privvy
Junior Strategist
Formerly The Nomad on PP's forums
Posts: 317
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Feora4
Apr 29, 2020 18:38:51 GMT
Post by privvy on Apr 29, 2020 18:38:51 GMT
There's plenty to work with, but I think she's actually going to be pretty boring to play in the early game, but extremely active mid-late game. I definitely see FM as her home, since the spoilers have Death March. Maybe some cheap, token units to proc HoV for a wall of jacks.
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Feora4
Apr 29, 2020 21:51:07 GMT
Post by elmagnifico on Apr 29, 2020 21:51:07 GMT
She sets her whole control area on fire if she hits with Brand, this amuses me.
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Feora4
Apr 29, 2020 22:12:50 GMT
Post by mydnight on Apr 29, 2020 22:12:50 GMT
A jack caster who wants Archons. Guess its going to be either FM or CM. Scourge will be nice in CM.
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Feora4
Apr 30, 2020 1:55:57 GMT
via mobile
Post by paradox on Apr 30, 2020 1:55:57 GMT
Theme: The Creator's Might 75 / 75 Army
Feora4 WJ: +28 - Hierophant - PC: 3 - Hand of Judgment - PC: 18 (Battlegroup Points Used: 18) - Indictor - PC: 14 (Battlegroup Points Used: 10) - Scourge of Heresy - PC: 16
Scrutator Potentate Severius - PC: 0 - Redeemer - PC: 11 Vassal of Menoth - PC: 0 Vassal of Menoth - PC: 0 Exemplar Warder - PC: 0 Menite Archon - PC: 8 Menite Archon - PC: 8 Wrack - PC: 1
Choir of Menoth - Leader & 3 Grunts: 4 Idrian Skirmishers - Leader & 9 Grunts: 15 - Idrian Skirmisher Chieftain & Guide - Chieftain & Guide: 5
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snap
10 Point Advantage
Posts: 78
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Feora4
Apr 30, 2020 16:49:07 GMT
Post by snap on Apr 30, 2020 16:49:07 GMT
Feora 4 - WJ: +28 - Indictor - PC: 14 (Battlegroup Points Used: 14) - Redeemer - PC: 11 (Battlegroup Points Used: 11) - Dervish - PC: 7 (Battlegroup Points Used: 3) - Dervish - PC: 7 - Sanctifier - PC: 14
Vassal of Menoth - PC: 0 Vassal of Menoth - PC: 0 Menite Archon - PC: 8 Menite Archon - PC: 8 Wrack - PC: 1 Hand of Silence - PC: 7
Initiates of the Wall - Leader & Grunts: 0 Initiates of the Wall - Leader & Grunts: 0 Choir of Menoth - Leader & 5 Grunts: 6 Idrian Skirmishers - Leader & 9 Grunts: 15 - Idrian Skirmisher Chieftain & Guide - Chieftain & Guide: 5
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Post by michael on Apr 30, 2020 18:47:28 GMT
Is “AOE 14” on Brand correct...?
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privvy
Junior Strategist
Formerly The Nomad on PP's forums
Posts: 317
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Post by privvy on Apr 30, 2020 19:25:42 GMT
If you look at the numbers, it's shifted to the left. It's Cost 3, Range 10, POW 14, OFF Yes
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Feora4
Apr 30, 2020 23:21:29 GMT
via mobile
Post by paradox on Apr 30, 2020 23:21:29 GMT
Feora 4 - WJ: +28 - Indictor - PC: 14 (Battlegroup Points Used: 14) - Redeemer - PC: 11 (Battlegroup Points Used: 11) - Dervish - PC: 7 (Battlegroup Points Used: 3) - Dervish - PC: 7 - Sanctifier - PC: 14 Vassal of Menoth - PC: 0 Vassal of Menoth - PC: 0 Menite Archon - PC: 8 Menite Archon - PC: 8 Wrack - PC: 1 Hand of Silence - PC: 7 Initiates of the Wall - Leader & Grunts: 0 Initiates of the Wall - Leader & Grunts: 0 Choir of Menoth - Leader & 5 Grunts: 6 Idrian Skirmishers - Leader & 9 Grunts: 15 - Idrian Skirmisher Chieftain & Guide - Chieftain & Guide: 5 Why skip on HoJ?
