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Post by Trollock on Feb 25, 2019 18:22:09 GMT
In BoH i like the tripple light BG for both madraks. Impqler plus two bouncers with madrak 1 and probably tripple bounder with madrak 2 (one of them can be upgraded to axer or impaler or ice troll i guess).
In SotN i want rök and axer. Primal and warpath and feat makes for one really nasty axer, and warpath plus rush makes for super fast rök!
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Post by voltron on Mar 14, 2019 16:09:42 GMT
Here's a list I'm working on:
War Room Army
Trollblood - HD1
Theme: Kriel Company 3 / 3 Free Cards 75 / 75 Army
Hoarluk Doomshaper, Shaman of the Gnarls - WB: +29 - Trollkin Runebearer - PC: 0 - Mulg the Ancient - PC: 22 (Battlegroup Points Used: 22) - Pyre Troll - PC: 8 (Battlegroup Points Used: 7)
War Wagon - PC: 16 War Wagon - PC: 16
Fell Caller Hero - PC: 0 Swamp Gobber Chef - PC: 1
Krielstone Bearer & Stone Scribes - Leader & 5 Grunts: 9 - Stone Scribe Elder - PC: 3 Northkin Fire Eaters - Leader, Trollkin Grunt, and Pyg Grunt: 7 Northkin Fire Eaters - Leader, Trollkin Grunt, and Pyg Grunt: 7 Scattergunners - Leader & 5 Grunts: 8 - Scattergunner Officer & Standard - Officer & Standard: 0 Pyg Lookouts - Leader & 3 Grunts: 7
THEME: Kriel Company
I think it has game, but might have issues into armor and guns. I'd probably pair it with either Borka2 or Kolgrima.
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Post by Trollock on Mar 14, 2019 21:26:25 GMT
Here's a list I'm working on: War Room Army Trollblood - HD1 Theme: Kriel Company 3 / 3 Free Cards 75 / 75 Army Hoarluk Doomshaper, Shaman of the Gnarls - WB: +29 - Trollkin Runebearer - PC: 0 - Mulg the Ancient - PC: 22 (Battlegroup Points Used: 22) - Pyre Troll - PC: 8 (Battlegroup Points Used: 7) War Wagon - PC: 16 War Wagon - PC: 16 Fell Caller Hero - PC: 0 Swamp Gobber Chef - PC: 1 Krielstone Bearer & Stone Scribes - Leader & 5 Grunts: 9 - Stone Scribe Elder - PC: 3 Northkin Fire Eaters - Leader, Trollkin Grunt, and Pyg Grunt: 7 Northkin Fire Eaters - Leader, Trollkin Grunt, and Pyg Grunt: 7 Scattergunners - Leader & 5 Grunts: 8 - Scattergunner Officer & Standard - Officer & Standard: 0 Pyg Lookouts - Leader & 3 Grunts: 7 THEME: Kriel Company I think it has game, but might have issues into armor and guns. I'd probably pair it with either Borka2 or Kolgrima. Love the creativity with the unexpected caster/theme combo! Fortune is superb for both the WW and Scatter Gunners, and Mulg helps with ARM cracking. I checked if you could ditch the Pyre, FEs and lookout for a huge base, but not quite im afraid. That would have been pretty cool. very different for sure, but the GK is super fun with guardian beast
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Post by voltron on Mar 15, 2019 2:16:58 GMT
Thanks! Yeah. I've been in the list building doldrums for the past 6 months. Everything is looking identical in storms. I've been cycling between kolgrima and Madrak1. I think this can do well into some of the control casters that love to see huge bases. It also has some ranged angles on the battlefield that keep the enemy honest.
I do like the idea of guardian beast with the glacier king, but a critical from mulg is the next best thing, and he has about a 34% chance.
Next step is to put it on the table.
