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Post by phantomsig on Feb 26, 2019 1:49:08 GMT
Hi all, thinking of tinkering with Morvahna2. My current q is, is there decent synergy with Wrongeye and ravagers? conflictchamber.com/?c8201b_-0jcG4BmJmJ54mUmUbFmj5wmj5wCircle Army - 75 / 75 points [Theme] The Devourer's Host [Morvahna 2] Morvahna the Dawnshadow [+27] - Gorax Rager [7] - Warpwolf Stalker [17] - Warpwolf Stalker [17] Tharn Ravager Shaman [4] Tharn Wolf Rider Champion [0(7)] Tharn Wolf Rider Champion [0(7)] Wrong Eye [17] Tharn Ravagers (max) [15] - Tharn Ravager Chieftain [5] Tharn Ravagers (max) [15] - Tharn Ravager Chieftain [5] Fog of war and starcrossed to keep them alive, and when the lines meet, feat to top up ravager numbers. Feels like its missing utility, and only one shaman feels greedy. Thoughts?
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Morvahna2
Feb 26, 2019 2:11:13 GMT
via mobile
Post by paradox on Feb 26, 2019 2:11:13 GMT
I dig it. My current take is a bit different.
Theme: The Devourer's Host 2 / 2 Free Cards 75 / 75 Army
Stockpile - Steamroller Objective
Morvahna the Dawnshadow - WB: +27 - Ghetorix - PC: 19 (Battlegroup Points Used: 19) - Brennos the Elderhorn - PC: 15 (Battlegroup Points Used: 8) - Gorax Rager - PC: 7
Tharn Ravager Shaman - PC: 4 Tharn Ravager Shaman - PC: 4 Gallows Grove - PC: 2 Swamp Gobber Chef - PC: 1 Tharn Ravager White Mane - PC: 0
Tharn Ravagers - Leader & 5 Grunts: 15 - Tharn Ravager Chieftain - PC: 0 Tharn Blood Pack - Leader & 5 Grunts: 15 Tharn Ravagers - Leader & 5 Grunts: 15 - Tharn Ravager Chieftain - PC: 5
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Post by phantomsig on Feb 26, 2019 2:36:34 GMT
Nice! I'm addicted to the wolf riders myself. Maybe they aren't too needed in this case? I mean the annoyance is nice, as is the base def 15. Fog of war + prowl adds some fun too.
How does it play?
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Morvahna2
Feb 26, 2019 3:22:42 GMT
via mobile
Post by paradox on Feb 26, 2019 3:22:42 GMT
Nice! I'm addicted to the wolf riders myself. Maybe they aren't too needed in this case? I mean the annoyance is nice, as is the base def 15. Fog of war + prowl adds some fun too. How does it play? The feat here is very nice on ravagers. Protecting the chiefs, plus Tough, help ensure you have units to feat back to. Terrain and FoW help deliver, and rerolls help ensure hits and damage. You can attrition really well.
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Morvahna2
Feb 26, 2019 17:01:23 GMT
via mobile
Post by Trollock on Feb 26, 2019 17:01:23 GMT
There is great synergy between DEF13+ and star crossed for sure. Wheather that synergy is worth 22 points is another thing though...
Wolf riders should be a very nice fit. Prowl and higher DEF both do excellent with what you have there.
