snoozer
Junior Strategist
Posts: 467
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Post by snoozer on Oct 20, 2019 12:02:23 GMT
They get their own mark target in kc, i like. The char feels much better actually with auto knock down. I think they are solid little pieces, like small war wagons. Calandra or grissel 2, ww some tanks 2 bombers and a mauler with welps would be a good kc draft. But obviously they will not "save" trolls, but then again if they give us enough for a strong kc build, they might just as well do so.
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Post by allinontrolls on Oct 20, 2019 14:37:42 GMT
In my opinion its a solid Solo not hyped Not bad. I would love to see a Model which offers something New to our faction. Let s dream super tough which can not be prevented or an option for gw in our lists.
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Post by robbleyourworld on Oct 20, 2019 17:20:18 GMT
I'm not salty about these things not being better but I had no illusions that these were going to drastically change trolls. I am however happy that they look very playable and a sensible addition to the Kriel Company roster. They seem unlikely to "fix" trolls but at the same time they're models worth putting into your lists.
For me they're around the power level of where I'd like models to come out. They seem good but not game breaking but more importantly they provide something fairly unique within a faction (that being tough manueverable solos that can actually do damage at range and in melee). Troll power level issues are for multiple reasons but wanting an overpowered solo that is completely meta bending seems seems like a short sighted fix to trolls adding to the greater power creep problems throughout the game.
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Post by Kevin on Oct 21, 2019 7:36:04 GMT
One thing i belive those models are lacking to be truly great is cavalery rule. Kinda strange for me that tanks dont have impact rules
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Post by anoddman on Oct 21, 2019 16:28:41 GMT
One thing i belive those models are lacking to be truly great is cavalery rule. Kinda strange for me that tanks dont have impact rules From the Battle Engine CID a couple years back, the Devs are not a fan of combining Bulldoze and Impact Attacks. For one beautiful week in CID the War Wagon had Bulldoze, but alas they deemed a too complicated interaction. If it came down to Cavalry rules or Bulldoze, I think I'd choose Bulldoze for the scenario presence.
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shmeep
Junior Strategist
Posts: 742
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Post by shmeep on Oct 22, 2019 5:49:21 GMT
One thing i belive those models are lacking to be truly great is cavalery rule. Kinda strange for me that tanks dont have impact rules From the Battle Engine CID a couple years back, the Devs are not a fan of combining Bulldoze and Impact Attacks. For one beautiful week in CID the War Wagon had Bulldoze, but alas they deemed a too complicated interaction. If it came down to Cavalry rules or Bulldoze, I think I'd choose Bulldoze for the scenario presence. steelhead cavalry got both, and they don't seem like the rest of their stats are trash either.
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Post by mydnight on Oct 22, 2019 8:32:25 GMT
From the Battle Engine CID a couple years back, the Devs are not a fan of combining Bulldoze and Impact Attacks. For one beautiful week in CID the War Wagon had Bulldoze, but alas they deemed a too complicated interaction. If it came down to Cavalry rules or Bulldoze, I think I'd choose Bulldoze for the scenario presence. steelhead cavalry got both, and they don't seem like the rest of their stats are trash either. They only have it in 1 theme.
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Post by Kevin on Oct 22, 2019 9:07:41 GMT
But they do. Also going back to war wagon bulldoze - there is a small differance between infinite impacts and one impact xd Its more like - why the crushing into opponents metal machine doesnt do impact
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Post by anoddman on Oct 22, 2019 17:08:50 GMT
Did not realize Steelhead Cav got it. I did have a multi-week argument on the CID forums with the Dev team about it though, and they landed on Bulldoze and Impact attacks being a too-complicated rules interaction back in 2017.
