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Post by Dev Null on Dec 7, 2018 0:40:06 GMT
Hey All,
Had my first game in ages the other day, and feeling inspired to do some painting. I'd like to paint a Wold Guardian as if it were made of sandstone - Grand Canyon style - instead of the usual boring grey. (I'm using a proxy model, which is actually from a Navajo myth, so it seemed appropriate.) But I have no idea how to make that happen
I'm thinking streaks in pale yellows and oranges, with a few darker lines thrown in, and then washing it with brown and red? Any suggestions from, y'know, people who can actually paint?
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Post by paradox on Dec 7, 2018 2:13:14 GMT
Hey All,
Had my first game in ages the other day, and feeling inspired to do some painting. I'd like to paint a Wold Guardian as if it were made of sandstone - Grand Canyon style - instead of the usual boring grey. (I'm using a proxy model, which is actually from a Navajo myth, so it seemed appropriate.) But I have no idea how to make that happen
I'm thinking streaks in pale yellows and oranges, with a few darker lines thrown in, and then washing it with brown and red? Any suggestions from, y'know, people who can actually paint?
Im no pro. Far from it. But I think maybe paint a rough pattern in light layers and wash from brown up to oranges? Over a white base. Worth a trial model, yeah?
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Post by nyarlathotep333 on Dec 7, 2018 22:15:20 GMT
The biggest thing with rock - well, just about any natural texture to he honest- is to not make everything too uniform. The patterning of the rock here is mostly straight and parallel, but if you look closely, the lines are often uneven, different thickness, even kind of jagged in spots...the left-most rock is close up so it is a good example of this. Don't be afraid to be a bit random! Note the one section in the middle where one of the layers actually ends in the middle in a point? Maybe throw in some that as well - though overusing where a lot of the layers are doing that might not work well either.
One other trick is to imagine how the lines go through the rock. Your models will need to look like they were carved from this rock so the lines should be similar on the other side of arms, legs, etc - but with slight variations as the striations change throughout the rock.
When I try any kind of natural texture, I also tend to spend a while just going through photos on the internet and studying the way the textures flow...check out a bunch of sandstone first in other words. Also be sure to look for images of carved sandstone as well. Spend some time looking at your models and imagining how those lines and patterns will apply to the carved stone pieces on it.
I did something similar to this with a Circle battlebox - The armor bits were all made to look like they had inlaid green marble (though it the finished product looks more like jade to be honest). It was a fun exercise in painting. I found that these kinds of textures are generally less intimidating than they seem one you get started. Experiment, have fun with it!
By all means post photos in the painting section when you are finished! I am sure that I am not the only one who would like to see the finished product:)
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Post by wolfchild on Dec 8, 2018 8:32:16 GMT
What he said. Theres potential for something truly awesome here, I’m excited to see your results and those of others... Also note with Sandstone, between the wider bands of darker material (which are usually sub-parallel as noted above) the internal pattern is of diagonal lines... u have to think of a dune (sand wave) progressing, with sand being blown over the crest and falling down the front again and again. In red sands (oxidised from aeolian/land sand) these diagonal will be steeper. In paler sands (often mixed with silt which bring brown into the mix, or with cream/white carbonates from sea life) they diagonals will be closer to horizontal. That maybe too much detail. (The geologist now shuts his face) The biggest thing with rock - well, just about any natural texture to he honest- is to not make everything too uniform. The patterning of the rock here is mostly straight and parallel, but if you look closely, the lines are often uneven, different thickness, even kind of jagged in spots...the left-most rock is close up so it is a good example of this. Don't be afraid to be a bit random! Note the one section in the middle where one of the layers actually ends in the middle in a point? Maybe throw in some that as well - though overusing where a lot of the layers are doing that might not work well either. One other trick is to imagine how the lines go through the rock. Your models will need to look like they were carved from this rock so the lines should be similar on the other side of arms, legs, etc - but with slight variations as the striations change throughout the rock. When I try any kind of natural texture, I also tend to spend a while just going through photos on the internet and studying the way the textures flow...check out a bunch of sandstone first in other words. Also be sure to look for images of carved sandstone as well. Spend some time looking at your models and imagining how those lines and patterns will apply to the carved stone pieces on it. I did something similar to this with a Circle battlebox - The armor bits were all made to look like they had inlaid green marble (though it the finished product looks more like jade to be honest). It was a fun exercise in painting. I found that these kinds of textures are generally less intimidating than they seem one you get started. Experiment, have fun with it! By all means post photos in the painting section when you are finished! I am sure that I am not the only one who would like to see the finished product:)
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Post by Dev Null on Dec 8, 2018 11:13:17 GMT
Thanks guys! I am the world's slowest painter, so it may be awhile before I have anything to show, but I'll try to come back and post some photos...
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Post by Dev Null on Dec 11, 2018 7:29:38 GMT
Well, basically I'm going to call this experiment a failure, but I'm happy enough with the model? It just didn't end up like what I was aiming for? Posting photos because hey; got to publish your failures or it ain't science, right? I chickened out on the really strong layers, like my image from the original post - I was afraid it'd end up looking like a clown. So I was aiming for layered red sandstone, more like this: Started with this model: Took a very bad photo before washing, but you should be able to see the layers: ...and the wash basically blurred those into nonexistence:
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bundeez
Junior Strategist
Posts: 325
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Post by bundeez on Dec 11, 2018 15:39:50 GMT
Would love to see your model, but the pictures doesn't show on my end..
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Post by Dev Null on Dec 11, 2018 23:07:38 GMT
Honestly. The amount of effort google goes to to keep you from getting at the real url for the images...
Sorry about that; weirdly, the previous links worked for me but apparently no one else. Should be fixed now, I think.
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Post by Trollock on Dec 12, 2018 14:53:27 GMT
imgbb.com allows for free uploads of images and linking on external sites.
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