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Post by Kevin on Mar 16, 2019 9:07:54 GMT
I would drop scuttergunners and gobber chief, and would go for min Raiders.And ya have one free slot free. I think that you have enough light troop clear with WW, NFE, and raiders would give ya more space on the table, and are independent piece with superior stats to scutters. Just a gut feeling Great list, would love to try, but locals sre so into the meta things that feels kinda poinless. But for funsies why not I'm currently toying with idea to have one list cover my PoM, CO and Legion and this is what I came with:
conflictchamber.com/?c7201b_-0agLiWjq6G6GdH0k0m6m6mcBTrollbloods Army - 75 / 75 points [Theme] Band of Heroes [Horgle 2] Horgle, the Anvil [+29] - Sea King [36]/ Mountain King [36] - Trollkin Runebearer [0(5)] Fell Caller Hero [0(5)] Fell Caller Hero [0(5)] Gobber Tinker [2] Krielstone Bearer & Stone Scribes (min) [6] - Stone Scribe Elder [3] Trollkin Long Riders (max) [20] Trollkin Long Riders (max) [20] Trollkin Warders (max) [17]
Hard enought for Circle to not go through even on feat turn, dont mind the blasts of Judicators, hits ok, and Horgle Chain Attack effect is not considered to be attack so it goes through plenty of things. Tryed it with MK for superior sprey that Firetrucks with orders but found out that 10" thread range is to small, so gonna tray it with SK. Warders should help a lot into LotF and Bridget, PoM shooting and with PoW 14 in charge hits ok, and ya can always park them into zone with arm 23 no knockdawn to hold it.
Need more tests
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Post by voltron on Mar 16, 2019 10:56:29 GMT
I looked at trying raiders instead. I'll probably try switching to them next if the list shows any promise. I just like the idea of rat 7 (marked target) fortuned scattergunner sprays. I also have been trying some horgle2. The last list I played was: conflictchamber.com/?c7201b_-0DgLc6jqeC6G0l0mezezj0hUhUTrollbloods Army - 75 / 75 points [Theme] Kriel Company [Horgle 2] Horgle, the Anvil [+29] - Mountain King [36] - Trollkin Runebearer [0(5)] Braylen Wanderheart, Trollkin Outlaw [0(5)] Fell Caller Hero [0(5)] Krielstone Bearer & Stone Scribes (max) [9] - Stone Scribe Elder [3] Northkin Fire Eaters [7] Northkin Fire Eaters [7] Pyg Lookouts (max) [10] War Wagon [16] War Wagon [16] Leveraging Horgle's AOE spell to light the fire-eaters with the runebearer makes the list point efficient. If you can light something up on feat turn those pow 17 wagon cannons are money. 😆 I may have to try your build with double long riders though. The need for takedown and shield guards seems to be more necessary these days.
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Post by Trollock on Mar 17, 2019 13:39:19 GMT
KevinI would try a GK instead. Then you can drop the tinker and max the stone, AND he is a very good fire starter target as he can light up several heavies. Late game you can still have him be ARM 23 and all that.
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Post by Kevin on Mar 18, 2019 9:11:19 GMT
Thanks, although main problem with GK is that I do not own own him neither I'm going to in at least the foresee future Also I'm a big beliver in min stone, never in MK3 I took max, and almost never would found a use in it voltor, I've been toying with that list most of last year: conflictchamber.com/?c7201b_-0DgLiWjq6G0k0mezezj5fKfKi_2NhUTrollbloods Army - 75 / 75 points [Theme] Kriel Company [Horgle 2] Horgle, the Anvil [+29] - Sea King [36] - Trollkin Runebearer [0(5)] Fell Caller Hero [5] Krielstone Bearer & Stone Scribes (min) [6] - Stone Scribe Elder [3] Northkin Fire Eaters [7] Northkin Fire Eaters [7] Northkin Raiders (max) [15] Pummeler Crew [0(6)] Pummeler Crew [0(6)] Pyg Lookouts (min) [7] Swamp Gobber Bellows Crew [2] War Wagon [16] I do not own more BE, although might have in near future, and it was really fun. Unfortunetly the dream of lighting the whole enemy army is just a dream the list performed really well. Also I'm the only competetive trollblood player in Poland, so the unknown factor is nice and welcome. I'm came with that list to counter last year bogeeman of my meta - Harbringer(at least till end of holidays) it it performed really well, also tharns/primal terrors werent so popular so there were a lot of infantry army, and that list just kills them. Was pared with Kolgdrimma BoH army for heavy lifting. Currently working on pGrim Kriel Company drop, simillar to above, with only few changes, but current heavt infantry meta with no knockdawn, multiwound, vengeance means that I can kinda kiss my list and look for sth else Still my current problem with trolls is that they have 2 theme forces that are really poorly written(KC and PoD) and 2 that want to play on a infatry swarms/multiwound infantry, and other armies are doing it better Currently have a pair list that i belive works against almost everything in my meta, but Morghul2/3 just walk up and gimme a finger Fortunelty almost no chance to see this 2 in any tournaments in country so lets hope for the best.
