Xintas
Junior Strategist
Posts: 824
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Post by Xintas on May 3, 2017 13:19:03 GMT
You also need the artillery corps. I recently (finally) got a couple and they are absolutely disgusting. Boosted pow 14 at 16" is insane, and AoE 4 Pow 7 is enough to take out lots of grunt units. Throw in that they are free in the theme and there's no reason not to own them.
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Post by khador247 on May 3, 2017 20:32:00 GMT
How about the Avalancher, Rockram, and Ogrun Assault Corps? Out of those at least the Avalancher seems decent though it isn't perfect and 17 pts feels high. A 4" aoe knockdown gun seems good and it has shield guard. Seems like a good fit with Ossrum if nothing else. I'm guessing the Rockram and OAC are passes. High Shields still look terrible. Are people still in love with the Earthbreaker or would you rather play more heavies?
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Xintas
Junior Strategist
Posts: 824
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Post by Xintas on May 5, 2017 13:09:11 GMT
There's a lot of support for the Rockram and Avalancher in theme, due to repo, but the OAC and High Shields are generally considered to be way too expensive for what they do. The earthbreaker kinda falls into the same boat, but not quite as bad.
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Post by Azuresun on May 5, 2017 20:20:49 GMT
The Rockram is a decent Driller upgrade if you've got 4 points floating about. Knockdown guns will never not be useful, and it has good synergy with Thor. The Earthbreaker has probably gone from "ludicrous" to "bit too expensive for what it does", but I think it's still decent, especially with Snipe on it or a Rock Wall as a speedbump to protect it from charges. 8" of knockdown can really annoy tanky infantry like Storm Lances and Sentinels, and rough terrain is more useful than it was.
OAC gained Assault, but lost 3 boxes, so they die almost as easily as single-wound infantry. Nothing that hits the table these days really cares about POW 6 blast damage, and they're paying for CRA and CMA on a 5-model unit.
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Post by Crow on May 5, 2017 21:38:00 GMT
So I'd say one Avalancher isn't a bad idea. I own one and with Ossrum and the 3 inch repo from the theme it get's some good work done. Also the E.B. is good... problem is it's good when other things are great... so there are usually better options for the point cost. I have found a few lists for it still though
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eathotlead
Junior Strategist
PP forumite since 2004
Posts: 259
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Post by eathotlead on May 7, 2017 15:16:34 GMT
I've been thinking about a Driller conversion with a tri-cone drill (Google image it - badass!). I've secretly hoped for a character Driller with one but it's unlikely, so I'll build my own.
But to my point, what might Driller spam look like? They're cheap but are they THAT cheap in points cost? A tricone Driller would be my #3.
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Xintas
Junior Strategist
Posts: 824
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Post by Xintas on May 9, 2017 13:22:33 GMT
They're cheap, ya, but they all want SoG and to get in melee. At best, 2 a turn get it and delivering a ton of them is going to be tough, due to lack of guns and low speed.
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eathotlead
Junior Strategist
PP forumite since 2004
Posts: 259
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Post by eathotlead on May 12, 2017 12:37:00 GMT
Gotcha. I hoped that getting reposition in-theme would help with delivering them up-field. PS If it's inspiration, I'm molding some tri-cone driller arms for (near) future use!
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Post by khador247 on May 15, 2017 13:05:06 GMT
I played my Rhulic stuff for the first time in MKIII on Saturday. I went 1-2. I won against Jaga Jaga and lost against Maddox and Rhyas/Saeryn. This was the list I used in all three games: Ossrum, Earthbreaker, Driller, Thor, 2 Bokurs (free), 3 max units of Forgeguard.
The Forgeguard are fun on the feat turn with SPD 7 and base ARM 19 (21 in b2b). I was surprised how many were dying even at ARM 21 though. Single wound is still single wound. A tuned up and sniped Earthbreaker is still something to be feared. Problem is I could knock stuff down from far away but didn't have good follow up aside from the EB itself.
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isotope
Junior Strategist
Posts: 634
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Post by isotope on May 15, 2017 13:23:42 GMT
I played my Rhulic stuff for the first time in MKIII on Saturday. I went 1-2. I won against Jaga Jaga and lost against Maddox and Rhyas/Saeryn. This was the list I used in all three games: Ossrum, Earthbreaker, Driller, Thor, 2 Bokurs (free), 3 max units of Forgeguard. The Forgeguard are fun on the feat turn with SPD 7 and base ARM 19 (21 in b2b). I was surprised how many were dying even at ARM 21 though. Single wound is still single wound. A tuned up and sniped Earthbreaker is still something to be feared. Problem is I could knock stuff down from far away but didn't have good follow up aside from the EB itself. Needs like 6-8 more bunnies
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Xintas
Junior Strategist
Posts: 824
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Post by Xintas on May 15, 2017 15:30:36 GMT
Gotcha. I hoped that getting reposition in-theme would help with delivering them up-field. PS If it's inspiration, I'm molding some tri-cone driller arms for (near) future use! That looks amazing! Would love to see the finished product.
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Post by khador247 on May 15, 2017 18:48:06 GMT
I played my Rhulic stuff for the first time in MKIII on Saturday. I went 1-2. I won against Jaga Jaga and lost against Maddox and Rhyas/Saeryn. This was the list I used in all three games: Ossrum, Earthbreaker, Driller, Thor, 2 Bokurs (free), 3 max units of Forgeguard. The Forgeguard are fun on the feat turn with SPD 7 and base ARM 19 (21 in b2b). I was surprised how many were dying even at ARM 21 though. Single wound is still single wound. A tuned up and sniped Earthbreaker is still something to be feared. Problem is I could knock stuff down from far away but didn't have good follow up aside from the EB itself. Needs like 6-8 more bunnies Yeah I think I need a lot of things unfortunately. I'm going to try again to sell what I have so that I am not tempted to buy more.
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Post by mikethefish on May 16, 2017 13:52:48 GMT
I played my Rhulic stuff for the first time in MKIII on Saturday. I went 1-2. I won against Jaga Jaga and lost against Maddox and Rhyas/Saeryn. This was the list I used in all three games: Ossrum, Earthbreaker, Driller, Thor, 2 Bokurs (free), 3 max units of Forgeguard. The Forgeguard are fun on the feat turn with SPD 7 and base ARM 19 (21 in b2b). I was surprised how many were dying even at ARM 21 though. Single wound is still single wound. A tuned up and sniped Earthbreaker is still something to be feared. Problem is I could knock stuff down from far away but didn't have good follow up aside from the EB itself. Needs like 6-8 more bunnies No it doesn't. Bunny spam is cute and all, but far too limited to be taken seriously
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Post by Cryptix on May 17, 2017 18:26:01 GMT
Bunny spam can die in a fire. I refuse to own more than 2 of each type, and that will never change.
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Xintas
Junior Strategist
Posts: 824
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Post by Xintas on May 18, 2017 13:00:04 GMT
That was my intention as well...but my inlaws accidentally bought me 6 gunners instead of the 1 package I asked for...the bunny life chose me.
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