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Post by mydnight on May 1, 2019 0:46:22 GMT
Interested in playing Calandra, our well rounded (pun) but "not covering any particular lists' weaknesses" caster. Any tips on the following list: conflictchamber.com/?c7201b_-0G5ajniUjqj20ki-iZezi_iTbKj3Trollbloods Army - 75 / 75 points [Theme] Storm of the North [Calandra 1] Calandra Truthsayer, Oracle of the Glimmerwood [+27] - Dire Troll Brawler [16] - Rök [19] - Trollkin Runebearer [0(5)] Valka Curseborn, Chieftain of the North [0(6)] Krielstone Bearer & Stone Scribes (min) [6] - Northkin Elder [3] Northkin Bear Handlers & Battle Bears [10] Northkin Fire Eaters [7] Pyg Lookouts (min) [7] Trollkin Champions (max) [16] - Skaldi Bonehammer [0(5)] Hearthgut Hooch Hauler [18] I am not sure if Rok or a bomber would fit better. Rok gives the list more punchiness, gels with the northkin elder and hooch hauler, and can primal the brawler if needed. Also I'm partial towards bonegrinders with calandra but not sure if its worth dropping anything for it. I'm also debating whether the lookouts should be another unit of Fire Eaters.
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mazog
Junior Strategist
Walking and talking
Posts: 748
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Post by mazog on May 1, 2019 1:31:12 GMT
The lookout/fire eater question is tough. If you can get them in position then Rok's assault shot could be really brutal, as could the fire eaters. I think I would end up deploying them most games as I would want some on the table to support the fire eater alpha, but hold a couple back to support the HHH and Rok.
On the other hand, double fire eater is pretty brutal. I think you will have to test it both ways.
I do wonder how you plan to light the fire eaters up before they go in, though. I would not want to use the big gun as the oil will give even blast damage a chance to kill a dude and all the sprays have a chance to kill a dude unless you already put up the krielstone aura.
Oh, but Calandra can reroll the damage spikes on your dudes! I like it!
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Post by mydnight on May 1, 2019 2:00:56 GMT
The lookout/fire eater question is tough. If you can get them in position then Rok's assault shot could be really brutal, as could the fire eaters. I think I would end up deploying them most games as I would want some on the table to support the fire eater alpha, but hold a couple back to support the HHH and Rok. On the other hand, double fire eater is pretty brutal. I think you will have to test it both ways. I do wonder how you plan to light the fire eaters up before they go in, though. I would not want to use the big gun as the oil will give even blast damage a chance to kill a dude and all the sprays have a chance to kill a dude unless you already put up the krielstone aura. Oh, but Calandra can reroll the damage spikes on your dudes! I like it! Positioning is going to be tricky, but the idea would be to get double work out of the HHH sprays by lighting the fireeaters and also hitting some enemy models. Otherwise they may need to be lighted on an earlier turn with the stone on. Yeah, the calandra reroll is a bonus I forgot, thanks! Lookouts will probably never be able to ambush given how important they are on the front lines. But yeah, 4 lookouts at the cost of 3 fireeaters is a pain Befuddle also has an added cute interaction by allowing Valka to get countercharges.
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Post by dickovdk on May 1, 2019 7:52:21 GMT
I love Calandra, always has! She brings defense buff with StarCrossed & Bullet Dodger (free upkeep on Rök) and boost hitrolls befuddle along with boosting tohit and damage with Fateblessed and feat. All around superb warlock. She will not do a special thing as well as others (fx. Madrak1 buff +2def where as StarCrossed is +1.8) but the tool box she brings is really really good. However her weakness as I see it is knockdown - she is a 14/14 caster with 16 life, so she hates getting hit and lying down is basically killing her outright. I therefore normally find room for a EBDT for the animus. Beside with Rök there EBDT can hit hard enuff if needed. That would free up 2 points, dropping the Lookout (as Calandra boost to hit already) provide another 7 totaling 9 points. Then Bone Grinders for 5 points leaving 4 points for some merc solo to add some flexibility (mist speaker?) As for the Valka CounterCharge - honestly NEVER thought about that. Its pretty cool
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Post by mydnight on May 1, 2019 8:12:49 GMT
I love Calandra, always has! She brings defense buff with StarCrossed & Bullet Dodger (free upkeep on Rök) and boost hitrolls befuddle along with boosting tohit and damage with Fateblessed and feat. All around superb warlock. She will not do a special thing as well as others (fx. Madrak1 buff +2def where as StarCrossed is +1.8) but the tool box she brings is really really good. However her weakness as I see it is knockdown - she is a 14/14 caster with 16 life, so she hates getting hit and lying down is basically killing her outright. I therefore normally find room for a EBDT for the animus. Beside with Rök there EBDT can hit hard enuff if needed. That would free up 2 points, dropping the Lookout (as Calandra boost to hit already) provide another 7 totaling 9 points. Then Bone Grinders for 5 points leaving 4 points for some merc solo to add some flexibility (mist speaker?) As for the Valka CounterCharge - honestly NEVER thought about that. Its pretty cool Hmmn yes Earth borne is a good consideration with her. I'm not wed to the Brawler. Basher+ Bouncer also works -- they can be tossed recklessly away with primal.
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snot
Light Addition
Posts: 63
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Post by snot on May 1, 2019 12:31:57 GMT
Big fan of eb/Bouncer with her. Steady+starcrossed is gold. Rök or Bomber is a tough one, but given all the shieldguards around imho Rök is currently better.
Double fireeaters all the way, boostable reroll sprays from downtown is way too good not to use...
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