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Post by chgros on Mar 18, 2019 9:49:49 GMT
Kevin, Could you post your pgrim and Kolgrimma lists your are working on ?
Thanks
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Post by Kevin on Mar 18, 2019 10:30:39 GMT
That was the Kolgrimma list i played since her realese:
conflictchamber.com/?c7201b_-0aj19DiRjq6G6G6M6O0k0miTiT6l6lTrollbloods Army - 75 / 75 points [Theme] Band of Heroes [Kolgrima 1] Kolgrima Stonetruth, Winter Witch [+28] - Dire Troll Mauler [15] - Earthborn Dire Troll [14] - Trollkin Runebearer [0(5)] Fell Caller Hero [0(5)] Fell Caller Hero [0(5)] Stone Scribe Chronicler [4] Trollkin Champion Hero [5] Krielstone Bearer & Stone Scribes (min) [6] - Stone Scribe Elder [3] Trollkin Champions (max) [16] Trollkin Champions (max) [16] Trollkin Long Riders (min) [12] Trollkin Long Riders (min) [12]
Was great, but after more then a year with it a got bored and went looking for different builds.
Current one is:
conflictchamber.com/?c7201b_-0Gj1jn9DiUjqfJfJfFj20ki-iZiZj5Trollbloods Army - 75 / 75 points [Theme] Storm of the North [Kolgrima 1] Kolgrima Stonetruth, Winter Witch [+28] - Dire Troll Brawler [16] - Dire Troll Mauler [15] - Rök [19] - Trollkin Runebearer [0(5)] Northkin Shaman [4] Northkin Shaman [4] Swamp Gobber Chef [1] Valka Curseborn, Chieftain of the North [0(6)] Krielstone Bearer & Stone Scribes (min) [6] - Northkin Elder [3] Northkin Bear Handlers & Battle Bears [10] Northkin Bear Handlers & Battle Bears [10] Northkin Raiders (max) [15]
Played it only once had really good fun with it. I know that i can drop Brawler into champs unit and can get freebie, but i dont thing its neccesery, list hits hard enough. If i had, i would go for double min Raiders, and change Brawler into EBDT and drop chief, but currently I'm ok. Need more testing.
conflictchamber.com/?c7201b_-0D59iWjqeCdH0k0mezezj5fKfKi_hUTrollbloods Army - 75 / 75 points [Theme] Kriel Company [Grim 1] Grim Angus [+29] - Sea King [36] - Trollkin Runebearer [0(5)] Braylen Wanderheart, Trollkin Outlaw [5] Gobber Tinker [2] Krielstone Bearer & Stone Scribes (min) [6] - Stone Scribe Elder [3] Northkin Fire Eaters [7] Northkin Fire Eaters [7]/ Northkin Raiders (max) [15] Pummeler Crew [0(6)] Pummeler Crew [0(6)] Pyg Lookouts (min) [7] War Wagon [16]
Love the list, dont think can play into nowadays meta. Played it with SoB before, with Bralyn out and min Raiders, cause they are the only thing expect Gargant in the theme force that can hit hard, but they suck as ever so droped
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Post by Trollock on Mar 18, 2019 12:45:51 GMT
KevinYou say you do not think you need the maxed stone. Do you just not keep your stuff (like double long riders) in the aura, or do you brick up enough to fit in the smaller aura?
