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Post by Aegis on Mar 13, 2017 17:35:51 GMT
That list has mercs so breaks the rules... And anyway, I think this would be far worse: Constance Blaize *Triumph *Ace Field Mechaniks (full) Field Mechaniks (full) Field Mechaniks (full) StormBlade Capitain _______________ Total 22 points, with the 3 extra points that can't be spent on anything within the rules (first time I thank Cygnar's lack of 1-2 points options ) The lists boasts a great deal of: 1x Decent shot 2x Mediocre shots and zero melee capability aside from a single overpriced solo weaponmaster with a single attack and no way to be delivered. Whup, didn't notice the no mercs rule. Replace Reinholdt with Squire. Connie has Crusader's Call, she can get the SBC places That assuming he arrives alive. As an example, your list vs mine, a Cyclone would easily kill him, removing the only melee threat of the list. Also, Cyclones would easily kill my mechanics while Ace & Triumph can only kill 3 per turn.
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Post by phantasmagorium on Mar 13, 2017 17:41:56 GMT
Whup, didn't notice the no mercs rule. Replace Reinholdt with Squire. Connie has Crusader's Call, she can get the SBC places That assuming he arrives alive. As an example, your list vs mine, a Cyclone would easily kill him, removing the only melee threat of the list. Also, Cyclones would easily kill my mechanics while Ace & Triumph can only kill 3 per turn. Ah, but if you popped feat first, your Connie should pretty easily kill mine.
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Post by Aegis on Mar 13, 2017 17:53:01 GMT
Why should I? You can kill 3 models per turn at range, I 12 averange, potentially more. If you pop feat, I just kill the capitain (so just one focus) and engage the jacks popping mine, if you don't, I kill almost all your living models leaving you with nothing to pop feat to
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Post by phantasmagorium on Mar 13, 2017 17:58:24 GMT
By "you", I meant "your list", not "you running my list".
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Post by Aegis on Mar 13, 2017 18:56:12 GMT
Ok, now I got it. Anyway, as said, your list can afford to just kill the capitain and engage+counterfeat, my list does nothing in melee. Anyway, let's hear other possible terrible list and not focus only on our two. (yes, I know, I was the one initiating... XD)
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Post by phantasmagorium on Mar 13, 2017 19:20:08 GMT
Sturgis the Corrupted *Corruptor *Corruptor Iron Lich Overseer Iron Lich Overseer Necrotech Necrotech Necrotech Necrosurgeon Necrosurgeon
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Post by Cryptix on Mar 13, 2017 19:27:40 GMT
conflictchamber.com/#be0phwh2h2h2h7hkhkGrymkin Army - 25 / 25 points !!! Your army contains CID entries. (Wanderer 1) The Wanderer [+28] - Cage Rager [14] - Cage Rager [14] - Cage Rager [14] - Rattler [9] Cask Imp [1] Cask Imp [1] The wanderer does nothing for Ragers, and the Rattler is still a broken piece of poop.
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Post by theadept on Mar 13, 2017 19:55:32 GMT
Caine3 (merc) - Talon - Talon - Talon Bosun Grogspar Doc Killingsworth First Mate Hawk Lord Rockbottom Stannis Brocker 24/25
All the buff solos, none of the things to buff. And a battlegroup that he really doesn't want. Watch out for getting shot, and you'll be fine!
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Post by celeb on Mar 13, 2017 22:03:59 GMT
System: Warmachine Faction: The Retribution of Scyrah Caster: 1 / 1 Points: 25 / 25 Ravyn1 (Ravyn Eternal Light) -30 - Griffon 8 - Griffon 8 - Aspis 6 - Aspis 6 - Chimera 8 Nayl 3 House Shyeel Artificer 5 House Shyeel Artificer 5 Lys Healer 3 Lys Healer 3
Ravyn without any ranged attacks beside herself, no answer to ARM, no Arcanists, 6 points of models without any attack and Nayl to boot.
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Post by gnoxic on Mar 13, 2017 23:45:12 GMT
Trollbloods... Let's do some useless solos!
Hunters Grim - WB: +25 - Swamp Troll - PC: 8 (Battlegroup Points Used: 8) - Swamp Troll - PC: 8 (Battlegroup Points Used: 8) - Swamp Troll - PC: 8 (Battlegroup Points Used: 8) - Swamp Troll - PC: 8 (Battlegroup Points Used: 1)
Stone Scribe Chronicler - PC: 4 Stone Scribe Chronicler - PC: 4 Fennblade Kithkar - PC: 4 Fennblade Kithkar - PC: 4
23/25 Points used. Grim spells and feat are mostly useless. SSC has no targets really, but I guess he could give the Hunters Grim concealment? Swamp trolls could pull medium/ small stuff over and mess them up a bit. The Kithkars can... wander around and be mediocre melee solos? Charge Swamp Troll pulls?
This is a fun format!
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Post by Big Fat Troll on Mar 13, 2017 23:58:53 GMT
War Room Army Trollblood - New Army Theme: No Theme Selected 25 / 25 Army Borka, Vengeance of the Rimeshaws - WB: +29 - Winter Troll - PC: 8 (Battlegroup Points Used: 8) - Winter Troll - PC: 8 (Battlegroup Points Used: 8) - Storm Troll - PC: 9 (Battlegroup Points Used: 9) - Storm Troll - PC: 9 (Battlegroup Points Used: 4) Trollkin Scouts - Leader & 5 Grunts: 10 Trollkin Scouts - Leader & 5 Grunts: 10 --- This is the worst thing I could come up with for Trolls. How about a complete lack of synergy in a synergy faction? conflictchamber.com/#b70p530404czcz01bDTrollbloods Army - 25 / 25 points (Doomshaper 2) Hoarluk Doomshaper, Rage of Dhunia [+27] - Winter Troll [8] - Winter Troll [8] - Night Troll [7] - Night Troll [7] Trollkin Skinner [4] Trollkin War Wagon [18]
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Post by karang029 on Mar 14, 2017 0:20:37 GMT
I can't do the War Wagon or the Night Trolls especially with Doing 2 since I actually have ran a pair in his lists to good effect.
The war wagon with a lucky hit will actually let the Mat5 Rat4 paperweights possibly do something.
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Post by darkshroud on Mar 14, 2017 3:20:17 GMT
Got it:
Goreshade the Cursed - WJ: +28 - Sepulcher - PC: 36 (Battlegroup Points Used: 28) - Defiler - PC: 8
Master Gunner Dougal MacNaile - PC: 4 Gudrun the Wanderer - PC: 5
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Post by Swampmist on Mar 14, 2017 3:30:58 GMT
...what list in this format can kill a colossal?
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Post by Cryptix on Mar 14, 2017 3:35:28 GMT
...what list in this format can kill a colossal? A) It's a Cryx Colossal. An Razor Worm could kill it given enough turns. B) Mine could. Cage Ragers are htiting a -2, needing 4s to hit. One will do 48.5 damage on the charge, 45 afterwards.
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