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Post by sand20go on Dec 10, 2018 20:55:51 GMT
If you haven't played Double Supreme Guardians/Double immortals boy you are "in for a treat" when you have to chew through 6 models a turn on the approach before you make a difference. Ditto Double Tharns - especially under casters like Morvanna that can bring back dudes as well.
Boy I miss Sorscha2. I really wish they had fixed her in the CID. All she needs (and I don't see how it would be unfair) is Freezing grip back. What are they waiting for, WG CID - which I don't see happening for a long long time.
And here is the thing - it is a fair match up in WOW. Circle and Skorne have game -just that they can't ridiculously skew. So Xersis probably can't bring Tibs in that match up - cause the SG AOE is unlikely to do enough work before the doomies get there so he probably needs a bit more shooting in the battle group. And Circle is fine cause I think the Wolfriders are generally OK with RAT 6; RNG 7; Repo 12 to get work done on doomies trying to get there - especially when they are effective DEF 16.
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Post by michael on Dec 10, 2018 21:41:03 GMT
Sorry man, it’s Take Down or nothing! Remember, it’s a “meaningful choice”, according to lots of people who don’t play Khador ... or Khador players who were afraid of getting something genuinely good...?
But yes, keeping Grievous would be nice!
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Post by hocestbellum on Dec 10, 2018 22:33:23 GMT
Well, GW wouldn't actually inconvenience the SG or immortals much, as it isn't RFP and they mostly don't have tough.
B3 presumably enjoys that matchup, though?
And maybe if recursion is becoming such a bother it's time to dust off S2 anyway
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Post by sand20go on Dec 10, 2018 22:46:46 GMT
Well, GW wouldn't actually inconvenience the SG or immortals much, as it isn't RFP and they mostly don't have tough. B3 presumably enjoys that matchup, though? And maybe if recursion is becoming such a bother it's time to dust off S2 anyway
Sure they will have tough cause 2 points/FA3 is a SMALL price to pay for the tough bubble when the novitate also can buff a construct or repair your SG. When you are going for attrition - stack.
B3's problem, I think, is the SG - to the point it favors Skorne. Can't pull it. Arcane Vortex allows for making impending doom expensive. Ditto Flashing Blade. And, depending on stacks, Butcher could be severly dinged on the retaliatory strike.
I think he IS favored into Thorn/Circle depending on what has to come to him and how you deal with Lord of feast so his alpha is limited as possible.
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Post by elladan52 on Dec 10, 2018 23:56:07 GMT
Sounds like POWER CREEP to me!
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Post by sand20go on Dec 11, 2018 0:26:00 GMT
Sounds like POWER CREEP to me!
Well.....not sure (or at least I am not as sure as I was about CG but even there I want to try something)
If you look at those 2 match ups I think I would crush him (well not really crush but one of those games where you win 5-0 with 2 models dead) with Sorsha1. THe problem was that at the start of MK3 she suffered when confronted with beast and Jack heavy builds that could shake. But consider.
In match number one he is HOSED. Sorscha can't be EVERYWHERE but neither can the Tharn shaman. Some things will block LOS and mass treewalker is a "thing" but I should be able to make his life MISERABLE in respect to getting back to contest - especially if she can push things in a way that allows a double FG (as she just BEGS to be killed ;-) But you get the picture. Suddenly he is looking at a big number of non-trample models gumming up his lines. And with FG just 3 focus you can cast it the turn prior and the turns after feating. Hell, that is what she WANTS to be doing ;-)
In match up number 2 he continues to have problems. To leverage the souls and recursion he wants to brick. SG don't trample so those immortals are just "in the way". You can work this to start to minimize the number of souls he gets - because all you need to do is clear out stuff to he is screwed to contest. Hell, if he screwed things up you could get stuff back to his zones and because the immortals are in the way all the SG is doing is shooting.
