|
Post by Korianneder on Aug 25, 2017 17:29:29 GMT
Arcane might is much worse than Orions feat. Honestly I'm more excited about reductors and perforators. Reductors get there dice on their sprays against infantry. That's a big deal against things like ghost fleet. Perforators can scrap a khador heavy with a focus on the charge with three dice on the armor piercing damage and 4 dice on the melee damage. Average dice a single assaulting perforator would do 13 to 14 damage to a khador heavy. That's pretty good.
|
|
|
Post by palabin on Aug 26, 2017 5:59:23 GMT
I agree ..it'll be interesting in 3-4 weeks seeing our inf theme whether it will be better for Orion or destruction initiative...or maybe our inf with the foundry need to go thru cid first to get competitive
|
|
|
Post by Guest on Aug 26, 2017 8:44:07 GMT
Perforators seem pretty good with Orion, yeah.
I'm mostly concerned about threat ranges, but Perforrators got that covered with their assault more or less. If you use melee infantry, I think you have to use troop theme and Enigma Foundry to stay in the game. Because without, they are too easy to remove..
The new theme will go through CID iirc. I really hope it will be worth it and that they buff the Enigma Foundry - because if not, we are pretty much stranded with the one we have now. Which is sad..
|
|
|
Post by palabin on Aug 26, 2017 17:46:01 GMT
Interesting orion's gun help the tep compact targets for sprays ...also under feat turn the tep v arm 20 jacks seems to favour 2 servitors in Dmg and 1 in extra shot for maximum effect...
|
|
|
Post by wseraphim on Aug 27, 2017 20:59:13 GMT
Aurora can't boost perforators ranged damage die
|
|
|
Post by javaman21011 on Aug 28, 2017 19:07:10 GMT
The new theme will go through CID iirc. I really hope it will be worth it and that they buff the Enigma Foundry - because if not, we are pretty much stranded with the one we have now. Which is sad.. Someone asked about our theme(s) during the live stream last week and Will Pagani replied that he was writing one up for an Insider that would come out 'soon'.
|
|
|
Post by Guest on Aug 28, 2017 20:39:25 GMT
*clapping my little hands* ^_^ "Can't wait!" Soon means during september where every model in the game supposedly should get a theme force (if not allready have). I like that Pagani will write it, he seems to create decent stuff (Grymkin for example)
|
|
|
Post by Korianneder on Aug 28, 2017 20:49:49 GMT
I believe he also came up with the rules for Orion who is easily one of my favorite casters in the game right now. Not a big fan of his model, but it is what it is.
|
|
|
Post by Guest on Aug 28, 2017 20:56:36 GMT
Yeah, or at least the feat. He does seem cool, a lot of utility. Gotta try him out soon Not a fan of the model either :S The head in particular looks really dumb to me A more dynamic or Zenyatta-ish pose would have suited him..
|
|
|
Post by claptrap on Aug 28, 2017 22:41:00 GMT
So, I tried Orion yesterday with this list (in theme): Orion Corollary Monitor x 2 Modulator x 2 Mitigator x 2 Diffuser Assimilator Elimination Servitors x 2 Reflex Servitors x 2 Attunement Servitors x 2 ADO OD
I played against a Helga in the 'Will Work For Food' theme. He took 3 units of Valkries, plus some other Shield Guard models. I probably wouldn't have dropped Orion against this list because of the huge number of Shield Guards, but even so, it was a lot of fun.
Some thoughts about Orion:
Very solid overall, and very enjoyable to play. Yes, his ranged vector game is great, and tends to be very mobile.
Avenging Force is an awesome spell.
Monitor's are gold with Orion.
The Mitigators did well, but their limited range put them a little too close to the front lines, and they got killed quickly, even with Reposition.
I really want him to Pathfinder and Reposition (though just Pathfinder would be enough). Both of those would have been really useful. He's our only floaty model that doesn't have Pathfinder, which seems like an major inconsistency. He's also the only warnoun that doesn't natively have his Field Marshall ability (AFAIK). So Orion is less mobile than his battle group. He stayed relatively still while his vectors were zipping around all over the place between Reposition and Avenging Force. I suppose that plays into his 'Configurator' role. And to be fair, with Mage Sight and a 13" RNG on his gun, it wasn't too much of a problem. And yes, I could have given him Pathfinder with the OD if I really needed it. But still...
I really missed having a Cipher in this list. The Monitors and Assimilator are relatively good in melee, but I really wanted a heavy hitter in the second wave. The Cipher could also have landed Flare more reliably than the goo bots.
The feat is really good against beasts. Really good.
Against Hordes, the ADO wasn't really necessary. The mobile vectors allowed me to get Magic Bullet where it needed to be without arcing, and I had no use for Power Blaster. An ADO or 2 would have been useful against Warmachine armies, but only for feat turn.
Kill your opponent's Shield Guard models ASAP.
I think Orion would play better out of theme. I would have gotten more attacks out of the feat, and I could have prevented the Mitigators from getting trashed so quickly. Plus the scenario presence of units is a thing.
At DEF/ARM 15/16 he's more fragile than you think. Even at 18 boxes (I lost by assassination). I think he could use another point of DEF or ARM. Though more units also could have screened him better, he's still our lowest ARM metal caster (and Axis is arm 18). I think 15/17 like Mother would be just fine.
I'm looking forward to more games with him.
|
|
|
Post by Guest on Aug 28, 2017 23:00:52 GMT
Cool, thanks for your insights I don't think it's worth it to play out of themes, but I get your point. As we discussed earlier, maybe the troop theme is gonna be perfect for him. Only sad thing about that is you cannot run a very large battlegroup, unless you don't care about free stuff. Would be cool if the TEP is included in the other theme as well. Then on the other hand, Orion does'nt really do anything for it...
|
|
|
Post by javaman21011 on Aug 29, 2017 0:45:36 GMT
Lucant doesn't have his Field Marshall, but that makes sense because of how much damage he can soak up.
|
|
|
Post by javaman21011 on Aug 29, 2017 0:51:39 GMT
..Then on the other hand, Orion does'nt really do anything for it... Are you kidding? His feat is for Friendly Faction models that means if there's no focus/fury the TEP will automatically get 3d6 to hit (before even thinking about where to put the servitors). Likewise if there IS a focus he'll be hitting with POW 11 3d6 before servitor placement. You could conceivable hit an enemy jack for 3d6 to hit, 5d6 to damage if there isn't a focus. Or 2d6 to hit and 6d6 to damage. The average for that is 21! That means against a standard Khador heavy you're doing 12 pts of damage, which isn't bad for one of his shots. If you get lucky and spike then you could conceivably do 20+ per shot.
|
|
|
Post by claptrap on Aug 29, 2017 4:03:12 GMT
Lucant doesn't have his Field Marshall, but that makes sense because of how much damage he can soak up. So he doesn't. Did he have it in Mark II, or am I just insane?
|
|
|
Post by Guest on Aug 29, 2017 10:18:41 GMT
javaman21011: Is that enough for you to take TEP with Orion? I mean, if it shoots at infantry, it does the job pretty good on its own anyway. If shooting at heavies, yes it might be worth it. In my experience the biggest issue with the TEP is survivability. I have had the best games with it in Axis or Lucant lists, which lets it shoot a couple of times before dying, which most of the time is enough to get ahead. claptrap: Yes, Lucant had Shield Guard in mk2. Mostly used to save the Corollary or an Enigma Foundry in my experience.
|
|