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Post by macmac on Feb 12, 2019 7:05:51 GMT
Heey! I'm curious, and I would really like to know; Which models do you like to play with the most? It could be for fun, sheer power or the looks of the model. Whatever you want. Just post the name and a short explanation why. This could be interesting. =)
Categories;
Warlocks/Casters Infantry Cavalry Solos Beasts/Jack's Battle Engines
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vlad
BattleBox Champ
Posts: 53
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Post by vlad on Feb 12, 2019 8:17:15 GMT
Warlocks/Casters: Vlad2, for the ubiquity of his toolkit Infantry: Widowmakers, for their models and RAT 7 Sniper rules Cavalry: Tharn Wolf Riders, for their mobility and hit-n-run game Solos: Lord of the Feast, for the beast he has become Beasts/Jack's: Marauder, for the great price and utility Battle Engines: Celestial Fulcrum, mostly for the looks
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Post by hocestbellum on Feb 12, 2019 10:08:24 GMT
Warcaster: Sorscha1. She's mobile, has great spells and a powerful feat. She's got such a good assassination potential that I never feel like I'm out of the game.
Infantry: Man-o-War Shocktroopers. It was the fluff that got me into Khador with the 'win at any cost' mentality, and the cool-looking guys who strap themselves inside pressure cookers for the motherland seemed to epitomise that.
Cavalry: Drakhun, same as above.
Solos: It was the Koldun Lord, but it's been supplanted by the Forge Seer. Such a badass model, and it really stands out compared to most of Khador's releases since I started.
Jacks: Juggernauts! The old metal ones look lovely, and there's something delightful about knowing you hit harder than anything else.
Battle Engines: None.
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Post by kovnikninehouse on Feb 12, 2019 12:05:59 GMT
Warlocks/Casters. Strakhov1 there nothing more fun than sending your jacks clear across the board between overrun and feat.
Infantry Kayazy Eliminators the murder women are so good at what they do
Cavalry MoW Drakhun he is a beast love the pow 14 weapon master counter charge
Solos Saxon Orrick This guy is amazing between a great stat line, Stealth, Repo 3 and his ability to give pathfinder to warrior model/units he can win you games
Beasts/Jack's Kodiaks are just so good for there points they can do so much
Battle Engines WG Gun Carriage the lawn mower plus guns it can delete units like nobodies business
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Post by tiberius on Feb 12, 2019 17:07:59 GMT
Warlock's/Casters: Hordes: Its a toss up between Bearka or Gunnbjorne. Both have really fun things they can do. Countercharging battlegroup? Critical Devastation? Its a toss up for me. Warmachine: Lich Lord Terminus - for me, the bigger the better, and he just feels like a big juggernaut flying forward surrounded by sacrificial fodder until he gets his prey in his sights. This was the warcaster that got me into Cryx.
Infantry: Anything with recursion is fun to me. Zombie pirates, mechanithralls with all their friends, even Bane Warriors.
Cavalry: Hands down, the toughalos. Who else can slam heavy warjacks around?
Solos: Tough Call, for flavor, there are a lot of mercenary/minion guys that fit the bill like any of the character ogrun. Gorman Di Wulfe, Wrongeye. For Cryx, either captain Rengrave, Aikos or Gerlak probably.
Beasts/Jacks: I have to hand it to the storm raptor for hordes, though the mountain king is in a very close second. For Cryx, I have to go with Deathjack, but stalkers are a close second with the leaping.
Battle Engines: Trolls take it for me with the warwagon or the beer wagon. I prefer the warwagon, but the other one is a ton of fun.
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Post by streetpizza on Feb 12, 2019 19:04:36 GMT
Warlocks/Casters: Morvahna1 because I love grinding my opponent down over many turns while they watch my dudes come back to life
Infantry: Blood trackers because weapon master ranged attacks that can be str buffed are money
Cavalry: Vengers because I love knights and they tickle me in all the right ways
Solos: Lanyssa because I have an unhealthy addiction to hunters mark and need it in every list ... EVERY LIST!!!!
Beasts/Jack's: Storm raptor because it is simply beautiful and I'm really happy to finally put it on the table
*Character Beast / Jack: Brennos because he's now the awesome utility beast I've always wanted him to be
Battle Engines: The storm strider because its a well designed model that supports its faction well and brings a host of very cool and useful abilities for the right price.
