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Post by droopingpuppy on Mar 5, 2019 1:33:56 GMT
As you know, I am the developer of Clockwork Oracle. And I have abandon the project for years, but I want to update it recently.
So I want to ask there is new effects that alters the probability in Warmachine&Hordes to add. Is there anything new that I was not aware of since MKII? Because I am not well informed on nowdays so I request for it.
What I care on the app is only about the single attack - attack roll and damage rolls, and how it likely to cause any damage or how much. Also, since the dawn of the app I decided that I will not implement Feat: Good Omens of Calandra Truthsayer, for I am not sure how to do it. Perhaps it requires a totally new probability sheet to do.
Asides, the change of Anatomical Precision ignores Tough, and Puncture(and Critial Puncture) would be added to the app. And old MKII Skill Check will stay - I doubt that you will use it again but I don't think that cut the existed feature seems a good idea.
Also I am already done to slide side by side and able to save up to three instance of probability. There are page 1, page 2, and page 3, and you can simply drag to see the side pages. I was made it some years ago already but I didn't have much time to actually update the app. Sorry.
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Juris
Junior Strategist
Posts: 578
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Post by Juris on Mar 5, 2019 1:57:40 GMT
Skill checks basically still exist in the form of the "unstable" rule.
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Post by droopingpuppy on Mar 5, 2019 7:56:55 GMT
Unstable? What do you mean? Something on Berserker chassis?
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Juris
Junior Strategist
Posts: 578
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Post by Juris on Mar 5, 2019 22:01:33 GMT
Unstable? What do you mean? Something on Berserker chassis? The rule on the berserker chassis, as well as the ability imparted by casting "Instability Equation" on a warjack using Prospero.
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