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Helga2
Nov 29, 2019 14:01:50 GMT
Post by Azahul on Nov 29, 2019 14:01:50 GMT
Just putting this out there but upkeeping primed and casting engine will cost 3 fury, which will leave her only with 3 if she stays a fury 6 caster. She wouldn't be able to get all that much work done especially if she doesn't natively have sprint and needs to cast lightning strike. I am of course assuming a Soul Slave for the free upkeep. Gives her four P+S 18s, one of which will be a charge attack, plus a mount attack which will swing in at Mat +6 and POW+2 since it benefits from Primed from memory, with enough left over to pay for Lightning Strike. That's enough to down the average heavy, though barely, so you'll likely want a ranged attack or two to soften it up beforehand to reduce the risk of leaving your 'caster out to dry. Though it's also less risky if your opponent has some infantry that you might incidentally kill with an impact attack, since you can back up (ignoring free strikes if you have a Witch Doctor) even if you fail to kill the heavy at that point, and just finish the heavy off with something else. And this all assumes a worst case scenario where her personal melee output hasn't really changed at all since her prime version. There's every chance that it may not have, but it would still be a great starting baseline for a Warlock.
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Helga2
Nov 29, 2019 16:14:23 GMT
Post by ghoulio on Nov 29, 2019 16:14:23 GMT
Quick question in regards to Helga 2. I remember when they first were mentioning her Hungerford said she will dial up Road Hogs and Meat Threshers. My big question is...has anyone heard of how? I just wonder because Hungerford often says things like that. Like with Horgle 2 and Pyre Trolls...Horgle 2 does almost nothing for Pyre Trolls. Or MacKay and battle engines. Outside of her damage buff feat she does almost nothing for them. I own two fully painted Meat Threshers and 3 Road Hogs and I think Helga2's model is baller and would love to run them together. So far it just seems like nothing but personal buffs and a buff for our infantry which wont really make much use out of it. Fingers crossed she is good and fun to play.
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Helga2
Nov 29, 2019 17:15:29 GMT
Post by Dirhavel on Nov 29, 2019 17:15:29 GMT
Yeah but then I'd have to run infantry, and I have Views on that Isn't Primed melee attacks only though? Primed is indeed melee only, but Brigands and Nyss often end up in melee mid-late game in my experience, at which point the +2/+2 can be pretty big.
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Helga2
Nov 29, 2019 23:17:39 GMT
Post by Azahul on Nov 29, 2019 23:17:39 GMT
Quick question in regards to Helga 2. I remember when they first were mentioning her Hungerford said she will dial up Road Hogs and Meat Threshers. My big question is...has anyone heard of how? I just wonder because Hungerford often says things like that. Like with Horgle 2 and Pyre Trolls...Horgle 2 does almost nothing for Pyre Trolls. Or MacKay and battle engines. Outside of her damage buff feat she does almost nothing for them. I own two fully painted Meat Threshers and 3 Road Hogs and I think Helga2's model is baller and would love to run them together. So far it just seems like nothing but personal buffs and a buff for our infantry which wont really make much use out of it. Fingers crossed she is good and fun to play. The only spoilers we have are those two rules, plus the fact that she's a cavalry Warlock. So no, nothing specific yet. During the Dev Talk they did say "plus something for Meat Threshers" but that's the extent of it so far. It is just two spells on her spell list though, so I'm not worried just yet. I am itching for an excuse to buy a second Meat Thresher though, so I do hope she does something crazy for them.
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Post by gobber on Dec 11, 2019 17:34:38 GMT
Hungerford revealed Helga2 has "wild ride" as a passive rule. Nearly the same as kraye's iron horse in that her battlegroup gets cavalry rules (impacts, boosted charges), pathfinder, and reposition 3".
But warbeasts in her battle group aren't the only models to get "Wild Ride"...
Say hello to impact attacking, repositioning meat threshers, because they get that too.
He also mentioned Ashlynn2 dying to a 4 dice to hit meat thresher impact+charge assassination run. Should be fun times ahead.
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Helga2
Dec 11, 2019 17:52:55 GMT
via mobile
Post by Corrupted Bauer on Dec 11, 2019 17:52:55 GMT
I’m feeling like now if helga has any sort of movement buff (escort, mobility) to keep this fast and hard theme going then I’m full in on her being bonkers. But this is so damn good
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Helga2
Dec 11, 2019 18:35:33 GMT
Post by gobber on Dec 11, 2019 18:35:33 GMT
Scythe also seems like a pretty sweet new free option for both Thornfall and Will Work for Food. Her rat8 pow8 weaponmaster bow has both a base rate of fire of two, and she has the dual shot ability which lets her sacrifice movement for a third attack. On top of that she has snap fire, so if she's able to kill things she can shoot 6 times in a turn, each of which gives her a 2" swift hunter movement.
