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Post by streetpizza on Nov 25, 2019 6:47:15 GMT
So cute combination with Caine0 and Nemo4. We can now take 2 ground pounder jacks in a heavy metal list with assimilators on N4. Swapping FFE back and forth has the potential to do a good amount of damage.
Overall its a super expensive package but at the end of the day you'll still get a free solo, two weapon master jacks, Nemo4's gun and zone holding ability and whatever jack you decide to put on Caine.
Is there any caster you'd consider running this with? Even one assimilator in a Siege1 list on Nemo4 could be advantageous.
All theory at this point given we don't know where the CID will land but how are you guys planning on running Nemo4?
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Post by mydnight on Nov 25, 2019 8:49:52 GMT
Diffuser with either Ironclad, Nomad, centurion or avenger. He's one of those few who can afford to burn focus on locomotion. Because he renders the other faction jacks friendly, casting positive charge on any of those while boosted with nemo's own strength buff will make an insane jack bullet. Haley2 also does crazy threat range things.
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Post by josephkerr on Nov 25, 2019 15:25:15 GMT
Overall its a super expensive package but at the end of the day you'll still get a free solo, two weapon master jacks, Nemo4's gun and zone holding ability and whatever jack you decide to put on Caine. U also get a unit to complete the zone scoring trifecta. (Y)
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Post by streetpizza on Nov 25, 2019 17:34:50 GMT
With how good he is in heavy metal I'm surprised we didn't see more battle reports with him in Cygnar.
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Post by 36cygnar24guy36 on Nov 25, 2019 20:20:04 GMT
Could be cool, but mat 5 heavies are kinda lame
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Post by 36cygnar24guy36 on Nov 25, 2019 21:17:22 GMT
Im tempted to try an Avenger to make use of Watcher, you can stationary a warjack in melee, or potentially knock out an aspect with a boosted pow 20, or take a punt on a boosted rat 5 into melee to get Knockdown. Or maybe an Ironclad and fish for the boosted crit knockdown
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Post by elmagnifico on Nov 26, 2019 3:11:30 GMT
He's in Heavy Metal anyway, take Ol Rowdy for all the out of activation shenanigans.
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Post by Soul Samurai on Nov 26, 2019 6:57:19 GMT
Could be cool, but mat 5 heavies are kinda lame I'm not sure what you mean? Are you talking about bringing Nemo4 with Convergence vectors, or does he have a rule that reduces the MAT of Cygnar jacks?
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Post by 36cygnar24guy36 on Nov 26, 2019 7:26:12 GMT
Could be cool, but mat 5 heavies are kinda lame I'm not sure what you mean? Are you talking about bringing Nemo4 with Convergence vectors, or does he have a rule that reduces the MAT of Cygnar jacks? OP was talking about Assimilators on Nemo 4, I was agreeing that while FFE Ground Pounders are sweet, mat 5 is a pretty big drawback
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Post by mydnight on Nov 26, 2019 10:38:59 GMT
He's in Heavy Metal anyway, take Ol Rowdy for all the out of activation shenanigans. He can't take characters except Dynamo.
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privvy
Junior Strategist
Formerly The Nomad on PP's forums
Posts: 317
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Post by privvy on Nov 27, 2019 14:24:03 GMT
While Ol' Rowdy can be taken with Caine0 in Heavy Metal, which is almost useless, Jakes1, which is somewhat useful, the Journeyman Warcaster, which is alright, or the Trencher Warcaster, which is almost as useless as Caine0 with him, Nemo4 has the Limited BG rule and can't take character jacks that aren't bonded to him.
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Post by streetpizza on Dec 2, 2019 5:39:20 GMT
I'm not sure what you mean? Are you talking about bringing Nemo4 with Convergence vectors, or does he have a rule that reduces the MAT of Cygnar jacks? OP was talking about Assimilators on Nemo 4, I was agreeing that while FFE Ground Pounders are sweet, mat 5 is a pretty big drawback You can fix that using flare from the GMCA which you would summon with Opening the Gates
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Post by 36cygnar24guy36 on Dec 2, 2019 6:57:53 GMT
OP was talking about Assimilators on Nemo 4, I was agreeing that while FFE Ground Pounders are sweet, mat 5 is a pretty big drawback You can fix that using flare from the GMCA which you would summon with Opening the Gates Its true there are eays to mitigate mat 5, but personally I prefer to tske a good stat and make it great, rather than a bad stat and make it good
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Post by streetpizza on Dec 2, 2019 23:23:40 GMT
You can fix that using flare from the GMCA which you would summon with Opening the Gates Its true there are eays to mitigate mat 5, but personally I prefer to tske a good stat and make it great, rather than a bad stat and make it good but the whole point of the package is to take the good stat "ground pounder rat 6" and make it phenomenal with fire for effect. Needing the bump the melee output with a bit of a fix seems like a small price to pay for that.
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Post by thewaspinator on Jan 3, 2020 8:07:25 GMT
If I'm using Nemo4 to control Convergence jacks in a Cygnar list and Nemo dies, can another Cygnar warcaster / junior / marshall take control of them?
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