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privvy
Junior Strategist
Formerly The Nomad on PP's forums
Posts: 317
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Post by privvy on Feb 12, 2019 19:52:16 GMT
Warlocks/Casters: Thyra. She's my number 1 girl, she does everything so well! I've played her in about 80% of my games in MkIII for good reason.
Infantry: Knights Exemplar. They crank out damage. The best games I've played are when 3 charge a heavy and 2 kill it.
Solos: Knight Exemplar Seneshal. He has solo'd plenty of tough targets and sticks around to contest. His best play was killing a Feral Warpwolf on his own. Always earns back his points, he's a monster and I get to run 2!
Beasts/Jack's: Blood of Martyrs. My number 1's number 1. He gets everywhere and just has an insane output. MAT 11 POW 20-22 is phenomenal, especially with his super nonlinear threat.
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crow
Junior Strategist
Posts: 310
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Post by crow on Feb 13, 2019 0:12:40 GMT
Casters: #1. Has to be Iron Mother, that being said it's a close call between her and Gorten but as I'm trying to play more convergence lately, she takes the #1. Infantry: Forge Guard and Reciprocaters tie for my top faves (same kinda deal as above). However special mention to the TAC and Optifex Directive. Cavalry : None... I haven't found any that really speak to me. Steel head calvary was probably the closest... but I don't like the other steel heads, and the kind of require you to have other steel heads :/ Solos : Ionization Servitors and Brun and Lug. Playing Fury in a Focus army is fun, and they look AWESOME! Ionization servitors looks cool, and I like the damage buff they bring Beasts/Jack's : All dwarf jacks, Vectors and monstrosities. Seriously, they look the most different from all the other jacks, and that appeals to me. Battle Engines : TEP is sitting at my current favorite but I have a special place in my heart for the Siege Crawler.
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d3z
Junior Strategist
Posts: 129
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Post by d3z on Feb 13, 2019 1:28:38 GMT
Warlocks/Casters: Butcher3 for the play experience of bullying the board with such a dangerous model.
Infantry: No standout for me here, but the Trollkin sluggers for the amount of dakka they put out for their cost. They have the power to surprise, which is always a positive play experience.
Cavalry: Flamebringers for the flexability. Particularly pre-grievous wounds change, flamebringers could be useful against literally any model save incorporeal. They are still great, just in a meh theme.
Solos: The kicky monk (especially with Harby) for the laughs they create when opponents have to get creative to kill them (e.g. punching one's own models to e-leap on to my monk).
Beasts/Jack's: The Victor for being a go-to 'jack of all trades.
Battle Engines: The TEP for flavour and flexibility.
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Post by phyrox on Feb 13, 2019 5:22:20 GMT
Warlocks/Caster: Thagrosh1 - I don't play legion much, but when I do it's hard for me to use anyone else. Just look at his cards, he's got so much going on.
Infantry: MoW Shocktroopers - Durable and decently hard-hitting, I've never had a game where I was disappointed in what they brought to the table.
Cavalry: Don't own any, don't want any
Solos: War Dog - There are other solos that might be more useful, but I take the War Dog in almost every list, and never regret it. It enables assassinations that opponents might not think you can pull off, and forces your opponent to consider him if they are coming for you. If I were a better player, assassinations might not play the large roll for me that they do, but things being what they are, I'll keep taking him in every list. Forge Seer is a close second in my book.
Beasts/Jack's Stormclad - Costs a lot of points, is worth it. Most high-point models I feel like the cost is rarely justified (e.g. "I'm paying for X ability that won't factor in this game"), but I find my Stormclad is always worth what I invested. Sometimes I trade him badly, but that's because he's too tempting for me to hold him in reserve many games.
Battle Engines Don't own any, don't want any.
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Post by zotz204 on Feb 13, 2019 6:25:40 GMT
Warlocks/Casters-Absylonia2: She makes Legion actually feel like Legion. One of my few remaining sources of joy in the faction.
Infantry-Trencher Infantry: Love the aesthetics of the unit; they are what got me into Cygnar
Cavalry-Wolf riders: I like the new rules quite a bit, just a fun unit to play
Solos-LotF: Might be a tad OP right now, but chewing through an entire unit with this guy is a great feeling. Enjoying the ride while it lasts.
