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Post by welshhoppo on Dec 7, 2017 18:03:39 GMT
Kozlov isn't too bad, but he really needs free charges added to his feat. Sure he's pretty good with Man-o-War, But Strakhov2 does it better. Plus he's really poor into anything that affects upkeeps, and he tends to spend most turns starting off with 3 focus.
As for Vlad3..... Yes he is probably the best Vlad for Drago, but Drago is only 14 points and Vlad has 28, and he really doesn't want to run a second jack. Maybe a Destroyer.... Sure Vlad is pretty good in Legion of Steel, but OW2 is probably better and so is Strakhov2.
What I'm getting at is that the ADR should have been Strakhov2, Strakhov2, Strakhov2 and Strakhov2.
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Post by Blargaliscious on Dec 7, 2017 20:24:11 GMT
Welshoppo walks into the exam room at the eye doctors office and sits down. After a couple of minutes Dr. Blarg walks in and introduces himself.
Dr. Blarg: "OK Mr. Welshoppo, I see from your chart that you complain about problems seeing certain letters, including... the letters A, D, and R. Is that correct?"
Mr. Welshoppo: "Yes, I just can't see why..."
Dr. Blarg: "Yes, well, before we get into details let's test your vision with the eye chart. If you could please stand at this line and read the letters on the third line down please?"
Mr. Welshoppo: "Third line down? Strakhov2, Strakhov2, Strakhov2 and Strakhov2"
Dr. Blarg: "Really? You saw Strakhov2, Strakhov2, Strakhov2 and Strakhov2?"
Mr. Welshoppo: "Yes. Is there something wrong."
Dr. Blarg: "I think you have the vision impairment called Myopia."
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Post by welshhoppo on Dec 7, 2017 20:29:47 GMT
Welshoppo walks into the exam room at the eye doctors office and sits down. After a couple of minutes Dr. Blarg walks in and introduces himself. Dr. Blarg: "OK Mr. Welshoppo, I see from your chart that you complain about problems seeing certain letters, including... the letters A, D, and R. Is that correct?" Mr. Welshoppo: "Yes, I just can't see why..." Dr. Blarg: "Yes, well, before we get into details let's test your vision with the eye chart. If you could please stand at this line and read the letters on the third line down please?" Mr. Welshoppo: "Third line down? Strakhov2, Strakhov2, Strakhov2 and Strakhov2" Dr. Blarg: "Really? You saw Strakhov2, Strakhov2, Strakhov2 and Strakhov2?" Mr. Welshoppo: "Yes. Is there something wrong." Dr. Blarg: "I think you have the vision impairment called Myopia." Which is funny because I actually have Myopia.
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Post by Cryptix on Dec 7, 2017 22:32:33 GMT
Pretty sure Strakhov2 was on the last ADR. Here's where I currently am: conflictchamber.com/#c3201b_-0xhz7w0d0d7s7shFhF86758Ich___-0Tf-0d0d0dhFhF8p8p8q8q877Qgd7QgdKhador Army - 75 / 75 points [Theme] Jaws of the Wolf (Old Witch 2) Zevanna Agha, The Fate Keeper [+27] - Behemoth [25] - Juggernaut [12] - Juggernaut [12] - Kodiak [13] - Kodiak [13] Greylord Forge Seer [0(4)] Greylord Forge Seer [0(4)] Battle Mechaniks (min) [3] Cylena Raefyll & Nyss Hunters (max) [19] - Koldun Kapitan Valachev [0(4)] Kayazy Eliminators [5] Khador Army - 75 / 75 points [Theme] Armored Korps (Kozlov 1) Lord Kozlov, Viscount of Scarsgrad [+28] - Juggernaut [12] - Juggernaut [12] - Juggernaut [12] Greylord Forge Seer [4] Greylord Forge Seer [4] Man-O-War Drakhun [9] Man-O-War Drakhun [9] Man-O-War Kovnik [0(5)] Man-O-War Kovnik [0(5)] Battle Mechaniks (max) [5] Man-O-War Shocktroopers (max) [16] - Man-O-War Shocktrooper Officer [0(4)] Man-O-War Shocktroopers (max) [16] - Man-O-War Shocktrooper Officer [4]
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New ADR!
Dec 7, 2017 23:08:42 GMT
via mobile
Post by welshhoppo on Dec 7, 2017 23:08:42 GMT
I think OW2 does better in Legion of Steel than Jaws.
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Post by Havock on Dec 7, 2017 23:47:45 GMT
I'm gonna try (proxy) that Kozlov List, it's damn near perfect. No repairdudes though, although swapping one jugger for a Marauder can slot in a tinker. Unless repairing on MoW is a bit overrated. (possibly so unless you can give them Tough?)
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Post by hocestbellum on Dec 7, 2017 23:59:10 GMT
I'm gonna try (proxy) that Kozlov List, it's damn near perfect. No repairdudes though, although swapping one jugger for a Marauder can slot in a tinker. Unless repairing on MoW is a bit overrated. (possibly so unless you can give them Tough?) Assuming you're talking about Cryptix's list, it's got full mechanics. From (limited) personal experience, I would try to squeeze in Saxon.
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Post by Havock on Dec 8, 2017 1:36:46 GMT
You're right: Reading is hard 2017.
Kozlov can just use his 'jacks for pathfindery stuff.
I think a lot of his detractors underestimate how bloody good Chosen Ground is.
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Post by Netherby on Dec 8, 2017 4:29:04 GMT
Kozlov is fine. Though his title should be 'Generic Khador Warcaster'.