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Post by gobber on May 1, 2020 1:14:41 GMT
Rules posted. I was hoping for a bit more, but I can work with this. As dangerous as I know this is, I will tell you two things being considered on her at the moment. Dangerous because they are straight buffs and if they don't make the final cut I understand people may be upset. At the same time I want to reiterate that when you see rules in the playtest pdf format, like on the Insider yesterday, that means they aren't final. Sometimes they stay that way, sometimes they change. There is a possibility Tantrum is replaced with Road to War. There is a possibility that Watch the World Burn gains additional text that say when a model suffers damage from a Fire continuous effect roll while in Feora's CMD (maybe Ctrl) range, add +1 to the roll for each Anger token on her. Also, to be fully transparent, the initial response to her rules has been very very weirdly interesting. I've seen people says she's terrible, people say she's broken OP, people say shes boring, and people say she looks like a ton of fun to play. I am sifting through the feedback people are saying online. This isn't a CID, but I always pay attention to what people say and sift through it all. Whether or not those changes I mentioned happen, or if another unmentioned change happens, or nothing happens to her before she launches, I hope that people enjoy playing with and against her when they have the chance.
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Feora4
May 1, 2020 1:44:27 GMT
Post by mydnight on May 1, 2020 1:44:27 GMT
There is a possibility that Watch the World Burn gains additional text that say when a model suffers damage from a Fire continuous effect roll while in Feora's CMD (maybe Ctrl) range, add +1 to the roll for each Anger token on her. This would be a very nice flavorful addition to her. At the moment she seems very middle of the road and doesn't have the more well-defined playstyles of Amon or Durst. Heck, I think she's quite comparable to Reznik2.
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thelat
Junior Strategist
Posts: 480
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Feora4
May 1, 2020 2:40:43 GMT
via mobile
Post by thelat on May 1, 2020 2:40:43 GMT
I'm really hoping the WtWB buff goes through.
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doopsie
Junior Strategist
Posts: 341
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Feora4
May 1, 2020 23:49:02 GMT
Post by doopsie on May 1, 2020 23:49:02 GMT
I'm honestly thinking of just ignoring Death March on her. It's a great spell, but everything else about her is jack-focused. And I am fully in favor of the WtWB buff. I'd like setting jacks/beasts on fire to actually have a decent chance to do some damage. That said, late-game Hand of Judgement/Archons would result in TONS of damage, so I can see it being too much.
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thelat
Junior Strategist
Posts: 480
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Feora4
May 2, 2020 1:00:04 GMT
via mobile
Post by thelat on May 2, 2020 1:00:04 GMT
I think the way we need to list build for her is to survive until turn 5.
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sorokin
Junior Strategist
Posts: 775
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Feora4
May 2, 2020 9:08:49 GMT
Post by sorokin on May 2, 2020 9:08:49 GMT
I'm honestly thinking of just ignoring Death March on her. It's a great spell, but everything else about her is jack-focused. And I am fully in favor of the WtWB buff. I'd like setting jacks/beasts on fire to actually have a decent chance to do some damage. That said, late-game Hand of Judgement/Archons would result in TONS of damage, so I can see it being too much. I mean if the do give her RtW, death marching idrians will be THE best triggers for her. They also fuel Hand of Vengeance in FM.
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Feora4
May 2, 2020 9:56:52 GMT
Post by mydnight on May 2, 2020 9:56:52 GMT
I'm honestly thinking of just ignoring Death March on her. It's a great spell, but everything else about her is jack-focused. And I am fully in favor of the WtWB buff. I'd like setting jacks/beasts on fire to actually have a decent chance to do some damage. That said, late-game Hand of Judgement/Archons would result in TONS of damage, so I can see it being too much. I mean if the do give her RtW, death marching idrians will be THE best triggers for her. They also fuel Hand of Vengeance in FM. Angry archons need something to trigger them too.
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