Beasts/Jack's-Cyclone: It is not strong, and I barely consider it an option in most lists. But boy do I like the concept and appearance.
Battle Engines-None
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Zaku
Junior Strategist
Posts: 224
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Post by Zaku on Feb 13, 2019 7:25:51 GMT
Categories; Warlocks/Casters -Skarre (1+2) -Mk.I Battlebox Sorscha1
Those two (three) ladies are some of my favorite sculpts in the game. The Werner Klocke Skarre 1+2 sculpts are just fantastic, and ths Mk.I Battlebox Sorscha1 is still my favorite sculpt in the game. They are fun to play as well.
Infantry -Metal Winter Guard Rifle Corps
These dudes made me love Winter Guard, both with how they look and play. The plastic Rifle Corps really don't even compare to the metals in terms of looks.
Cavalry -Tharn Wolf Riders
Gorgeous looking models. Not much else to say, I am not a fan of how most of the other cavalry look.
Solos -Severa Blacktide
Tons of fun to play, and looks great doing it.
Beasts/Jack's -Beast-09 -Metal Seether
Beast-09 is THE best 'jack to do conversions on. I have made fantastic looking Marauders using Beast, with Ruin's legs swapped on. And converting up a Ruin right now using Beast-09 as the base model. Oh, and he hits like a truck, which is always fun.
The metal Seether is still one of my favorite Cryx warjacks, I have no idea why. I just like it. It is a riot to play two of them in the same list.
Battle Engines -Winter Guard Chariot
Mainly for the Winter Guard tank conversions I have seen, where people use a 40k Leman Russ. I find it looks amazing when people do that, not that I dislike the base model as-is.
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Post by redcathal on Feb 13, 2019 15:58:18 GMT
Casters Warlock: Rhyas1, janky AF and great potential to take the enemy casters head. Even though crit decap is a horrible rule. Special mentions to Grayle, Borka and Jarl. Warcaster: Sorscha1, similar to Rhyas in that I always want her to shatter the enemy caster dead. Special mention to Kozlov.
Infantry: Tharn Ravagers. They just do it all. Special mention to doom reavers.
Cavalry: Wolf Riders
Solos: The humble Blackclad Wayfarer, most of the time he sucks but other times he'll win you the game. Special mention to LotF who has a much higher chance of winning you the game, but I like the underdog.
Beast: Toss up between the Dire Troll Mauler and the Warpwolf Stalker.
Warjack: the Juggernaut
Battle Engine: Never actually played with one, always liked the look of the Wraith Engine so lets go for that
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Post by ankiseth on Feb 13, 2019 21:03:39 GMT
Warlocks: Barnabas 1 and Kromac 1. Warpath is just one of the most fun spells in the game. They both have cool kits and can mix-it-up in melee if they have to. I haven't played Circle much at all since thememachine and Barney 1 is generally outclassed by other Gators. But! They're still fun.
Infantry: Farrow Brigands. Dig In and Hog Wild are both cool. With Prey they can do work at in melee and at range against basically any target. Just a great staple.
Beast: Megalith. Straight up good stats, edge case utility on the animus, and it's fun to customize him thru Geomancy.
Battle Engine: I like the Celestial Fulcrum. Cool as a gun platform and cool having it support Wolds. Looks rad, too.
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Post by autocorrecthaslimits on Feb 14, 2019 2:56:18 GMT
Warlock/warcaster. Ashylnn has been my favorite since I started WMH. Her toolkit, high risk/high reward playstyle always keeps the games interesting, and with her themes shes got alot of different ways to go. And the various caines for teaching me hard lessons on how to protect my casters. Special mention to lord Carver since I've only won 1 tournament and it was him smashing to the top.
Unit- steelhead halbs have over performed for me, my usual opponents overkill them since I wont hit the blindside of a barn normally but have smoked juggernauts and gargossals with them. Also shoutout to a specific badly painted gunmage of mine whos killed Yuri in melee, shot scorcha for a win, and once crit thunderbolted a behemoth 3x hard rolled in a game. We joke thats hes caine's bastard.
Jack- nomads, who needs a back of the card?
Calvary- havent used them, but daughters of flame are named murder ponies for a reason.
Solo- taryn and shaw, whos always managed to contribute no matter how bad im playing or the dice hate me. Cool backstory, models, and rules.
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