He is 'boring' in not having any fancy tricks or being particularly capable of doing anything himself. But he is pretty much the perfect battle box caster in that regard. In that he should be played keeping personally safe and getting his army to do the work with correct use of his spells. Knowing how and being good at doing that is core to learning the game.
His main failing is that he wants a stand up fight and a lot of opponents are running lists that will avoid doing that as much as possible.
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Post by borderprince on Dec 8, 2017 4:44:26 GMT
I'm gonna try (proxy) that Kozlov List, it's damn near perfect. No repairdudes though, although swapping one jugger for a Marauder can slot in a tinker. Personally I'd downgrade mechaniks to min (I don't want to, but I think it's worth it) and one Juggernaut to a Marauder to fit in Ragman. Armored Korps lists will always struggle with attack volume and I like Kozlov more into ARM/box heavy builds. Being able to get a unit of STs to effective P+S19, or one at P+S17 and the other P+S16 is good. And I see one Marauder as an improvement over one Juggernaut, as it gives you a bit more utility for scenario (combo-smite), as well as being better against huge bases. The thing is - does the list benefit from ADR? I can't think what I'd want as a sideboard. Maybe when the MoW Bombardier UA comes out I might try a full unit replacing one of STs, but I'm not sure that will work so well with Kozlov (I'm thinking about that for an Irusk1 list). I've found repair is best when you're using your MoW list into shooting. Shooting lists really struggle to take down MoW STs in shield wall. They can do it, but it takes lots of concentrated resources. So you quite often end up with damaged MoW still trudging forwards. Repair lets you get them into melee at near to full health, which can help keep some alive after their initial attacks. It's less impressive against melee, as melee attacks are more powerful (especially with the charge rules). At full health a MoW ST that charged under Kozlov's feat (so no shield wall) will only be killed by both initial attacks of a Juggernaut. That makes the rest of the unit much more survivable and so able to fight again on the next turn - opposing lists might lack the volume of powerful attacks required to kill the STs (which might also mean the ST lives to be repaired again). But if a ST has already been damaged, even the fist attack might kill a ST. So don't expect miracles from repair, but it can be helpful to get the most out of your expensive melee models, and works nicely with Kozlov's feat.
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Post by welshhoppo on Dec 8, 2017 5:46:12 GMT
Id actually drop the mechanics to min and add a Gobber for flag capturing.
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New ADR!
Dec 8, 2017 6:50:23 GMT
via mobile
Post by smoothcriminal on Dec 8, 2017 6:50:23 GMT
Vlad3 is great in LegoS. You have no feat, but Dash+hof are so good there. Seriously, just try him. He's my favorite for that theme and I'd rate him above Strakhov2.
Vlad3 or Kozlov LegoS + OW2 or S1 doomies is the easy pairing choice for ADR.
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Post by Havock on Dec 8, 2017 7:06:47 GMT
I'm gonna try (proxy) that Kozlov List, it's damn near perfect. No repairdudes though, although swapping one jugger for a Marauder can slot in a tinker. Personally I'd downgrade mechaniks to min (I don't want to, but I think it's worth it) and one Juggernaut to a Marauder to fit in Ragman. Armored Korps lists will always struggle with attack volume and I like Kozlov more into ARM/box heavy builds. Being able to get a unit of STs to effective P+S19, or one at P+S17 and the other P+S16 is good. And I see one Marauder as an improvement over one Juggernaut, as it gives you a bit more utility for scenario (combo-smite), as well as being better against huge bases. The thing is - does the list benefit from ADR? I can't think what I'd want as a sideboard. Maybe when the MoW Bombardier UA comes out I might try a full unit replacing one of STs, but I'm not sure that will work so well with Kozlov (I'm thinking about that for an Irusk1 list). Probably Bombardiers yes, to discourage dudespam armies. Assuming they 'git gud'. And we'll have to wait and see what the MoW releases bring us. The best reason to take him into ADR might be that even if you don't use/need the whole specialists thing, the other list might.
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Post by greenbay924 on Dec 8, 2017 20:44:54 GMT
Vlad3 is great in LegoS. You have no feat, but Dash+hof are so good there. Seriously, just try him. He's my favorite for that theme and I'd rate him above Strakhov2. Vlad3 or Kozlov LegoS + OW2 or S1 doomies is the easy pairing choice for ADR. Do you have a particular list for Vlad3 in LegoS? I loved his horse lords theme in mk2 and want to try and get him on the table again (granted with less ponies because themes...)
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Post by Netherby on Dec 9, 2017 7:29:46 GMT
You can make an okay Horse Lords list in LegoS.
Start with 2 units of max Uhlans, Drago and two Kodiaks (to provide some protection for Vlad). Add Markov obviously. Your two free solos are going to be Sofya (shield guard is useful) and an IFK.
Then you have the choice of taking Great Bears and Madelyn (so you can commit Vlad confidently on feat turn) or taking a unit of IFPs (for Vlad to hide behind on feat turn).
Your only problem is a lack of anything to deal with really high armour well. Ragman isn't really a great option (he can work with Uhlans so long as he starts the turn level with them, he projects death field out to 9" from his start location and the back of an Uhlans base that started level with him will be 9.04" away or 10.04" with Dash. So if you can charge just a bit short with one model he can get it on them. But of course he can't sprint or side step so he's totally dead after that one turn). A&H can't be taken in LegoS either.
You do get pretty nice threat ranges though and Sofya can help with landing impact attacks. I can see it doing pretty well into a bunch of stuff.
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