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Post by mcdermott on Aug 27, 2017 2:47:41 GMT
The RPG line has some ordic jack called the Toro? i think. Like a nomad with countercharge and run/charge for free. Something like that would be pretty merc welcome
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Post by Sarcastastic on Aug 27, 2017 3:25:56 GMT
They also popped up in High Kommand, alongside the Duelist. Though so did Gorten holding a Llaelese flag, so who knows what's up.
I would love to get that, it's basically half Mangler, half Nomad. Stick it in at like 13 pts and its counter charge could open all sorts of weird list options for mercs. (15 is probably more likely since why would we pay anything else for a heavy?)
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Post by mydnight on Aug 28, 2017 6:34:27 GMT
Yes please convince the PP overlords that Precursors and Connie really need a hard look at. Especially given how they negate repositioning ragman. The snark isn't really needed, but ok. If you think they are in an appropriate state it's better to just say so. Not sure how they negate a repositioning Ragman, or even a non repositioning rag man outside of feat. I guess shieldwall is a thing, but by then the precursors are too slow to do much with their .5 reach. How often do you see Constance and Precursors on the other side of the table when you're using Ragman that this is an issue? How often do you see Ragman on the other side of the table (with reposition) when using Constance and/or Precursors that being able to shut down one model puts them in an appropriate place? No snark. Precursors and connie are s*** By negate I mean you can't bring ragman with them, hence the whole morrowan thing is close to useless aside from being weak (apart from gallant) they even take away choices.
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Zeykk
Junior Strategist
Posts: 135
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Post by Zeykk on Aug 28, 2017 14:14:42 GMT
Ah ok mydnight. I read it as snark, so I apologize. It's hard to get a read on tone of text sometimes. I do agree that the theme is pretty restrictive and even more so if you take Morrowan units. Connie and Precursors (and a few other items in the theme) need a lot of love... A lot.
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Post by Aries on Aug 31, 2017 9:22:11 GMT
So what do you think about the ATGM+Mule combo. If the imported unit count as a mercenary, then we can do this thing again, but it comes for 30 points, (15 Mule + 11 ATGM + 4 the Dude) that's almost a Galleon. Still, it's a 16" (or 12" with Crit. Brutal under Ashlynn's feat) POW 17 magical AoE4 shot with Crit. Dev. that doesn't need focus from the warcaster. Plus the pushing shots the ATGM will provide.
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Zeykk
Junior Strategist
Posts: 135
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Post by Zeykk on Aug 31, 2017 13:50:35 GMT
So what do you think about the ATGM+Mule combo. If the imported unit count as a mercenary, then we can do this thing again, but it comes for 30 points, (15 Mule + 11 ATGM + 4 the Dude) that's almost a Galleon. Still, it's a 16" (or 12" with Crit. Brutal under Ashlynn's feat) POW 17 magical AoE4 shot with Crit. Dev. that doesn't need focus from the warcaster. Plus the pushing shots the ATGM will provide. This isn't as viable with the mk3 Jack Marshal rules. The mk2 rules gave you an extra dice to roll, helping your fish for crits. The mk3 ones do not. You're also investing in some free solos potentially, depending on how many jacks you're taking
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Xintas
Junior Strategist
Posts: 824
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Post by Xintas on Aug 31, 2017 14:52:21 GMT
So what do you think about the ATGM+Mule combo. If the imported unit count as a mercenary, then we can do this thing again, but it comes for 30 points, (15 Mule + 11 ATGM + 4 the Dude) that's almost a Galleon. Still, it's a 16" (or 12" with Crit. Brutal under Ashlynn's feat) POW 17 magical AoE4 shot with Crit. Dev. that doesn't need focus from the warcaster. Plus the pushing shots the ATGM will provide. I think this possibly has game, but not nearly as much as it did in mk2. Sniper is good for clearing single wound models and the Mule can be super useful under the right circumstances. My issue is that I don't know what sort of buffs we are going to give the mule to make it truly worth it. I can't think of too many scenarios when Tempest Blazers/Stormlances/Trenchers don't beat out a 30 point module that has limited applications.
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benkei
Junior Strategist
Posts: 244
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Post by benkei on Aug 31, 2017 17:56:31 GMT
No more Sniper
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Xintas
Junior Strategist
Posts: 824
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Post by Xintas on Sept 1, 2017 13:58:07 GMT
Ok, but now the officer grants true sight. Hmmm...probably not as much math game anymore, but a totally different use case. Now I could actually see why you might take them instead (with the officer). The drop to 15 points is amazing and all Llaelese getting pathfinder is glorious.
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Post by leotherat on Sept 1, 2017 19:34:56 GMT
Unless they've changed something in CID the officer only grants Swift Hunter and gunfighter. True sight belonged to him in MK2.
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Post by almightyfoon on Sept 1, 2017 21:17:30 GMT
Unless they've changed something in CID the officer only grants Swift Hunter and gunfighter. True sight belonged to him in MK2. They changed it in CID. he lost it in the transition for Swift Hunter. Now its a minifeat for the ATGM. Flamebringers with Ashlynn is fun. They take up an incredible amount of board presence with quicken and are def 16 against shooting to boot.
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Post by leotherat on Sept 2, 2017 12:24:52 GMT
Are you saying that it's a mini-feat in the current CID or that he has the mini-feat post CID? If the former then it should be interesting but until it's out of CID it doesn't matter to my meta (no one uses CID rules). Otherwise according to Warroom there is no mini-feat for the ATGM-UA.
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Post by mikethefish on Sept 2, 2017 17:51:40 GMT
Are you saying that it's a mini-feat in the current CID or that he has the mini-feat post CID? If the former then it should be interesting but until it's out of CID it doesn't matter to my meta (no one uses CID rules). Otherwise according to Warroom there is no mini-feat for the ATGM-UA. It's in CID right now. And for the record - that is a pretty crappy policy on CID. Defeats the whole purpose.
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Post by leotherat on Sept 2, 2017 18:11:46 GMT
No, it doesn't. No one in my meta wishes to participate in CID. As such no one has access to CID except through leaks on the boards. Since things can change rapidly with regards to CID it makes no sense to use it second hand.
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Post by gedditoffme on Sept 2, 2017 22:36:24 GMT
No, it doesn't. No one in my meta wishes to participate in CID. As such no one has access to CID except through leaks on the boards. Since things can change rapidly with regards to CID it makes no sense to use it second hand. Noone's saying you have to use it, this thread is about speculating / commenting what is coming based on CID (what's coming in the future). The possibility of getting ATGM with true sight in mercs is interesting, especially with Ashlynn's feat also comboing so well with them. I sort of feel Ashlynn was designed to work with ATGM, since she currently doesn't have access to really good critical effects other than them. Could be one reason she is languishing in the little leagues, while in Mk2 she could have ATGM marshalling a mule packed with crit effects.
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