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Post by Gamingdevil on Mar 15, 2017 10:44:04 GMT
That's 9 POW12 attacks who adds up to 31 damage a turn on ARM19 for example ! Just to make sure we're on the same page, but the charge attacks will only be POW 11 (without debuffs), because Point Blank states that charge attacks with ranged weapons are not boosted, so you get POW 11 charge with a POW 12 chaser. That is of course still good, but is substantially less damage to ARM 19.
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Post by far2casual on Mar 15, 2017 15:59:09 GMT
I admit it's a shortcut to also take into account the occasional spikes of the POW12 Point Blank attacks.
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Post by krawat on Mar 16, 2017 19:18:04 GMT
Played first game with Denny1 Ghost Fleet standard build . Turn 2 Butcher3 camping 2, shot to death with 7 attacks and I had more then 6 unused . K.
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Hjard
Junior Strategist
Posts: 123
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Post by Hjard on Mar 17, 2017 15:06:40 GMT
How exactly are you dealing with Sentry Stones? Yeah, Rifleman might kill all the Mannekins but can't do anything against the Stone itself. So you will eat at least one aimed spray per turn, where it will hit most du des. Had extreme problems removing one of these annoying things last game. It alone costed me 3-4 Revenants per turn
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juckto
Junior Strategist
Posts: 124
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Post by juckto on Mar 21, 2017 18:15:41 GMT
I liked your article. I've linked to it from the Battle College page.
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Hjard
Junior Strategist
Posts: 123
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Post by Hjard on Mar 23, 2017 7:54:43 GMT
Seems like one Pistol Wraith will be permanently replaced by the Hellslinger Phantom now.
Can't shoot as far as the Rifleman but adds 2 extremely reliable Ghost Shots to the "random assassination attempt". Setting things on fire from far away is also situationally helpfull as well as 2 chances for a grievous wound. He's also more likely to actually survive after shooting with DEF 15 and potentionally hiding behind terrain. So at worst he's a Pistole Wraith with RAT 8 that also ignores LOS and terrain, at best he get's souls and turns bonkers.
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Post by Gamingdevil on Mar 23, 2017 9:56:42 GMT
Seems like one Pistol Wraith will be permanently replaced by the Hellslinger Phantom now. Can't shoot as far as the Rifleman but adds 2 extremely reliable Ghost Shots to the "random assassination attempt". Setting things on fire from far away is also situationally helpfull as well as 2 chances for a grievous wound. He's also more likely to actually survive after shooting with DEF 15 and potentionally hiding behind terrain. So at worst he's a Pistole Wraith with RAT 8 that also ignores LOS and terrain, at best he get's souls and turns bonkers. Yep, he loses the Chain Attack, but that's literally all he gives up. I would pay 7 points for him, but for free, it's a no-brainer. You can also just take 2 Pistol Wraiths and Hellslinger if you pay for Rengrave. He's a Revenant, so he gives free points.
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Deller
Junior Strategist
I’m on a Boat
Posts: 605
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Post by Deller on Mar 23, 2017 11:31:00 GMT
Seems like one Pistol Wraith will be permanently replaced by the Hellslinger Phantom now. Can't shoot as far as the Rifleman but adds 2 extremely reliable Ghost Shots to the "random assassination attempt". Setting things on fire from far away is also situationally helpfull as well as 2 chances for a grievous wound. He's also more likely to actually survive after shooting with DEF 15 and potentionally hiding behind terrain. So at worst he's a Pistole Wraith with RAT 8 that also ignores LOS and terrain, at best he get's souls and turns bonkers. 100%. The Hellslinger is insanely good, and everything the Pistol Wraiths wish they were. Losing the Chain Attack is pretty irrelevant, it's not very good anymore anyway. The second he's released I'm picking him up.
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Post by far2casual on Mar 24, 2017 10:01:07 GMT
Ghost Fleet just got even more broken
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Post by MiNDmaZing on Mar 24, 2017 23:10:57 GMT
I wanna play hellslinger in ghost fleet theme with a blackspoting skarre, he can wipe nearly 8 troopers with it. But what should i take as jacks with her? A 6 pts node is necessary for slinging blackspot. Does double leviathan fit?
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Grimolf
Junior Strategist
Posts: 246
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Post by Grimolf on Mar 25, 2017 18:33:46 GMT
Gaah! Everytime I read this thread I want to buy a second unit of Revenant Crew to really get into Ghost Fleet. This is going to hurt my wallet! Who'd have ever thought I'd want two units of Revenant Crew?
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Deller
Junior Strategist
I’m on a Boat
Posts: 605
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Post by Deller on Mar 25, 2017 19:53:36 GMT
Gaah! Everytime I read this thread I want to buy a second unit of Revenant Crew to really get into Ghost Fleet. This is going to hurt my wallet! Who'd have ever thought I'd want two units of Revenant Crew? I never thought I'd ever be convinced to pick up a 3rd, but Cryx is in a strange spot, and Deneghra1's Ghost Fleet has been the only list that's been able to successfully emulate the style of my favorite Mark2 lists. Now I'm just continuing the endless struggle of finding myself a second list that both pairs well with Deneghra covering her weaknesses and that I actually enjoy playing.
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Post by Gamingdevil on Mar 27, 2017 7:10:38 GMT
I wanna play hellslinger in ghost fleet theme with a blackspoting skarre, he can wipe nearly 8 troopers with it. But what should i take as jacks with her? A 6 pts node is necessary for slinging blackspot. Does double leviathan fit? I'd recommend a Kraken. You can give it Deathward, make it nearly unkillable on feat turn (high ARM + no charges and DEF 15, no knockdown, no stationary), also fits into the Black Spot theme. It can kill things with the small gun and trigger Hellblaster shots.
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Post by schostoppa1 on Mar 30, 2017 21:40:24 GMT
Finally got a game in with my pdenny ghost fleet.....holy crap the hellslinger does work. Instant fan.
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npe
Junior Strategist
Posts: 221
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Post by npe on Mar 30, 2017 21:48:53 GMT
Finally got a game in with my pdenny ghost fleet.....holy crap the hellslinger does work. Instant fan. Can you go into detail about what worked for you and didn't?
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