|
Post by dragash on Sept 11, 2018 22:09:47 GMT
I really love Mordikaar's fluff but I'm looking at his rules and he seems a bit . . . lacking. Just, a lot of his spells don't seem to do much. e.g. he can give his battlegroup Ghostly but nothing else. He can make one of his own units undead . . . which seems to do virtually nothing. Also he can revive 1 infantry guy for almost half his Fury . . . and then the revived guy can't attack. Am I missing something here, because I really want to like Mordikaar? (Also, not really related, but is his model wearing a Hoop Skirt? )
|
|
|
Post by elladan52 on Sept 11, 2018 23:43:20 GMT
I really love Mordikaar's fluff but I'm looking at his rules and he seems a bit . . . lacking. Just, a lot of his spells don't seem to do much. e.g. he can give his battlegroup Ghostly but nothing else. He can make one of his own units undead . . . which seems to do virtually nothing. Also he can revive 1 infantry guy for almost half his Fury . . . and then the revived guy can't attack. Am I missing something here, because I really want to like Mordikaar? (Also, not really related, but is his model wearing a Hoop Skirt? ) Did you play in mk2? He is a leftover from that.
|
|
|
Post by dragash on Sept 11, 2018 23:48:40 GMT
I really love Mordikaar's fluff but I'm looking at his rules and he seems a bit . . . lacking. Just, a lot of his spells don't seem to do much. e.g. he can give his battlegroup Ghostly but nothing else. He can make one of his own units undead . . . which seems to do virtually nothing. Also he can revive 1 infantry guy for almost half his Fury . . . and then the revived guy can't attack. Am I missing something here, because I really want to like Mordikaar? (Also, not really related, but is his model wearing a Hoop Skirt? ) Did you play in mk2? He is a leftover from that. Sorry, I don't understand what you mean. Any chance you could elaborate?
|
|
|
Post by bloodsplatterartist on Sept 12, 2018 0:19:43 GMT
A bunch of his abilities we're more powerful in mk2 and we're nerfed in the transition to mk3. He shares alot of spells and abilities with cryx casters and suffered when they we're nerfed. Revive was great when you could bring a cetrati or ferox back in a casters back arc and they could still attack. Undeac used to be a bigger deal back when fear/mass causality rolls we're a thing. Also alot of spells and abilities used to specify living which let undead models ignore alot of rules not so anymore. Unfortunately he is a revie based caster and all of them suffered heavily when pp nutered the spell.
Sadly at this point his best list is probably archidon spam which is more of a gotcha list. His big problem is alot of the models he wants are locked away in different tiers. That said if hollow worked in immortals he could potentially rival zall as the best immortals caster.
|
|
|
Post by elladan52 on Sept 12, 2018 0:34:46 GMT
Did you play in mk2? He is a leftover from that. Sorry, I don't understand what you mean. Any chance you could elaborate? Pretty much what was said above, he was a cool caster that got caught in the crossfire. He has some objectively cool spells, and I personally really like casters that can give out pathfinder (or ghostly, in this case) so I don't have to take a gladiator. He also makes Void Spirits into murder machines, which is his coolest trick. Unfortunately, the only theme that let's you deploy void spirits (you can always bring them into the list during the game with Despoiler, check out the bond) is The Exalted, and his most important spells don't work on the troopers in that theme: hollow and essence blast both require living (or undead). Also Void Spirits can mess with your own soul collection, which that theme hinges on. His feat is cool, but he can't play with the highest native def units in skorne (bloodrunners). He is kind of all over the place, and nothing he does really has an easily predictable impact on the game - no hit fixing, no damage fixing, no threat extending. His affects can be strong, and Despoiler with him can be very good - warbeasts and spellcasters can have a hard time if they are caught in manifest void and arcane suppression, the Void Spirit spawned by the Despoiler can get into amazing places, and Essence Blast can be amazing, but nothing is obviously powerful about his kit. And you can't maximize his potential in any one theme because of the Void Spirits. I think he can have a home in Masters and even Exalted (to be frank, losing out on his spells doesn't mean much), but whenever I put together a list it always feels lackluster.
|
|
granor
Junior Strategist
Posts: 353
|
Post by granor on Sept 12, 2018 2:07:38 GMT
Anyone play the archidon essence blast chain? Is it good or reliable?
|
|
|
Post by elladan52 on Sept 12, 2018 3:25:15 GMT
Anyone play the archidon essence blast chain? Is it good or reliable? It's reliable as boosted magic ability 7.
|
|
|
Post by Charistoph on Sept 12, 2018 4:10:00 GMT
Mordikaar's Manifest Void seems interesting, but rather dangerous for Mordikaar. Increasing spell cost is nice and being able to deny souls to an army that sucks their own souls could be very useful. The dangerous part is that it is a Self Control area spell. If it could be channeled through a Warbeast, or have something that doesn't die quickly cast the spell on his behalf, it would be great. Talk about Skornergy.
Hollow can be very effective, depending on who you are facing. If you are dealing with Snacking or other anti-infantry spells which target Living models. In addition, if your opponent relies on stealing your unit's souls, this makes sure that Mordikaar gets the Soul, rather than your opponent.
