen w/o UA. Also Frightmare is nice to send the blinding Carrion Crows through clouds and against stealth models. Crabbits feel not needed, because of Windstorm. Dread Rots are also awesome, also without get the chance of corpses. Curse of Shadows and Weapon Master kills a lot of stuff. Huh. Totally didn't think about using Frightmare's Animus to get around stealth. For crabbits, I like them even with windstorm because a) sometimes I have something better to do with my fury than cast windstorm, and it's nice to know I can do that and still shield guard, b) they provide a nice emergency reserve of fury and c) they're cheap enough I'm ok with having then "just in case." For Dread Rots, glad they work for you. I have never been able to get them to work well for me. Maybe it's how I use them, maybe it's my meta, but they always seem to end up facing against mid-tier infantry and utterly fail at hitting. So they're fine as a speed-bump, but I don't rely on them for anything more.
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stibe
Light Addition
Posts: 62
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Post by stibe on Apr 5, 2018 9:28:09 GMT
Also on the Crabbits, they give you Dodge animus. Even though huge base has it's disadvantages, sometimes that clutch Dodge is all that is needed to avoid getting assassinated. Enemies also have to factor it in, and might even deter them from assassination totally.
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unded
Junior Strategist
Posts: 760
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Post by unded on May 2, 2018 10:58:07 GMT
Playing her with double min Hollowmen w/o UA. Also Frightmare is nice to send the blinding Carrion Crows through clouds and against stealth models. Crabbits feel not needed, because of Windstorm. Dread Rots are also awesome, also without get the chance of corpses. Curse of Shadows and Weapon Master kills a lot of stuff. Huh. Totally didn't think about using Frightmare's Animus to get around stealth. For crabbits, I like them even with windstorm because a) sometimes I have something better to do with my fury than cast windstorm, and it's nice to know I can do that and still shield guard, b) they provide a nice emergency reserve of fury and c) they're cheap enough I'm ok with having then "just in case." For Dread Rots, glad they work for you. I have never been able to get them to work well for me. Maybe it's how I use them, maybe it's my meta, but they always seem to end up facing against mid-tier infantry and utterly fail at hitting. So they're fine as a speed-bump, but I don't rely on them for anything more. This is why I don't leave home without at least one glimmer imp. Considering the whole army has an accuracy problem, I recommend this for pretty much any Grymkin list besides Dreamer Menagerie. -und_ed
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unded
Junior Strategist
Posts: 760
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Post by unded on May 10, 2018 6:02:31 GMT
Really happy - just got my first game in with my newly-painted Zevanna, and man is she a blast to play.
Played her in bump with the following:
Skinny Cage Rager Rattler Max piggies Max Neigh slayers Min dreads Min dreads Twilight sisters 2 x glimmer imps Witchwood Longfellow Death Knell
Played into a high reclaimer list running Judicator in exemplar interdiction. I won’t give a blow-by-blow, but this was an exceptionally grindy game with both of us bringing loads of recursion. The versatility of the old witch is breathtaking, I can not recommend her strongly enough.
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