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Post by fallenexile on Jan 29, 2019 7:54:10 GMT
So, I'm a merc player who's decided to make Khador my second faction. I've been reading a bit and I'd love to start with an AC theme list (branching out to WoW and WGK later). So, I've been lookong into the various lists for AC amd they all seem to vary quite a bit. Here, I've compiled a list of models I feel are pretty much staples of AC. So, is there anything youd add? Or is there anything I've listed here that you'd never see in AC? (I know I have 2x Eliminators listed and can only take 1 unit, but they're so useful and I have 0). Also, who do you feel are the top 3 casters for AC? My gut is saying Irusk2, Sorscha3, and Butcher3. Maybe in that order. Thoughts?
Irusk2 Sorscha3 Butcher3 Vlad2
Spriggan kit 2x Kodiak kits Victor/Conquest 2x Juggy kits Ruin Beast 09
1x MoW Chariot (magnetized)
2x MoW Supression Tanker 2x MoW Strike Tanker 1x MoW Kovnik 1x MoW Drakhun
1x MoW Bombardiers (w/ UA) 2x MoW Shocktroopers (w/ UA) 1x MoW Demo Corps (+ Dragos) Atanas & Standard Bearer 2x Eliminators 2x Battle Mechanicks (Min)
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Post by borderprince on Jan 29, 2019 8:16:17 GMT
Spriggan kit [maybe? More build dependent than the other jacks, so probably not a priority] 2x Kodiak kits [Sorscha3 really likes 3 Kodiaks] Victor/Conquest 2x Juggy kits Ruin [definitely if you play a Butcher. Otherwise no] Beast 09 [ maybe if you run Sorscha3, but probably not better than cheaper options unless you are desperate for a Shield Guard and can't scrape the points together to just get a Rager] Behemoth [can't run in Armored Corps, so you can remove this - currently only available in Jaws of the Wolf] 1x MoW Chariot (magnetized) [opinions seem to be quite strong on this, but strong in their disagreement about whether the chariot is worth it] 2x MoW Tanker (magnetized) [probably not enough. 3 or 4 tankers are not unusual in Armored Corps lists, they are that good.] 1x MoW Kovnik 1x MoW Drakhun [probably slightly overcosted and not that regularly seen] 1x Greylord Adjunct [probably - likely to be handy once released, provided it keeps Guidance as a rule] 2x MoW Bombardiers (w/ UA) [2 seems more than most lists run. Maybe in a Butcher1 (or Vlad1?) gunline variant, but not typical] 1x MoW Shocktroopers (w/ UA) [better to have 2 of these than 2 Bombardier units. The Shocktroopers are just so useful] 1x MoW Demo Corps (+ Dragos) Atanas & Standard Bearer 2x Eliminators 2x Battle Mechanicks (Min) Thoughts added to the list. As for casters, Armored Corps is a flexible general theme. All of the ones you mention are good (But Butcher3 is good with most things).
I prefer Irusk1 over Irusk2 for Armored Corps as Superiority helps his jack (a colossal, really) keep up and the attack buff from feat can be really handy. You lose Tactician, so often up paying for Atanas instead though. Kozlov1 also runs Armored Corps well.
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Post by hocestbellum on Jan 29, 2019 9:14:23 GMT
I second borderprince on the jacks, pretty much word for word. I'm part of Team Chariot; I find the Chariots hugely important in Armoured Corps lists. Two tankers is fine, but it is also true that lists will commonly run the maximum. One Kovnik is fine, the Drakhun is a less common choice but has its uses, particularly in Sorscha3 as a flank enabler. Double Bombardiers is very unusual. There's a reasonable amount of lists you'll see that run one of each unit, but if they drop a unit you can pretty much guarantee that it'll be the Bombardiers that get axed. I would personally take no Bombardiers over two; the Tankers and the Chariot have you covered in a lot of cases. Shocktroopers are the best thing in the theme. One unit is pretty mandatory, a second is not uncommon. Demo Corps are very common, and you only ever see one unit. Everyone loves Vlad2 with Armoured Corps, but my favourite is Irusk2 by miles. Sorscha3 is a strong choice, and B3 is strong almost regardless of the army he runs.
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Post by auraco on Jan 29, 2019 12:09:16 GMT
So, I'm a merc player who's decided to make Khador my second faction. I've been reading a bit and I'd love to start with an AC theme list (branching out to WoW and WGK later). So, I've been lookong into the various lists for AC amd they all seem to vary quite a bit. Here, I've compiled a list of models I feel are pretty much staples of AC. So, is there anything youd add? Or is there anything I've listed here that you'd never see in AC? (I know I have 2x Eliminators listed and can only take 1 unit, but they're so useful and I have 0). Also, who do you feel are the top 3 casters for AC? My gut is saying Irusk2, Sorscha3, and Butcher3. Maybe in that order. Thoughts? Spriggan kit 2x Kodiak kits Victor/Conquest 2x Juggy kits Ruin Beast 09 Behemoth 1x MoW Chariot (magnetized) 2x MoW Tanker (magnetized) 1x MoW Kovnik 1x MoW Drakhun 2x MoW Bombardiers (w/ UA) 1x MoW Shocktroopers (w/ UA) 1x MoW Demo Corps (+ Dragos) Atanas & Standard Bearer 2x Eliminators 2x Battle Mechanicks (Min) Add Vlad2 to your list of caster, he's a popular choice here too. For your jacks I think two kodiaks is enough, I run Sorscha3 with 2 kodiaks and a maraudeur and it's ok like that, the threat of siege weapon with flank is interesting to have in the list. Ruin is essential if you run Butcher, but Beast09 is not an auto include with Sorscha, I would list him as not a priority. Behemoth can't be taken in armored corps, no need to bother with him. I'm in the camp chariots are meh, one is nice to have as an extra but you really don't need one, they are super specialised piece of tech that are very hit or miss. You'll want two of each tanker though, most list run 4 tankers and if point are really tight they will run 3. Two is not enough, the tankers are the workhorse of most armored corps list. One kovnik and one drakhun is enough, I like at least one drakhun in my Sorscha3 list. One unit of bombardier is good, two is too much, if you want to bouble up on one of the units it should be shocktroopers, they are the best man o war unit in the theme. Only one unit of eliminator is necessary, they take up your merc slot so you will never be able to run two units in armored corps anyway. Two min battle mechaniks is good, you'll always be running min units so no need to bother for more or for the CA.