Really, his best options happen to be making Void Spirits awesome and bringing a Warbeast which can make Void Spirits where they normally won't show up. Other than that, his spell list seems to be extremely focused around being a royal pain in the arse.
|
|
|
Post by dragash on Sept 12, 2018 9:53:13 GMT
A bunch of his abilities we're more powerful in mk2 and we're nerfed in the transition to mk3. He shares alot of spells and abilities with cryx casters and suffered when they we're nerfed. Revive was great when you could bring a cetrati or ferox back in a casters back arc and they could still attack. Undeac used to be a bigger deal back when fear/mass causality rolls we're a thing. Also alot of spells and abilities used to specify living which let undead models ignore alot of rules not so anymore. Unfortunately he is a revie based caster and all of them suffered heavily when pp nutered the spell. Sadly at this point his best list is probably archidon spam which is more of a gotcha list. His big problem is alot of the models he wants are locked away in different tiers. That said if hollow worked in immortals he could potentially rival zall as the best immortals caster. Pretty much what was said above, he was a cool caster that got caught in the crossfire. He has some objectively cool spells, and I personally really like casters that can give out pathfinder (or ghostly, in this case) so I don't have to take a gladiator. He also makes Void Spirits into murder machines, which is his coolest trick. Unfortunately, the only theme that let's you deploy void spirits (you can always bring them into the list during the game with Despoiler, check out the bond) is The Exalted, and his most important spells don't work on the troopers in that theme: hollow and essence blast both require living (or undead). Also Void Spirits can mess with your own soul collection, which that theme hinges on. His feat is cool, but he can't play with the highest native def units in skorne (bloodrunners). He is kind of all over the place, and nothing he does really has an easily predictable impact on the game - no hit fixing, no damage fixing, no threat extending. His affects can be strong, and Despoiler with him can be very good - warbeasts and spellcasters can have a hard time if they are caught in manifest void and arcane suppression, the Void Spirit spawned by the Despoiler can get into amazing places, and Essence Blast can be amazing, but nothing is obviously powerful about his kit. And you can't maximize his potential in any one theme because of the Void Spirits. I think he can have a home in Masters and even Exalted (to be frank, losing out on his spells doesn't mean much), but whenever I put together a list it always feels lackluster. Hmm, that's disappointing. I don't suppose there's any chance he'll be improved by this CID thing?
|
|
granor
Junior Strategist
Posts: 353
|
Post by granor on Sept 12, 2018 13:42:25 GMT
Hmm, that's disappointing. I don't suppose there's any chance he'll be improved by this CID thing? He is in the casters PP has said could be in the CID. Personally I really don't want to wade through all the "void spirits are broken" "no they are not get gud noob" So I hope they pick someone else. Mac3 was on the list as well as the zaals as far as I remember..... maybe it was only zaal1? Anyone else remember this?
|
|
|
Post by Charistoph on Sept 12, 2018 15:53:28 GMT
Well, the CID is about the Exalted Theme, and Zaal2 is pretty much the poster child for that Theme. I would be surprised if he wasn't looked at, at least a little in terms of interactions with the changes they plan on making to the Immortals, Extollers, and Guardians, as well as the new models coming out.
I do rather hope that Mordikaar does get looked at, in terms of how his spell list works with what he is supposed to be working with, and leave his Elite Cadre alone or fill it out better. I could hope that he gets a copy of AlexiaA's Void Summons, but I think that would be more of a peyote dream than have any serious consideration. Leaving his access to Void Spirit generation to his Character Warbeast is a bit more balanced over all.
|
|
granor
Junior Strategist
Posts: 353
|
Post by granor on Sept 12, 2018 15:55:49 GMT
I am pretty sure PP said only one caster in this one. They may have changed their minds by now though
I hope they add more warbeasts and less casters myself and as I am sure there is an upper limit on the number of models they want to look at in one CID having only one caster seems like a fine trade to me.
edit: Guy in my meta is pretty sure I am remembering incorrectly so don't mind me.
|
|
|
Post by bloodsplatterartist on Sept 13, 2018 16:43:08 GMT
Would love to see a competent mordikar. He was my first warlock back in mk2. I know it's a pipe dream but honestly. All pp would need to do is let all of his spells target immortals and he would be a serious contender as a top 3 warlock in the exalted theme. Def 16 immortals with poltergeist on his feat turn. Incorpreal infantry that can get into the perfect spots for essence blast. Being able to revive several models a turn in addition to what the new battle engineering back. Having despoilers dark shroud to help Imortals hit harder. Void spirt nonsense. It all makes me drool and all he would need is a rule saying he can target models with Soul vessal as if they were living/undead. Will probably never happen but a man can dream.
|
|
|
Post by coolguyclay on Sept 13, 2018 18:00:00 GMT
.... warlock in the exalted theme...Void spirt nonsense... That 's the oddest part about the Exalted Theme, that Void Spirits are there at all! Fluff-wise Exalted Skorne and Void Spirits are kind of different things, but what other theme wants a Void Spirit?!! They seem kind of primal and unpredictable. Mordikaar is the one for them, but it is great Skornergy that his go-to solo is only in a theme where his spells make little sense (or cannot be used!) Mordikaar looks decent, but other than Void Spirit carnage, other warlocks have a few extra better options. (Especially in Exalted Theme...)
|
|
|
Post by Charistoph on Sept 13, 2018 18:01:49 GMT
A silly thought, but what if his ranged attacks were based on his lanterns... you know, the 3 lanterns that he carries? Obviously the AOE would have to change. And what if they had Blind on hit (them being Lanters and all)?
But his spell list needs tweaking more than his weaponry. Nobody expects a wizard to be a combat expert.
|
|