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Post by jisidro on Feb 26, 2019 17:17:26 GMT
I tried this but found it to be a little too straight forward. conflictchamber.com/?c8201b_-0jcG4BmJmJ545imSmF5qmj5wmj5wCircle Army - 74 / 75 points [Theme] The Devourer's Host [Morvahna 2] Morvahna the Dawnshadow [+27] - Gorax Rager [7] - Warpwolf Stalker [17] - Warpwolf Stalker [17] Tharn Ravager Shaman [4] Tharn Ravager White Mane [0(5)] Bríghid & Caul [7] Tharn Bloodtrackers (max) [15] - Nuala the Huntress [4] Tharn Ravagers (max) [15] - Tharn Ravager Chieftain [0(5)] Tharn Ravagers (max) [15] - Tharn Ravager Chieftain [0(5)] Gobber chef [1]
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Post by phantomsig on Mar 13, 2019 10:04:24 GMT
So I've had a couple of games in now. There is definitely something to be had with Wrongeye and the tharn. His control range is super small which is a bit of a pain, but the extra dice certainly causes some issues. I think he really wants to be paired with wolf riders, but i oh so yearn for the steadfast ravagers. Next list: conflictchamber.com/?c8201b_-0jcGmCmJ5454mUmUbFmi5wmi5wmHCircle Army - 75 / 75 points [Theme] The Devourer's Host [Morvahna 2] Morvahna the Dawnshadow [+27] - Shadowhorn Satyr [12] - Warpwolf Stalker [17] Tharn Ravager Shaman [4] Tharn Ravager Shaman [4] Tharn Wolf Rider Champion [0(7)] Tharn Wolf Rider Champion [0(7)] Wrong Eye [17] Tharn Ravagers (min) [10] - Tharn Ravager Chieftain [5] Tharn Ravagers (min) [10] - Tharn Ravager Chieftain [5] Tharn Wolf Riders (max) [18] The min ravagers mentally hurt me, but i'll give them a go. I am so torn between having a white mane (rat 6 on the wolf riders doesnt please me, even with scales of fate), and have two wolf champions (yes i need just one for prowl, but having two on the flanks is just the worst for opponents). The shadowhorn i think has nice synergy with fog of war, as well as wrongeye and snapjaw (plus the points need it to be this way). Brennos was a nice to have but i don't think i'll miss him. Thoughts?
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Morvahna2
Mar 13, 2019 17:11:03 GMT
via mobile
Post by Trollock on Mar 13, 2019 17:11:03 GMT
Double shaman seem too much. Min ravagers seems too little. The combination seems even more wasteful 😅
Is it possible to min the wolf riders and ditch a shaman to get more ravagers in there perhaps?
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Post by streetpizza on Mar 13, 2019 19:25:26 GMT
If you're already giving up the free points why not change one shaman in Lanyssa Ryssel to get a hunters mark into the list? This helps create better threat range for the ravagers.
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Morvahna2
Mar 13, 2019 20:10:16 GMT
via mobile
Post by phantomsig on Mar 13, 2019 20:10:16 GMT
Lanyssa would be nice! But unfortunately wrongeye takes the solo slot.
War Room Army
Circle Orboros - Morv
Theme: The Devourer's Host 2 / 2 Free Cards 74 / 75 Army
Morvahna the Dawnshadow - WB: +27 - Warpwolf Stalker - PC: 17 (Battlegroup Points Used: 17) - Shadowhorn Satyr - PC: 12 (Battlegroup Points Used: 10)
Tharn Wolf Rider Champion - PC: 0 Wrong Eye - Wrong Eye & Snapjaw: 17 - Snapjaw Tharn Ravager Shaman - PC: 4 Tharn Ravager White Mane - PC: 0
Tharn Ravagers - Leader & 5 Grunts: 15 - Tharn Ravager Chieftain - PC: 5 Tharn Ravagers - Leader & 5 Grunts: 15 - Tharn Ravager Chieftain - PC: 5 Tharn Wolf Riders - Leader & 2 Grunts: 11
THEME: The Devourer's Host ---
GENERATED : 03/14/2019 07:07:42 BUILD ID : 2069.18-10-06
I don’t think the min wolf riders would work. In order to be able to feat them back I would have to hold one back yeah?
Plus my meta knows to take out ravager shamans asap...
It’s a good thought though! Will keep dojoing
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Post by subversive on Mar 14, 2019 0:46:34 GMT
Once I heard "Wrong Eye + Wolf Riders" I immediately went to Iona for Sure Foot. Wolf Riders go up to 17 DEF, 18 with Annoyance, no KD under Star Crossed, plus Dodge. That's some MkII level DEF skew there. I'm playing through a "pick your worst casters" series right now, but I plan to hit that hard as soon as I get through.
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Post by phantomsig on Mar 14, 2019 1:17:34 GMT
I know right!? Sounds amazing.
I do like the idea of the recursion though, "oh hey you ended up killing a few riders with more resources than you wanted to use... have MORE RIDERS", plus fog of war for auto prowl, carnivore for extra hitting, and scales of fate to redeem the rat 6.
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