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Post by stelios on Sept 27, 2017 12:17:54 GMT
Testament does not have soul priority though. these guys can easily pick up souls that we would otherwise want on Testament, get full, then the RFPs begin. you self sac to avoid RFP, and no souls get collected at all. Look at the flavor text for the Sanctifier. It simply says "when a friendly model is destroyed", vs. Testament that specifies the damage has to be caused by an enemy. They're effective to run in combination because of that. Sanctifiers get the focus from anything self-sac'ed, and Testament gets it from ones that die normally.
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Post by dicebedamned on Sept 27, 2017 12:18:48 GMT
I'm trying out Gravus tonight in my HR EI list. My plan is to keep him behind the Knights Errant picking up souls and then charging through the gaps created to mess stuff up. I think this is fine in a HR list as HR is often further back behind my second wave of exemplar so is out of soul collection range anyways.
Edit - just read that Gravus' soul collection is on destroyed, so like the Sanctifier he can collect the self-sac souls leaving normal deaths to be collected by HR.
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Post by macdaddy on Sept 27, 2017 12:29:25 GMT
Testament does not have soul priority though. these guys can easily pick up souls that we would otherwise want on Testament, get full, then the RFPs begin. you self sac to avoid RFP, and no souls get collected at all. Look at the flavor text for the Sanctifier. It simply says "when a friendly model is destroyed", vs. Testament that specifies the damage has to be caused by an enemy. They're effective to run in combination because of that. Sanctifiers get the focus from anything self-sac'ed, and Testament gets it from ones that die normally. Or testament could just get souls like sanctifiers do. Cuz you know, he gained the ability to guide menite souls to urcaen peacefully and has stupid limitations on his soul collecting for some reason. "Oh darn that faithful menite got electrocuted, guess the lightning destroyed his soul" The bottom line is, you should not have to run sanctifiers and other models to "make up for" testaments shortcomings. His entire kit relies on souls to work, the dude needs to get more universal soul collection from his dudes.
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Cyel
Junior Strategist
Posts: 685
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Post by Cyel on Sept 27, 2017 12:35:47 GMT
I don't know. Filling a jack or a solo with a few souls is a bit different than giving your warcaster an absurd amount of focus (like the whole army worth of it for example) on demand whenever you want and with your opponent not being able to do much to stop it.
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Post by macdaddy on Sept 27, 2017 12:49:58 GMT
I don't know. Filling a jack or a solo with a few souls is a bit different than giving your warcaster an absurd amount of focus (like the whole army worth of it for example) on demand whenever you want and with your opponent not being able to do much to stop it. RFP still stops it. as do certain casters like Zaal 2. Or anyone that is closer to the model than testament and outside his 10" command that can collect souls. It's not like he would be this ungodly monster on the table. He has 2 options once faithful masses drops. 1: hard hitting slow exemplars or 2:Medium speed, cheap disposable infantry. There is just a lot of random things in the game that Turn him "off" and its hard to prepare for them all. It would be nice if he was shut down by less things. Having said all that, in the right match up he is still an attrition monster.
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draycos
Junior Strategist
Posts: 167
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Post by draycos on Sept 27, 2017 13:04:42 GMT
That's kind of the point of Testament though isn't it? You killed my guy... I'm going to bring him back. I think that an Errant who dies to save another (Self-sac) is more deserving of being brought back to life. A counter argument could be made that he chose to go to the creator I suppose...
The only question Testament really asks is: Can you kill all my guys/girls (knowing I bring half of them back)? If I am losing out on 1/4 of my souls because I want to load up a sanctifier, or because I need to self sac to stop a charge lane, it just doesn't feel right. I'd rather Testament got the soul and then distributed it anyways. I should not have to ignore a core rule of Errants (that are considered struggling by many) just to keep my caster working at peak proficiency.
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Post by macdaddy on Sept 27, 2017 13:15:03 GMT
That's kind of the point of Testament though isn't it? You killed my guy... I'm going to bring him back. I think that an Errant who dies to save another (Self-sac) is more deserving of being brought back to life. A counter argument could be made that he chose to go to the creator I suppose... The only question Testament really asks is: Can you kill all my guys/girls (knowing I bring half of them back)? If I am losing out on 1/4 of my souls because I want to load up a sanctifier, or because I need to self sac to stop a charge lane, it just doesn't feel right. I'd rather Testament got the soul and then distributed it anyways. I should not have to ignore a core rule of Errants (that are considered struggling by many) just to keep my caster working at peak proficiency. I agree with this wholeheartedly.
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Provengreil
Junior Strategist
Choir Kills: 12
Posts: 850
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Post by Provengreil on Sept 27, 2017 14:03:14 GMT
Testament does not have soul priority though. these guys can easily pick up souls that we would otherwise want on Testament, get full, then the RFPs begin. you self sac to avoid RFP, and no souls get collected at all. Look at the flavor text for the Sanctifier. It simply says "when a friendly model is destroyed", vs. Testament that specifies the damage has to be caused by an enemy. They're effective to run in combination because of that. Sanctifiers get the focus from anything self-sac'ed, and Testament gets it from ones that die normally. but if testament wants the soul, and the sanctifier is closer, he's screwed either way. He needs soul priority and possibly even redistribution among the reclaimant orders.
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Post by macdaddy on Sept 27, 2017 14:30:57 GMT
Look at the flavor text for the Sanctifier. It simply says "when a friendly model is destroyed", vs. Testament that specifies the damage has to be caused by an enemy. They're effective to run in combination because of that. Sanctifiers get the focus from anything self-sac'ed, and Testament gets it from ones that die normally. but if testament wants the soul, and the sanctifier is closer, he's screwed either way. He needs soul priority and possibly even redistribution among the reclaimant orders. Or just don't take sanctifiers as Testament can always just allocate out the souls the sanctifier would get anyway. I really do not think you want sanctifiers with testament. He is so dependent on having a boatload of souls every turn that anything that takes away from that can hurt him in his attrition game.
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