I played way too aggressively moving both my halbs and my phoenix too far up the board. They both got shredded. My manticore got dominated into killing my mechanik.
The riflemen were useless. They take up a lot of space on the table and if I'm not facing stealth they're too expensive for what they do. Between the heavy rifle teams + thane and Kae herself I've got enough anti stealth tech.
I'm thinking either more halbs or an arcantrik force generator instead, but that means dropping a mechanik or ghost sniper.
Defenders is "AFG - the theme," so yeah. It's also a great Refuge target. Also, did you magnetise your Phoenix or Maticore? If so you could change it into a Hydra; an extra powerful, extra long range gun is great with Phantom Hunter. If you downgrade the Phoenix, you also gain 2 points for a mechanik
I see. I can defiently see the merits of an arc node with her, though I think the Hydra and the Banshee get the most milage out of Phantom Hunter due to the threat they are able to project. But if the Phoenix helps against your meta, defiently go or it!
Anything except full blown gunline (read: all points in high pow ranged units) or jackspam. While shield guard is usually enough to deliver the jacks and enable Speed of Death jojoing, there are list out there that can trivially shoot Hyperion off the table before it earns its points back. Against gunlines i drop my Kae list, which is virtually unkillable in a firefight.
It looks like he buffs and plays super solo, while Elara runs the jacks?
Yes. Thyron can afford to allocate only 1-2 focus each turn because upkeeps and concentrating on staying alive. Elara allocates 2-3 focus each turn. Each arcanist unit provides 3 focus, so list plays around with 9 focus and 3 concentrated power. Even if you manage to power up each jack (which happens rarely after 2nd turn), you can rarely allocate fully.
I think Rythm of War and Hand of Destruction are the main reasons for Helynna running her own jacks, the rest of the buffs arent battlegroup specific.
Speed of Death is, most of the time, better than Rythm so thats a point for Elara1. I havent gotten much mileage out of Hand of Destruction. Its great for removing a single target a turn, but with a couple of Manticores its overkill on most jacks. I'll say thats another point for Elara1, things would be different if there were (more) colossals in my meta.
Trouble is, what is Helynna supposed to do with all her focus then? Deceleration every turn is a given, but a boosted Obliteration or a couple of force strikes arent that useful. Camping 5 and having shieldguards is abit of a assasination deterrent though.
Elara1 then becomes and argument for switching to Thyron or Rahn, or possibly Garry1? Basically anyone who can make good use out of their own focus.
Helynna gun, force strike, Deceleration and feat also buff Elara1 and her jacks. Ranged force grip and channeled force strike are very useful for jojoing so I'm sure that you find plenty of opportunies to burn her focus pool. You could also try out Dahlia and Skarath in FoW. Free Haunting Melody is super good, because it allows Dahlia to run during 1st turn.
Elara1 and Dahlia also work really well together. Speed of Death puts distance between your jacks and enemies and Dahlia prevents infantry charges and bodyblocks warbeasts. Snake 4d paralysis attack is probably the second best mat fixer in the faction*.
* Thyron feat and spellpiercer being the best mat fixer. And technically Skarath isn't a faction model .
What are Aiyana and Holt usually doing in your list? They're non faction models (for some reason) so Aiyana cant apply her ARM debuff. Is Holt's shooting and occasional magic weapon by Aiyana worth 8 points in your list? Genuine question, btw. I'm not trying to knock you.
What are Aiyana and Holt usually doing in your list?
They are easily superior to any other small ret unit, because they hit harder, more accurately and possess innate stealth. Kiss gives +2 dmg to snake is a cherry on top. However, I'm considering changing defensers and snake to two units of swordsmen for more ranged durability.