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privvy
Junior Strategist
Formerly The Nomad on PP's forums
Posts: 317
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Helga2
Dec 11, 2019 19:49:02 GMT
Post by privvy on Dec 11, 2019 19:49:02 GMT
Quick question in regards to Helga 2. I remember when they first were mentioning her Hungerford said she will dial up Road Hogs and Meat Threshers. My big question is...has anyone heard of how? Yep. She has Wild Ride, which gives all beasts and Meat Threshers: Cavalry, Repo3, and Pathfinder. Their impact attacks are range .5" and equal to the strength of the beast/MT.
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Lbofun
BattleBox Champ
Posts: 59
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Helga2
Dec 11, 2019 20:22:06 GMT
Post by Lbofun on Dec 11, 2019 20:22:06 GMT
Man oh man. So Kraye is, was , and shall be my fav Cyganr caster. This looks awesome. While I have been a solo Gator Boi for the entire life of my Minions playtime this makes me want to go get 2 of them BEs and a bunch of road hogs. Take Mire with a Swamp horror in WWFF and we have some fun movement times going on.
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Helga2
Dec 11, 2019 22:45:49 GMT
Post by Azahul on Dec 11, 2019 22:45:49 GMT
It's a shame that the Grinding Wheel rule only applies to the Meat Thresher's Crusher attacks. Mat 6 POW 12 Impact attacks aren't really much to write home about. That said, Repo is a huge boon to them. I think a lot of people forget that the Meat Thresher's gun is identical to the Siege Animantarax's (there was literally a podcast a few weeks back that was talking about how when the Meat Thresher fired its gun their reaction was "That's it" and went on to say that it simply wasn't as impressive a gun as that on other Battle Engines, and cited the Siege Animantarax as one of the better shooty Battle Engines...), and now it can jockey for position in the same way. It's still a teeny bit worse because it can't trample into position to shoot for the same obscene threat ranges, but Range 12 gets immeasurably improved when you can be 15" away from the enemy afterwards. Just need to make sure to have something expendable to commit to zones.
I think both Hogs get quite a boon from turning into cavalry. Road Hogs obviously like having Repo native, it lets them shoot and scoot, they can get places to really make those impact attacks count, and so on. War Hogs on the other hand can Dial up their impact attacks, getting up to POW 15 attacks with Primal (assuming Helga has no other damage buffs). And both of them are gonna love automatically boosted charge attacks for their Crit Knockdown Gores.
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Post by MacGuffin on Dec 12, 2019 0:40:50 GMT
Razor boars also look pretty good with auto-boosted charges and counter-charges. You could really leverage the value of Wild Ride by spreading it out over lots of relatively cheap models.
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Helga2
Dec 12, 2019 0:41:26 GMT
Post by Azahul on Dec 12, 2019 0:41:26 GMT
Haha, I hadn't thought of Razor Boars. That is cute.
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Helga2
Dec 12, 2019 0:45:04 GMT
Post by gobber on Dec 12, 2019 0:45:04 GMT
It definitely seems like it'd make me take a second look at razorboars?
Boosted charge attacks for free are a huge help for their fury economy, leaving them enough charge then have an extra for a extra bought attack or to put up their animus. Countercharge is much better with pathfinder, and reposition is nice to. Pow6 impact attacks aren't great unless you throw primal or other (de)buffs into the mix, but if you can that be quite a bit of attack volume out of the little guys. Really hoping Helga2 will have some sort chaotic on hit effect as a feat again to apply to all those impact attacks she's generating.
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Post by Azahul on Dec 12, 2019 2:28:07 GMT
I'm really hoping she has some kind of way of increasing the damage of the Meat Thresher's guns. Two of them with a -2 armour debuff or something have the potential to remove a heavy a turn with their shooting alone. Without that buff, it's a little hard to really pressure opponents forward. Alternatively, a Mackay-esque Feat that buffs Battle Engines or Cavalry models (preferably the latter) in some manner would go a long way too.
Weirdly, I think Gun Boars benefit enormously from this as well. I've been playing a lot of Boomie2, and Gun Boars with Repo can play really safe... is it weird that I'm leaning towards building gunlines with her the more I think about it? With Helga herself sitting in the middle as a long threat range missile (or boomerang, if she gets off Sprint) in her own right.
Edit: Just a quick random thought. Seeing as her motorbike is visibly modelled on the Meat Thresher, I'd give even odds that her mount attack has Knockdown. If so, Razor Boars become very interesting on her indeed, as she can threaten Knockdown Countercharges if you try to engage with other models in her army.
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Lbofun
BattleBox Champ
Posts: 59
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Helga2
Dec 12, 2019 4:38:54 GMT
Post by Lbofun on Dec 12, 2019 4:38:54 GMT
You would think after reading Azahul's BRs for so long I would have a better understating of Pigs. I guess it is just my tiny gator brain. will have to do some heavy research for this.
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