gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Sept 21, 2018 12:47:51 GMT
There's a lot of speculation that it will see CiD. What are we all expecting/hoping to see?
I would like to see Spd 5 (to help it get over walls) and some kind of unique-ish animus or Aura. It seems like the "ultra-Titan", so something that works well in a Titan herd, like "Titans in this models command range gain Aggressive" or something. Failing that, Dual Attack I think would make sense too.
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zich
Junior Strategist
Posts: 690
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Post by zich on Sept 21, 2018 15:13:49 GMT
SPD5 (or Rush while running) is indeed my biggest hope, not just for the Mammoth, but for all Titans. For the Mammoth specifically a better ranged presence would be nice. It doesn't have to be as bonkers as for example the Judicator, but something would be nice.
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granor
Junior Strategist
Posts: 353
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Post by granor on Sept 21, 2018 16:21:08 GMT
I like the dual attack idea. I would like to see around 32 - 34 points. I would really love to see it at 32. Is that too low?
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Post by bloodsplatterartist on Sept 21, 2018 17:21:39 GMT
I'd like to see him drop a few points and change the Animus to something interesting. I never cast counterblast with my casters and all it's ever really good for is hoping for a critical pitch when a heavy charges in. I'd also like to see it pick up dual attack and high explosive on the guns.
I have no idea what kind of Animus he should get though. The agonizer Animus would be adorable but probably way to strong.
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Post by jisidro on Sept 21, 2018 23:20:30 GMT
Pretty sure a 4 initial Gargant with assault isn't getting Dual attack for an extra D3 shots.
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zich
Junior Strategist
Posts: 690
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Post by zich on Sept 23, 2018 6:22:43 GMT
Yeah, not a fan of Dual Attack either. Maybe Kill-Shot. But the issue is not that you have to choose between the gun an melee. The issues are that the gun isn't really good and that you'll never make it to melee before turn 19.
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Post by slaughtersun on Sept 23, 2018 17:51:20 GMT
As i said in another thread, the mammoth is already good. I wouldn't argue with a 1 or 2 point adjustment and changing the animus but the beast is good.
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Post by jisidro on Sept 23, 2018 18:18:48 GMT
Yeah, not a fan of Dual Attack either. Maybe Kill-Shot. But the issue is not that you have to choose between the gun an melee. The issues are that the gun isn't really good and that you'll never make it to melee before turn 19. 11" charge with rush should be relevant really fast.
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Sept 23, 2018 20:06:40 GMT
Actually, what if they went the Mountain King route and gave it Rush? It would remove the Gladiator point tax of making it work.
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skormedlover87
Junior Strategist
Desperately searching for days off to game...
Posts: 517
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Post by skormedlover87 on Sept 23, 2018 20:11:39 GMT
Actually, what if they went the Mountain King route and gave it Rush? It would remove the Gladiator point tax of making it work. I'd be ok with that.
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Sept 23, 2018 20:29:27 GMT
Actually, what if they went the Mountain King route and gave it Rush? It would remove the Gladiator point tax of making it work. I'd be ok with that. When I see the Mountain King, I see a single beast that doesn't need a Krea, Agonizer, or Pain Givers to do its job. If they gave it Rush, it would truly be independent.
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boozy
Junior Strategist
Posts: 429
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Post by boozy on Sept 24, 2018 0:39:21 GMT
Seems to be a couple different opinions as to where the Mammoth needs help. I've personally not had problems with it's output, assuming it can reach them. The calls for SPD 5 sound appealing, but primarily I find that it isn't resilient enough for my tastes.
Rush isn't the solution I'd hope for in an Animus, but I can see the value. Personally, I prefer Diminish returning, but of course there are other ways to approach resiliency.
Repulsion would be bonkers. Bulldoze to within 2", then Repulsion to pish them another 3"? I love the dream, but I doubt that could ever happen.
Honestly, the most likely fix will be a point reduction. 34pts or less and I'm definitely more favorably inclined to take him, especially with our debuff warlocks.
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zich
Junior Strategist
Posts: 690
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Post by zich on Sept 24, 2018 5:22:29 GMT
Yeah, not a fan of Dual Attack either. Maybe Kill-Shot. But the issue is not that you have to choose between the gun an melee. The issues are that the gun isn't really good and that you'll never make it to melee before turn 19. 11" charge with rush should be relevant really fast. 9" unassisted threat is VERY slow. So what you are saying is that I can take a 15p beast to make my 38p beast threaten .... 11". 11" is still incredibly slow. But that is not even my point. If it wants to shoot it gets to move up 4" (assuming no Gladiator tax). So to get into shooting position turn2 it gets to move a whopping 12". And then it gets to commit its mediocre shooting output for 1-2 rounds before it takes an alpha to the face. Sorry, not impressed.
Why are people so opposed to giving Skorne SPD5 models? Would that be so overpowered? I just want my crap models to actually get to the fight in a reasonable time. It's SR18. Slow models are such a liability. Why do we have to be tied to shitty SPD4? The days where the justification of "but your models hit so hard and tank so well" was true are over.
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Post by Charistoph on Sept 24, 2018 6:59:18 GMT
In order to address the Mammoth, we need to identify what we expect out of it. Are you expecting a tough artillery piece that can defend itself, a giant beast that charges in while doing some annoying shots on the way in, or a do anything beast that annihilates with its cannon while beating things to pulp?
Speed is great for a beat stick, but less needed for a ranged outfit, especially if there is range to the gun.
Counterblast can work for a ranged Beast, but if it is not to be a ranged beast, what do you replace it with that works for a Beatstick? Rush? Rush is so available to our army, it would only be needed if the Mammoth was going to be your only beatstick. What if Recoil was its Animus?
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Post by jisidro on Sept 24, 2018 7:51:09 GMT
11" is incredibly slow is just false. Mediocre shooting is just false. Ofc dmg potential and high ARM have to factor in balancing the model.
The SR18 excuse is just that. You can't get everywhere with SPD 4 but you can get in the zones. Oh yes, perhaps you can use the gladiator for something other than rush? I hear he is good at hitting stuff.
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