d3z
Junior Strategist
Posts: 129
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Post by d3z on Aug 24, 2017 22:55:42 GMT
As it stands, the only natural fit I see is F3ora (ignoring lists that spam jacks + Idrians). Idrians, zealots, and deliverers are the exact type of attacks that she wants to take to use with incite.
Random fun list: --------------------------- F3ora: +27 - Hierophant: 3 - Hand of Judgement: 18 - Repenter: 8 - Repenter: 8 - Repenter: 8
Allegiant: 3 Wrack: 1 Reclaimer: 3 Darton: (0)
Choir (max): 6 Idrians (max): 15 - CA: (0) Zealots (max): 13 - CA: 3 Deliverers (max): 13 ---------------------------
Incite is prioritised over hand of vengeance, but hey, P+S 17 repenters before redline sounds cool, if they have to swing in melee.
Revelator Version (who will be the first to achieve P+S 29?) --------------------------- F3ora: +27 - Hierophant: 3 - Hand of Judgement: 18 - Revelator: 37
Allegiant: 3 Wrack: 1 Wrack: 1 Mechanik: 1 Reclaimer: 3
Choir (min): 4 Idrians (max): 15 - CA: (0) Zealots (max): 13 - CA: 3 ---------------------------
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Post by W0lfBane on Aug 24, 2017 23:05:29 GMT
As it stands, the only natural fit I see is F3ora (ignoring lists that spam jacks + Idrians). Idrians, zealots, and deliverers are the exact type of attacks that she wants to take to use with incite. Random fun list: --------------------------- F3ora: +27 - Hierophant: 3 - Hand of Judgement: 18 - Repenter: 8 - Repenter: 8 - Repenter: 8 Allegiant: 3 Wrack: 1 Reclaimer: 3 Darton: (0) Choir (max): 6 Idrians (max): 15 - CA: (0) Zealots (max): 13 - CA: 3 Deliverers (max): 13 --------------------------- Incite is prioritised over hand of vengeance, but hey, P+S 17 repenters before redline sounds cool, if they have to swing in melee. I like that list I'd make some small changes but i like it
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d3z
Junior Strategist
Posts: 129
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Post by d3z on Aug 24, 2017 23:13:40 GMT
I like that list I'd make some small changes but i like it Oh for sure. There are certainly some options. - Double zealots instead of deliverers. - Sunburst instead of Darton. - Any other jack loadout that makes better use of hand of vengeance. I wouldn't expect them to change the models permitted in the theme at this point, so it's pretty safe dojo.
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Post by greytemplar on Aug 25, 2017 1:05:30 GMT
Very interesting. The Paladin Dragoon is NOT a character. Booo on keeping the stupid Lance+Close Combat rules.
Deliverers are genuinely scary now.
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regleant
Junior Strategist
Sometimes things go right
Posts: 267
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Post by regleant on Aug 25, 2017 1:07:44 GMT
I'm a little confused. Deliverers were just improved to their MK2 levels of worthlessness, where they never saw play anyway. Zealots were just given a point of RAT. And Paladin solo gives Retaliatory Strike, which assumes Paladins live long enough to use it.
Am I the only one who feels trolled by PP? The theme force is cool, though.
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Post by macdaddy on Aug 25, 2017 1:22:03 GMT
I'm a little confused. Deliverers were just improved to their MK2 levels of worthlessness, where they never saw play anyway. Zealots were just given a point of RAT. And Paladin solo gives Retaliatory Strike, which assumes Paladins live long enough to use it. Am I the only one who feels trolled by PP? The theme force is cool, though. Deliverers are really good right now. Cheap and can throw out serious infantry clearing firepower. 2 Pow 15(10) AOE 5's at rat 6 (7 with arms master) is really really good. Zealots are definitely still lacking but its a good start to fixing them. I agree that ret strike on pallies is meh but under harbinger it can be pretty obnoxious!
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Post by mydnight on Aug 25, 2017 1:34:55 GMT
I'm a little confused. Deliverers were just improved to their MK2 levels of worthlessness, where they never saw play anyway. Zealots were just given a point of RAT. And Paladin solo gives Retaliatory Strike, which assumes Paladins live long enough to use it. Am I the only one who feels trolled by PP? The theme force is cool, though. Deliverers have been buffed past MKII levels. Not only are they cheaper, the power on their combined aoe attacks are way higher now. And they have arcing fire. Zealots are zealots, any buff on them is nice, nothing to complain about. Paladins basically only Harbie will want the retaliatory. The theme also opens forge guard back to harbie.