OW1 also has game here. Immortals stopped cold (and Scrappy could mulch away. Thorn also probably can't afford to advance. It isn't an attack so no rapid healing. Could tough - but then might be out of the Shaman's bubble who can't advance since no knock down is an action.
The interesting question is whether Sorscah1 has enough game to take on, for example, Wormwood. Not sure. The interesting thing is that Bones relies a LOT on the bloody manakins to do irritating stick things. But with the adjunct suddenly it is a LOT harder for him to keep that unit alive. Meanwhile their low def SCREAMS for Sorscha to control the other unit with FG. Depending on Wryd positioning she should be able to cast WindRush without worries and thus DEF 18 - which is going to present problems for the Wyrds to hit.
Armor cracking is an issue - but I am increasingly interesting in playing S1 in an AC list with double DemoCorp. Let me tell you, when those things hit frozen models they hit HARD ;-)
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Post by mcdermott on Dec 11, 2018 5:45:58 GMT
Man, people keep talking about powercreep and i wonder how often they played against mk2 kayazy with ironflesh and how fun it was to have acrobatics units at def 19.
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Post by thebuoyancyofwater on Dec 11, 2018 6:51:39 GMT
Sorscha2 will become more powerful as lists like tharn and immortals become more popular. Haven't had a proper look at her for a while, but think I will just now, see if there's anything there.
Cheers, Dave
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Miafan
Junior Strategist
Eater of Brains
Posts: 130
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Post by Miafan on Dec 11, 2018 8:54:10 GMT
Man, people keep talking about powercreep and i wonder how often they played against mk2 kayazy with ironflesh and how fun it was to have acrobatics units at def 19. Regularly, and ate them for breakfast. Protectorate, you know...
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Post by hocestbellum on Dec 11, 2018 9:05:27 GMT
Sorscha2 will become more powerful as lists like tharn and immortals become more popular. Haven't had a proper look at her for a while, but think I will just now, see if there's anything there. Cheers, Dave I reckon that if Khador gets to keep Canker Frost on anything she becomes pretty excellent out of theme
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Post by auraco on Dec 11, 2018 12:05:47 GMT
Sorscha2 will become more powerful as lists like tharn and immortals become more popular. Haven't had a proper look at her for a while, but think I will just now, see if there's anything there. Cheers, Dave I think I might be dumb, but what exactly does Sorscha2 brings that help agaist tharn?
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Post by thebuoyancyofwater on Dec 11, 2018 12:11:05 GMT
I'm just going off what was said earlier. From what I can tell it's RFP?
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Post by hocestbellum on Dec 11, 2018 14:49:45 GMT
Not sure about Tharn, but the double SG immortals is very big on souls and return to play, so ranged RFP is a big thing. Also, her feat turns the SGs into porcelain statues.
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Post by cplmustard on Dec 11, 2018 17:19:34 GMT
Every time I look at sorscha's card I feel sad, I don't see why she couldn't have gotten icy grip or something. Even if they didn't want her to have freezing grip because of the feat + shatter allowing her to kill 2 heavies in a turn. Giving her some way of hit fixing would really round her kit out.
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Post by sand20go on Dec 11, 2018 17:38:56 GMT
I'm just going off what was said earlier. From what I can tell it's RFP? RFP is valuable into the Morv1 match up. Since we can't dispell the stupid upkeep off the one unit (outside of Zerk1 and/or Ruin) RFP helps reduce its utility. You have the added bonus of chip damage - since the shatterstorm magic blast is not from an attack and thus doesn't trigger rapid healing.
Now RFP even BETTER into immortals which is a mass recursion fest but still good here.
I think a key meta trend is that single wound infantry is leveraging recursion to make a game of it against all the single wound hate. The challenge for us right now is that many other factions have RFP+singe wound hate. Our faction, cause "reasons" seperates out those (so you have RFP on butcher 3 and S2 who are not great a removing handfuls of models in MOST cases) (butcher 3 can but only if you find a way to bait your opponent into sending a lot of things into something that isn't that costly and you can, in turn, impending doom a bunch of dudes).
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