Applicability of real-world military tactics? Sept 20, 2018 23:13:54 GMT
Post by Blargaliscious on Sept 20, 2018 23:13:54 GMT
To echo, expand, and clarify what others have said: It depends on what kind of a game you play.
If you play a Steamroller scenario, then forget real tactics and strategies and treat it more like a game of chess - with a lot of variation in piece selection and capability. The scenario victory conditions with the scoring and the zones warp player's thinking away from tactics and more into game theory. You can apply military tactics, mostly in a superficial manner, but if you were to take a more in-depth approach you'll probably lose on scenario.
If you play a basic line-up-and-kill-each-other caster kill game, without objectives and scoring, (like the way the game was before Steamroller) then, yes, you can start to mix in small unit tactics and start to apply some operational level thinking. If you remove the caster kill = game over aspect then you can really start to mix in some military thinking. Because of the amount of area that a unit's size is in relation to the battlefield in Warmachine I would recommend reading up on Greeks vs. Persians, Alexander the Great, and Roman battles. Forget the who, what, when, and where - concentrate on the how.
At its heart Warmachine is a wargame, and if you play games that are like a battle then you can mix in tactics and strategies. When you introduce other-than-military victory conditions (points scoring, zones, caster-kill, etc.) then Warmachine starts to warp thinking more towards super-chess.
But hey, that's just my opinion, I'm sure someone will tell me I'm wrong.