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Post by Kevin on Mar 18, 2019 13:03:33 GMT
My lists typically have few key piecies that need protection. Even in case of my first Kolgrimma list, with double Longs and double Champs, I would always flank with Longs, and small stone usually tends to cover 2 champs units, especially that 2 out of 3 SR tarrein rules would give me a LoS blocker to go with my clouds. In cases of both Horgle and Grim list I usually think that I need to protect my 2 huge bases and caster, and use stone for UA rules. In case of our single wound infantry it doesnt matter if its arm 14 or 16. That Horgle double Longs list is the first time in this edidtion that I would consider going for max, cause thats the first list in long time I designed for armour/multiwounding stacking. Will see how it goes.
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Post by dickovdk on Apr 3, 2019 7:59:48 GMT
For some wierd reason unknown to none trollplayers I just love playing Calandra.
I feel she can pretty much play everything, every theme etc but what to do about her. StarCrossed as we all know is nice but realisticly its just approx. add +1.8 to def 12 models meaning its actually less that what Madrak1/Borka1/Jarl does. The main factor there is that it covers EVERYONE - always which is insanely good.
But Bullet Dodger and Befuddle is extremely nice too. BD on a heavy warbeasts and under starcross (doesnt have to be EBDT) is bordering unfair. Smoothing Song make her run loads of beasts making PoD possible as well.
I have been toying around with 2 ideas Kriel Comp with Double Bomber Double War Wagons and PoD with 5 Heavies + Axer
but would love to hear your take one her ...
Currently pairing her with Bearka - C-Dancock style with Lanyssa and full unit of Raiders.
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Post by voltron on Apr 3, 2019 16:05:42 GMT
Same problem here. I have about 30 Calandra lists in war room, but have only put her on the table once in mk3.
Maybe something like:
Trollblood - Calandra
Theme: Storm of the North 3 / 3 Free Cards 75 / 75 Army
Calandra Truthsayer, Oracle of the Glimmerwood - WB: +27 - Trollkin Runebearer - PC: 0 - Pyre Troll - PC: 8 (Battlegroup Points Used: 8) - Rök - PC: 19 (Battlegroup Points Used: 19) - Earthborn Dire Troll - PC: 14
Fell Caller Hero - PC: 0 Valka Curseborn, Chieftain of the North - PC: 0
Northkin Fire Eaters - Leader, Trollkin Grunt, and Pyg Grunt: 7 Northkin Fire Eaters - Leader, Trollkin Grunt, and Pyg Grunt: 7 Krielstone Bearer & Stone Scribes - Leader & 5 Grunts: 9 - Northkin Elder - PC: 3 Northkin Bear Handler & Battle Bears - Bear Handler & 2 Battle Bears: 10 Northkin Bear Handler & Battle Bears - Bear Handler & 2 Battle Bears: 10 Northkin Raiders - Leader & 9 Grunts: 15
THEME: Storm of the North ---
Befuddling something into Valka's counter charge bubble, or into threat range of the bears seems like fun. Also there's plenty of def 13 to go around.
Unfortunately I think Madrak1 is just a better version of Calandra now. Tactician, Even Ground, +2 warbeast points, more survivability, blood boon...
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Post by dickovdk on Apr 3, 2019 16:56:34 GMT
Befuddling something into Valka's counter charge bubble, or into threat range of the bears seems like fun. Also there's plenty of def 13 to go around. Unfortunately I think Madrak1 is just a better version of Calandra now. Tactician, Even Ground, +2 warbeast points, more survivability, blood boon... I think there are few different issues here. Yes Madrak1 seem more straight forward hence also easier to play/practice against. Runebearer also have a different role with Calandra as 18 vs 16" bubble arent the important part past turn2. Then Moses become another befuddle freak. Where as is he a price target in Madrak1 armies. Fate-blessed also factor in here where as our dear belowed mat/rat 5-6ish suddenly is effective And Calandra in her abilities having 60% more fury to play with and soothing song can field a complete different battle group. to all this come that idiotic time consuming calculation with StarCrossed - I know when I play I tend to have a near calculation of an attack in my head before doing it - and StarCross just messes so much with that (unless of course one just use an app to calculate for them - none the less it eats the clock) But true I admit Madrak if going for straight up champ def screw would work better but thats why I try to think of different stuff that could work
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