|
Post by octaviusmaximus on Aug 15, 2017 21:35:22 GMT
I don't know how to rejigger stuff in the list to make him fit, but I feel like Triumph is a seriously heavy contender for Siege. Helps solve your magical weapon problem a touch. No question Triumph is better than he was, however P&S 14 is so mopey for an 18 point Heavy, if he ever needs to do later game lifting in melee (which he most likely will) he just sucks at it. I've played siege with triumph every time and I've yet to be sad that triumph has no melee potential because his ranged potential is so awesome.
|
|
|
Post by Stormsmith Dropout on Aug 16, 2017 0:17:35 GMT
No question Triumph is better than he was, however P&S 14 is so mopey for an 18 point Heavy, if he ever needs to do later game lifting in melee (which he most likely will) he just sucks at it. I've played siege with triumph every time and I've yet to be sad that triumph has no melee potential because his ranged potential is so awesome. Siege2? Do you find that they actually synergize? Or does Triumph just cover Siege's natural weaknesses?
|
|
|
Post by octaviusmaximus on Aug 16, 2017 1:23:04 GMT
I've played siege with triumph every time and I've yet to be sad that triumph has no melee potential because his ranged potential is so awesome. Siege2? Do you find that they actually synergize? Or does Triumph just cover Siege's natural weaknesses? Covering a weakness is a synergy. But I dunno, having a magical, long range, completely focusless Warjack who is essentially a giant charger is pretty good. Especially with shield guard as a deterrent. I've yet to be upset with triumphs ability to just wreck heavies and lights trivially.
|
|
|
Post by 36cygnar24guy36 on Aug 16, 2017 8:06:09 GMT
I will probably give Triumph a go at some point, with the boosted damage rolls, native True Sight and Rat 7, his Rapid fire shot seems much more reliable. I can see taking him maybe more with Siege 1 where I would be taking a larger battlegroup, so I have other heavies to make up melee output
|
|
|
Post by octaviusmaximus on Aug 16, 2017 13:50:48 GMT
I will probably give Triumph a go at some point, with the boosted damage rolls, native True Sight and Rat 7, his Rapid fire shot seems much more reliable. I can see taking him maybe more with Siege 1 where I would be taking a larger battlegroup, so I have other heavies to make up melee output Really depends what kind of Melee output you need. A unit of Furied Trenchers hits pretty hard.
|
|