draycos
Junior Strategist
Posts: 167
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Post by draycos on Oct 30, 2017 17:23:22 GMT
What are the best lists for our new* Revelator/Judicator Kit?
Revelator: Are there any casters that could run two for some fun shenanigans? I've heard that he will make a good addition to lists without shooting (as he is a gun boat all on his own) but what if I want him to be the star of the list? How best do I support him?
Judicator: Where does this guy shine? Is he just worse all around? Can he be the star of a list?
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Oct 30, 2017 17:47:27 GMT
IMO, the most obvious options are Feora3 and Sevvy1 as they both increase the accuracy and damage of both of them pretty easily. With most of their guns being fire typed, Malekus becomes an obvious option too and probably could be the best option to run double Revelators. I'm not sure he is good with 2, but Tristan2 will be an excellent option if you are looking for the attrition game. He also increases the melee output of the colossals as needed. To be honest, now that I have reviewed his cards again, he might be able to pull off the double, but with one of each as I feel with his support and how the two interact with each other could be really good. Although you do get the double coverage of Stealth negation, this combination could be good with other casters that don't have stealth negation. Both Sevvys enjoy gun lines so this combo might be an excellent idea here with some Reckoners to fill out the rest of the points. I also feel that Kreoss1 is always a good option too. You really can't go wrong with the classic pop and drop.
I just spewed out ideas as I thought of them, I hope this all make sense.
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Post by macdaddy on Oct 30, 2017 17:54:40 GMT
I have been considering both options a lot. I am thinking of trying to acquire a multi-kit in December and magnetizing the guns so I can run both.
I struggle to find a caster that really wants to run 2 colossal.
Revlator: Excellent ranged platform with a devastating melee punch. Can crack all manner of targets an has a really excellent utility in faction by giving us a way to negate stealth!
Judicator: The Judicator may seem outright like a worse Revelator. No cool stealth ignoring tech, no control elements on its guns, inaccurate and lower pow shooting for the most part. It does however, have one particular ability I think we all take for granted. And that is Reliquary. Perhaps one of the best focus efficiency options in game which would e so much better if its guns were not not 1 to 5...
Where the Revelator does higher raw damage to a wider array of targets, it seems the Judicator was designed with the intent of hunting infantry..albeit very inaccurately. Carpeting with inaccurate AOE's at pow 9 under battle. I think the revelator is better, but all the judicator really needs is some direction.
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Oct 30, 2017 17:57:28 GMT
The more I am really thinking about it, the more I think one of each is where we want to go when we want to run double colossals. They synergize well with each other with one fixing the problems of the other. Honestly it doesn't feel that there are many casters I wouldn't consider testing this with at least once. Some increase damage/accuracy, while others increase their speed, and others even increase their survivability for the attrition game. The more I think about it the more I want to try these together.
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Post by paradox on Oct 30, 2017 18:04:53 GMT
Do not underestimate the tabletop value of boost after the fact. Judi makes a solid anchor to a force. Use AoEs vs troopscreens and support pieces early. Position to get in and punch or spray late game. Judi is very efficient, and lets you fix dice.
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draycos
Junior Strategist
Posts: 167
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Post by draycos on Oct 30, 2017 18:05:22 GMT
I was looking at Feora 1 for Escort and now I'm excited to try it under Severius 1.
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blakeh1
Junior Strategist
Posts: 181
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Post by blakeh1 on Oct 30, 2017 18:15:18 GMT
In my mind, the Revelator makes the Judicator obsolete. I just don't any list where I would want to bring a Judicator anymore except possibly as a second colossal?
I think just about any caster would be happy with the Revelator in it's battlegroup
Although mostly I want to tailor make a list around either Kreoss 1, Malekus, or Severius 1 or 2
They are also probably also the only casters I might consider taking a pair of them as well.
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Oct 30, 2017 18:16:25 GMT
List Dojoing here, came up with this one that seems very interesting.