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jarrow
Junior Strategist
Posts: 274
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Post by jarrow on Oct 25, 2019 5:02:48 GMT
First game with tanks, so got some real feedback. Played following list:
Trollbloods [Theme] Kriel Company
[Grissel 2] Grissel Bloodsong, Marshal of the Kriels [+27] - Dire Troll Bomber [19] - Mountain King [36] - Trollkin Runebearer [0(5)] Braylen Wanderheart, Trollkin Outlaw [0(5)] Dhunian Archon [0(6)] Troll Whelps [4] Pyg Tank [5] Pyg Tank [5] Ledfoot & Tredz [7] Krielstone Bearer & Stone Scribes (min) [6] - Stone Scribe Elder [3] War Wagon [16]
Game was also my first with new KC. Grissel is my second favorite caster (after Borka) and I have played her alot. List have a bit problem with mass infantry as it has limited amount of attacks, but War wagon helps on that one. Played against Garryth2 that I think is bad matchup as Mortality is one of the few things that shut mountain king down. Also feat is worthless against shooting lists. Scenario was bunker that was our least successful scenario on WTC.
Won start roll by reroll and choose side that have wall on zone. Enemy run to positions outside my ranges, except Eiryss1 that was killed my one tank (after missing her with MK). I advanced on my first turn. Second turn all shooting goes to war wagon that was killed. MK clears central flag and L&T scores it. Grissel shoot on harby to near dead and feat. 2-1. Garryt feat and all shooting do ~2/3 damage to MK but not any aspects. Garryth feat and scores own zone 2-2. I try to give opponent as few feat shots as I have quite good hold of scenario. Give some shots and L&T took total 9 point damage. Last activations was whelps running to enemy zone, killed by feat shot, dhunia heals L&T, repeated until shot was missed. L&T was back on full health. 5-2. I was too greedy with Grissel2 and my repo couldn't bring me back behind wall (I also forgot to give grissel2 eyeless sight so I could have shot Moros to ground) so Garryth2 tried to assassination but missed mortality so I have easy win by killing objective and pushing models out of flags.
In total I lost 1 warwagon. Pyg tanks was real hard for enemy to crack as they are def12+deflection+cover/concealment = 16/18 and arm20 under stone. They didn't shoot any jacks to death after grissel has knocked them down, but they killed stuff with guns and blasts on their own. But more important they give mark target to MK and Grissel and score and hold flags. Overall I really liked them and the list and will be testing it more after I get models for it (tanks was just too cool so I have to proxy them once. And it was very satisfying moment when there was one tank on every flag.
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Post by marxlives on Oct 25, 2019 15:20:07 GMT
Makes be believe in God again.
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Post by mandra on Oct 25, 2019 17:38:50 GMT
Ehy jarrow nice list!congratz for the victory!
There are other good casters that can work well for that list and you plan to use?
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snoozer
Junior Strategist
Posts: 467
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Post by snoozer on Oct 26, 2019 13:38:56 GMT
I am certain calandra works with something similar. Alt. take 2 Bombers and a Mauler as BG.
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Post by voltron on Oct 26, 2019 19:07:55 GMT
I'm interested in playing this list the next time I get a chance:
War Room Army
Trollblood - Ragnor
Theme: Kriel Company 75 / 75 Army
Ragnor Skysplitter, the Runemaster - WB: +30 - Trollkin Runebearer - PC: 0 - Glacier King - PC: 35 (Battlegroup Points Used: 30)
War Wagon - PC: 16 War Wagon - PC: 16
Ledfoot and Tredz - PC: 7 Pyg Tank - PC: 5 Pyg Tank - PC: 5 Primal Archon - PC: 8 Troll Whelps - 5 Whelps: 4 Boomhowler, Solo Artist - PC: 0
Krielstone Bearer & Stone Scribes - Leader & 3 Grunts: 6 - Northkin Elder - PC: 3 Thumper Crew - Gunner & 2 Grunts: 0 ---
I feel like this has plenty of knockdown, basically everything has a gun. 3 pow 16's from the glacier king at any time. Pushes, beatback, etc. Plus this list has a good attrition feat.
The list is just as good in melee as it is at range. I plan on putting pulverizer on the Primal Archon, and cycling it to the GK if necessary.
Looks like fun to play, and has a decent game into scenario.
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jarrow
Junior Strategist
Posts: 274
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Post by jarrow on Oct 28, 2019 6:09:39 GMT
There are other good casters that can work well for that list and you plan to use? Not sure about that particular list, but I definitely can see Tanks be used in many lists. And 1 tank is nearly mandatory part of KC-lists.
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