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Post by greytemplar on Aug 25, 2017 1:44:12 GMT
Harbinger with a line of retaliatory striking Paladins could actually be pretty scary.
Also, I think that the Dragoon dude might technically be a Paladin of the Order of the Wall, and thus get Vilmon's Elite Cadre. Its because he is a "Paladin", and he is "of the Order of the Wall". And precedent exists that you can mix and match portions of the tagline and combine them together.
re: zealots. They just need a point decrease now. They need to be our cheap jam infantry.
Hopefully we can get PP to redesign Lance+Close Combat with this paladin too. That's a rule combo that needs some love(or just to get nuked from orbit). We should push that angle.
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Post by greytemplar on Aug 25, 2017 2:07:22 GMT
So I made this list with this theme. Its pretty hilarious I think.
pSevy -Revelator -Blessing of Vengeance
min Choir max Idrians + UA max Idrians + UA 2 Sunbursts(free) 2 Deliverer Arms Masters Monk
This is a lot of nasty shooting, followed up by some pretty hard hitting melee. Blessing hits for P+S 18 with Choir, Eye, and Hand of Vengeance.
Amon has some potential too.
Amon -Dervish -Dervish -Dervish -Templar -Guardian -Devout -Hierophant
max Idrians+UA(free UA) min Choir min Choir 2 Monks 2 Wracks Nicea KE Seneschal
With Synergy, Choir, and Hand of Vengeance, that is a +5/+7 swing. P+S20 Dervish swords. P+S24 Templar. P+S25 Guardian.
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Post by paradox on Aug 25, 2017 2:08:30 GMT
Take me to church! Protectorate of Menoth - Sevy1 Masses
Grand Scrutator Severius - WJ: +28 - Hierophant - PC: 3 - Blessing of Vengeance - PC: 13 (Battlegroup Points Used: 13) - Reckoner - PC: 16 (Battlegroup Points Used: 15) - Reckoner - PC: 16
Wrack - PC: 1 Deliverer Arms Master - PC: 3 Kell Bailoch - PC: 5
Choir of Menoth - Leader & 3 Grunts: 4 Deliverer Skyhammers - Leader & 9 Grunts: 13 Deliverer Skyhammers - Leader & 9 Grunts: 13 Deliverer Sunburst Crew - Gunner & 2 Grunts: 5 FREE Deliverer Sunburst Crew - Gunner & 2 Grunts: 5 FREE Holy Zealots - Leader & 9 Grunts: 13 - Monolith Bearer - PC: 3
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Post by greytemplar on Aug 25, 2017 2:10:29 GMT
Ouch, thats nasty Paradox. Though I would personally swap the Reckoners and Kell for a Revelator(once its out). More big guns.
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Post by paradox on Aug 25, 2017 2:11:45 GMT
I'm a little confused. Deliverers were just improved to their MK2 levels of worthlessness, where they never saw play anyway. Zealots were just given a point of RAT. And Paladin solo gives Retaliatory Strike, which assumes Paladins live long enough to use it. Am I the only one who feels trolled by PP? The theme force is cool, though. Youve misread. They kept CRA. They regained the expanding AoE part of Rocket Volley. They got 2 POW back. They gained native Arcing Fire. So they have straight CRA and Arcing Fire over MKII, but at the cost of 2 POW.
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Post by paradox on Aug 25, 2017 2:14:17 GMT
Ouch, thats nasty Paradox. Though I would personally swap the Reckoners and Kell for a Revelator(once its out). More big guns. Perhaps. But Flare + EoM + vet leader is a +4 to hit swing for deliverers and sunbursts. Aim, and individual skyhammers are effective RAT7 POW11. Sunbursts are RAT11.
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Provengreil
Junior Strategist
Choir Kills: 12
Posts: 850
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Post by Provengreil on Aug 25, 2017 2:32:04 GMT
Ouch, thats nasty Paradox. Though I would personally swap the Reckoners and Kell for a Revelator(once its out). More big guns. Perhaps. But Flare + EoM + vet leader is a +4 to hit swing for deliverers and sunbursts. Aim, and individual skyhammers are effective RAT7 POW11. Sunbursts are RAT11. ok....but what model will be buggered by pow 11's that didn't die to the reckoner's gun?
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Post by paradox on Aug 25, 2017 2:35:26 GMT
Perhaps. But Flare + EoM + vet leader is a +4 to hit swing for deliverers and sunbursts. Aim, and individual skyhammers are effective RAT7 POW11. Sunbursts are RAT11. ok....but what model will be buggered by pow 11's that didn't die to the reckoner's gun? Warlocks and warcasters? DEF14 heavies with terrain or buffs?
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