Theme: The Creator's Might 3 / 3 Free Cards 75 / 75 Army
Sovereign Tristan Durant - WJ: +28 - Hierophant - PC: 3 - Judicator - PC: 36 (Battlegroup Points Used: 28) - Revelator - PC: 37
Vessel of Judgment - PC: 18
Vassal of Menoth - PC: 0 Vassal of Menoth - PC: 3 Vassal Mechanik - PC: 1 Vassal Mechanik - PC: 1 The Covenant of Menoth - PC: 0 Wrack (The Creator's Might) - 3 Wracks: 0
Choir of Menoth - Leader & 3 Grunts: 4
I'm not a heavy Menoth player (I'm a Merc main, but own a ton of Menoth), but this seems like it could be a lot of fun.
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Post by blydz on Oct 30, 2017 19:04:51 GMT
I guess Feora3 is one of the best for our Colossals (Judi and Revelator). +6 dmg (Incite, Redline, Battle Choir) means 27 melee P+S in the faces of heretics.
Incite give +2 attack = MAT 8 Redline give +2 Spd = SPD 6 (and charge cost nothing)
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Fire Step
Junior Strategist
Everyday I'm Wrastlin'
Posts: 334
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Post by Fire Step on Oct 30, 2017 20:40:51 GMT
Amon does well with a judicator. A judicator with battle and synergy goes to pow 26, with mat 9, which is pretty significant. It also (being a huge base) appreciates the field marshal parry which means it isn't incurring random free strikes when charging past or trampling.
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Oct 30, 2017 21:24:26 GMT
Amon does well with a judicator. A judicator with battle and synergy goes to pow 26, with mat 9, which is pretty significant. It also (being a huge base) appreciates the field marshal parry which means it isn't incurring random free strikes when charging past or trampling. Hah! Forgot that Colossals can benefit from Parry! So good!
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Post by streetpizza on Oct 31, 2017 6:08:20 GMT
I guess Feora3 is one of the best for our Colossals (Judi and Revelator). +6 dmg (Incite, Redline, Battle Choir) means 27 melee P+S in the faces of heretics. Incite give +2 attack = MAT 8 Redline give +2 Spd = SPD 6 (and charge cost nothing) Play her in faithful masses and that's likely P+S 29 and Mat 10
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draycos
Junior Strategist
Posts: 167
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Post by draycos on Nov 1, 2017 15:09:32 GMT
Here is what I will try first. The Judicator and changing choir from max to min can be swapped for a Revelator and a 3rd mechanic which I will also test once I get the chance.
Protectorate of Menoth - Severius Double Colossal
Theme: The Creator's Might 3 / 3 Free Cards 75 / 75 Army
Grand Scrutator Severius - WJ: +28 - Revelator - PC: 37 (Battlegroup Points Used: 28) - Judicator - PC: 36 - Revenger - PC: 10 - Vigilant - PC: 9
The Covenant of Menoth - PC: 0 Vassal of Menoth - PC: 0 Vassal of Menoth - PC: 0 Vassal Mechanik - PC: 1 Vassal Mechanik - PC: 1 Wrack (The Creator's Might) - 3 Wracks: 3
Choir of Menoth - Leader & 5 Grunts: 6
THEME: The Creator's Might
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spideredd
Junior Strategist
Summer Gamer
Posts: 588
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Post by spideredd on Nov 1, 2017 16:57:26 GMT
I'm thinking that Malekus will enjoy a Revalator. I think that eFeroa would like a Judicator.
I know that neither are particularly popular, but there is some synergy there.
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blakeh1
Junior Strategist
Posts: 181
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Post by blakeh1 on Nov 1, 2017 17:04:48 GMT
I want to try this out
Severius 2 - Creator's Might
Hierarch Severius - Hierophant - Revelator - Judicator - Blessing of Vengeance Choir of Menoth (min) The Covenant of Menoth (free) Vassal Mechanik (free) Vassal Mechanik (free) Wrack Ellish Garrity
oracular vision on two colossals along with two mecaniks could make them hard to get rid of
between a free ashes to ashes from Severius and the range attacks from the colossals, infantry should be no problem
Awareness on both colossals making their range threat's even better
Blessing can shield for Severius or run out to arc stuff. Book to either keep Severius from getting knocked down/stationary, or it can continuous fire to the Revelator's for it's Light Bringer range attacks
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