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mrtuna
Junior Strategist
Posts: 117
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Post by mrtuna on Jan 29, 2019 13:46:08 GMT
Vlad2 needs on caster list. Flinging 5 dice pow 19 demo corps up the table is stupid good
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Post by sand20go on Jan 29, 2019 14:13:59 GMT
This is a good start. I do think you can make an argument for 2 units of each of the core - in part because it lets you really explore the variations in the theme - PP's best in my opinion for this reason.....and I also think 2 Kovniks are important because, again, you could play for YEARS with the theme and not exhaust things.
Want to brick and throw ARM in face - 2 Shocks with Strakov2 hot swapping QUicken and IR between the 2 units Want to shoot and laugh - 2 bombers wiht Butcher 1 and 2 Spriggens. Want to play jank which is Very Very good - 2 demo corp, 4 tankers and Zerkova1
If you go this route you can actually wait on the Drakhun, behemoth (see above) and expand your jacks more slowly.
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Post by fallenexile on Jan 29, 2019 15:49:33 GMT
Thanks for the replies, guys! List updated to reflect suggestions! You've been a huge help so far!
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Post by michael on Feb 2, 2019 16:37:19 GMT
I strongly encourage you to magnetize both the Kodiak/Grolar kit and the Juggernaut kit.
Grolars are pretty fantastic, though it seems as if most people never see beyond the PC 18.
Likewise, you might find that Decimators are pretty solid (despite, again, most people dismissing them), and Destroyers and Marauders have their uses. The Juggernaut is... well, it really needed to stay PC 12. It’s pretty no-frills for 13 points.
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mrtuna
Junior Strategist
Posts: 117
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Post by mrtuna on Feb 2, 2019 19:23:10 GMT
I strongly encourage you to magnetize both the Kodiak/Grolar kit and the Juggernaut kit. Grolars are pretty fantastic, though it seems as if most people never see beyond the PC 18. Likewise, you might find that Decimators are pretty solid (despite, again, most people dismissing them), and Destroyers and Marauders have their uses. The Juggernaut is... well, it really needed to stay PC 12. It’s pretty no-frills for 13 points. Grolar and Deci are trash. Michael is a Cygnar spy.
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Post by mcdermott on Feb 2, 2019 21:29:57 GMT
Lets be honest with ourselves, in a game with a CID system where the rules for various models can change and the meta shifts with releases learning to magnetize all your jacks is going to be the greatest possible skill you can develop in this game if you're looking to save a buck.
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Post by michael on Feb 2, 2019 21:32:01 GMT
Grolar and Deci are trash. Michael is a Cygnar spy. .... Sure.
Or maybe I've played over 300 games with the Decimator this edition and another 100 or so with the Grolar, and I know what I'm talking about.
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Post by hocestbellum on Feb 2, 2019 22:52:00 GMT
The Grolar is a brilliant piece of kit. It's the only non-character jack we have that outdamages the Juggernaut on average due to the auto KD and loads of initials. But expensive jacks are not the 'in' thing at the moment, alas. I stick them in a fair amount of infantry-heavy lists, though.
I don't really run a Decimator outside of Sorscha1. It's a poor melee option for the cost, and whilst the gun is damn high-damage the accuracy lets it down hard. I always feel it needs more focus than I can ever spare. I'm tempted to try marshalling it on a Forge Seer as Strike True! and Take Aim! could both help it, but thus far I've not found the time.
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Post by fallenexile on Feb 2, 2019 23:55:40 GMT
I plan to magnetize every jack, including the colossal, as well as the chariots.
I'm really sad I won't be able to experience a Forge Seer marshaled Begemoth in AC, though.
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mrtuna
Junior Strategist
Posts: 117
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Post by mrtuna on Feb 3, 2019 14:51:20 GMT
I plan to magnetize every jack, including the colossal, as well as the chariots. I'm really sad I won't be able to experience a Forge Seer marshaled Begemoth in AC, though. AC doesn’t need big B. You get mini feated HoF Bombideres. 12 big blasts.
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mrtuna
Junior Strategist
Posts: 117
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Post by mrtuna on Feb 3, 2019 14:52:29 GMT
Grolar and Deci are trash. Michael is a Cygnar spy. .... Sure.
Or maybe I've played over 300 games with the Decimator this edition and another 100 or so with the Grolar, and I know what I'm talking about.
I know a homeless guy that has washed 1000 windows. Doesn’t make him an expert. Some people cap out in one game and then continue to stagnate.
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