Trollbloods Army - 75 / 75 points [Theme] Storm of the North
[Gunnbjorn 1] Captain Gunnbjorn [+28] - Glacier King  - Trollkin Runebearer [0(5)] Bog Trog Mist Speaker  Fell Caller Hero [0(5)] Valka Curseborn, Chieftain of the North [0(6)] Krielstone Bearer & Stone Scribes (max)  - Northkin Elder  Northkin Bear Handlers & Battle Bears  Northkin Bear Handlers & Battle Bears  Northkin Fire Eaters  Pyg Lookouts (min)  Hearthgut Hooch Hauler 
A Glacier King in SoTN paired with Gunny is a blast. 16" power 16 fully boosted seems to be a good start for a list. Mist Speaker should be also quiet obvious with the amount of shooting this list offers.
The Hooch Hauler is a test for this list. In theory if you are able to cycle snipe between HH and the GK the HH should be a nice piece in the list. It also adds +1 attack rolls of the GK. Testing will tell if its a worth it. The Lookouts are also a test unit in theory it sounds like to have a piece ambushing and helping to increase the rat of your pieces. Especialy the HH could use some hit buffs.
Will keep you updated of how this list will work some test games will be played this week.
Cycling snipe does not work properly here as the GK always wants to acticate after gunny for guided fire...
Yes that's correct. But I thought that maybe if you aim and +1 attack rolls of the hh. You do not need guided fire and could activate the gk first. Then cycle it onto the hh. But the hh could be also a nice target for explosivo .
Yeah, and the Lookouts help too i guess, unless you are fishing for crits.
I worry that the list is way too support heavy though. You have a fell caller with no great target for fell calls, an 18 point battle engine which pays several of those points for its support functions, a 7 point unit that mainly supports the support battle engine and a mist speaker that is nice to have, but you already have an out for incorporeal at least.
You went with the single gargantuan BG that i kind of like, but it is also a bit risky as you cant produce enough fury and you basically never will have a transfer target. You will not run in to specific problems you cant solve, but maybe you will run in to the problem of "my opponent seems to have more stuff than i do" in virtually every game. It is definitely worth testing, but id keep an eye on that particular aspect...
It was actually pretty dang solid although rough on clock with all the AoE and sprays. I still wasn't thrilled with the HHH accuracy even with Lucky Shot from Dozer. The Hauler buffs everything except Gunny and Dozer. It also gives Rok Stumbling Drunk back. Dozer gives the Hauler Lucky Shot to help the main gun hit and sprays + Explosivo can be disgusting. The real rock stars actually tended to be the Raiders with Snipe though. Changing those grenades from 8" to 12" and upping them to Rat 6 makes a massive difference in their ranged output.
Trolllock i see your argument. The main concept behind Gunny is the ability of explosivo to remove opponents models and to find a list that differs from the standard Troll lists. I am not sure about the HH cause i think rat 5 really hurts him. He could easy be rat 6 if look at the current battle engines. Perhaps we see a Fellcaller for ranged units in the upcomming cids.