Post by steeltitan on May 9, 2019 9:59:30 GMT
What do you guys think about the SR 2019 CID?
I haven't really thought too much about the scenarios, being too busy kneejerking over the objective Dugout, having written something about it here:
cid.privateerpress.com/forum/theorycrafting-listbuilding/t-l-steamroller-2019-week-1/131185-discussion-dugout-and-why-i-m-not-keen?p=131330#post131330
I realize it's probably a smaller deal than I make it out to be but I just don't enjoy my main caster's options being limited and one of his main shticks (early game assassinations) EFFECTIVELY being taken away. Ok, maybe it isn't even his main shtick but definitely a damn enjoyable one...
Some other random thoughts about the objectives:
* Observatory: Ok, nice. The Adjunct still offers enough to not drop it from my list. Other than that, there was already quite a bit of anti-cloud tech in the game...this adds to that. For those that play S3 in AK, do you think this matters much?
* Treasure Chest: I think there is some application, keeping it for those few rolls a game that really matter. Playing B3, it's kinda nice to get those few rerolls the turn you commit and really have to kill the world...It might also be cute to fish for a crit on something like a Conquest if it would really matter. Making sure you don't screw up removing something out of your zone is also nice. However, playing mostly Jaws I think I would still just choose the repair objective. Putting those systems back online is just too good when you need it.
I haven't really thought too much about the scenarios, being too busy kneejerking over the objective Dugout, having written something about it here:
cid.privateerpress.com/forum/theorycrafting-listbuilding/t-l-steamroller-2019-week-1/131185-discussion-dugout-and-why-i-m-not-keen?p=131330#post131330
I realize it's probably a smaller deal than I make it out to be but I just don't enjoy my main caster's options being limited and one of his main shticks (early game assassinations) EFFECTIVELY being taken away. Ok, maybe it isn't even his main shtick but definitely a damn enjoyable one...
Some other random thoughts about the objectives:
* Observatory: Ok, nice. The Adjunct still offers enough to not drop it from my list. Other than that, there was already quite a bit of anti-cloud tech in the game...this adds to that. For those that play S3 in AK, do you think this matters much?
* Treasure Chest: I think there is some application, keeping it for those few rolls a game that really matter. Playing B3, it's kinda nice to get those few rerolls the turn you commit and really have to kill the world...It might also be cute to fish for a crit on something like a Conquest if it would really matter. Making sure you don't screw up removing something out of your zone is also nice. However, playing mostly Jaws I think I would still just choose the repair objective. Putting those systems back online is just too good when you need it.