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Post by palabin on Jun 20, 2018 6:30:47 GMT
hey locke out in war room now ..and pretty chuffed that she appears unchanged from end of cid...ideas for lists conflictchamber.com/#cc201b_-0ilIdndndBd4d9dbdCdedfdfdfdgdgdgdzConvergence Army - 75 / 75 points [Theme] Destruction Initiative !!! Your army contains a pre-release entry. [Locke 1] Aurum Lucanum Athanor Locke [+29] - Conservator [12] - Conservator [12] - Corollary [6] - Diffuser [6] - Inverter [15] - Prime Axiom [38] Algorithmic Dispersion Optifex [2] Attunement Servitors [0(4)] Elimination Servitors [3] Elimination Servitors [3] Elimination Servitors [3] Reflex Servitors [0(4)] Reflex Servitors [0(4)] Reflex Servitors [0(4)] Optifex Directive [4] This is a list I’m gonna try
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Post by Korianneder on Jun 20, 2018 16:10:50 GMT
Here's the current list I thought up. I kind of want to work in a mitigator though for a 17 inch knockdown threat.
Convergence of Cyriss - Locke DI
Theme: Destruction Initiative 5 / 5 Free Cards 75 / 75 Army
Aurum Lucanum Athanor Locke - WJ: +29 - Conservator - PC: 12 - Conservator - PC: 12 - Corollary - PC: 6 - Prime Axiom - PC: 38 (Battlegroup Points Used: 29) - Diffuser - PC: 6 - Inverter - PC: 15 - Inverter - PC: 15
Elimination Servitors - 3 Elimination Servitors: 0 Elimination Servitors - 3 Elimination Servitors: 0 Reflex Servitors - 3 Reflex Servitors: 0 Reflex Servitors - 3 Reflex Servitors: 0 Attunement Servitors - 3 Attunement Servitors: 0
THEME: Destruction Initiative
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bundeez
Junior Strategist
Posts: 325
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Post by bundeez on Jun 20, 2018 19:01:53 GMT
Nice! I still can't wrap my head around the feat.. Feels like 3 minor effects smashed together. But maybe that's a good thing? An answer for more situations/matchups. There might be more nuances once you dig deeper. Guess the ARM 23/22 Prime Axiom after the feat turn is decent. Which is why you both include it in your lists I assume? I'm not a big fan of the Conservator (except for the cost) these days so my list looks like this: Convergence Army - 75 / 75 points [Theme] Destruction Initiative [Locke 1] Aurum Lucanum Athanor Locke [+29] - Cipher [16] - Conservator [12] - Corollary [6] - Inverter [15] - Inverter [15] - Prime Axiom [38] Algorithmic Dispersion Optifex [2] Attunement Servitors [0] Elimination Servitors [0] Elimination Servitors [0] Elimination Servitors [0] Reflex Servitors [0] 1 ADO for easier Jackhammers, no Mechanics for 5th free card and still 4 heavies besides the Collosus. You put Sentry on the Prime Axiom or Diffuser? Not really sure about the Diffuser. Redline does it's job (free and farther charges) pretty well but maybe more guns/threat is good I suppose. Can't wait to read battle reports from her!
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Post by danfromchicago on Jun 20, 2018 22:01:16 GMT
Since it's out of activation, I think you REALLY want luck on the shot. The Cipher isn't a bad Sentry target either.
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Post by Korianneder on Jun 20, 2018 22:36:02 GMT
Yea I'll be putting sentry on the diffuser. Locke is all about leveraging her threat ranges to get the alpha, something that is kind of rare in convergence. An extra diffuser shot helps that game plan. There's also a lot of terrain so getting a sentry shot on the axiom isn't as likely to help. A cipher would also be a good sentry target.
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Post by javaman21011 on Jun 20, 2018 23:52:07 GMT
Yea, Diffuser for the win.. with Rat5 and I assume no aiming, you will want Luck to ping those Def12 Cygnar heavies or Def13+ Hordes beasts.
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Aurora
Baby's First Wargame
Posts: 7
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Post by Aurora on Jun 21, 2018 3:21:51 GMT
Why no TEP?
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Post by tontonkal on Jun 21, 2018 7:18:39 GMT
I am also wondering if I need to include a TEP or not in the list
The problem is that Locke is doing very little to protect the TEP, which is usually a no-go to field it
However, the TEP fuels road to war in a very consistent way, and that's huge
Need more practice to see if it is a liability or not
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Post by Korianneder on Jun 21, 2018 15:58:44 GMT
If you're bringing a tep you need some way to protect it. It has a short range and below average defensive stats for a battle engine. Killing it with guns is difficult but in melee is easy. That's why they work so well with Axis because he can protect them.
Locke can't protect them. Her feat could help but probably not enough. I'd rather have those tokens on an axiom. She also does nothing for the tep outside of sentry but since that's an out of activation shot you don't get the firing formulae. So it's pretty mediocre.
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Post by smartalek on Jun 21, 2018 17:21:02 GMT
Locke can't protect them. Her feat could help but probably not enough. The catalytic tokens can only be placed on models in Locke's battlegroup, so you can't even protect a TEP with her feat.
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Post by Korianneder on Jun 21, 2018 17:38:57 GMT
Locke can't protect them. Her feat could help but probably not enough. The catalytic tokens can only be placed on models in Locke's battlegroup, so you can't even protect a TEP with her feat. I hadn't noticed that. Thank you for pointing it out before I tried it. Even less reason to bring a tep.
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bundeez
Junior Strategist
Posts: 325
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Post by bundeez on Jun 23, 2018 18:50:40 GMT
I'm warming up to the idea of a Diffuser in a Locke list:
1) It's a huge help to the Prime Axiom which cannot road to war 2) What if you can't prog Road to War? Then you are down to mediocre threat ranges with Redline at which point the Diffuser can tip the scale.
Road to War is tricky. On paper it's fantastic and you quickly assume in your head that you threat 3 farther with every jack, but what if you don't? I remember games against Kromac and Karchev where a feasible strategy was to simply hide your stuff in the back in order not to get Alpha'ed. Plus some lists out there just don't have easy kill targets, like Grymkin Dark Menagerie, Amon Dervish spam, Khador Jack spam etc. (note: I never played a caster with that spell, so I only see it from the opponent perspective)
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mazog
Junior Strategist
Walking and talking
Posts: 748
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Post by mazog on Jun 24, 2018 16:21:59 GMT
Does engine of destruction make all your jacks mat 9? That seems ridiculously good, but I don't see any rules or way for it not to be true.
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bundeez
Junior Strategist
Posts: 325
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Post by bundeez on Jun 24, 2018 17:39:05 GMT
Yes, in your own turn. Ridiculous? Naah, it's alright. In my experience most of the time your heavy wants to punch another heavy which genereally have low DEF, so anything above 7 seems like gravy. I never had a problem with Axis MAT 7 Jacks (and one Iron Aggression) or Lucant MAT 8 Jacks (Possitive charge). And you have Flare for +2, or Conservators with +2 sometimes as well. Hitting is not a problem
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Post by Korianneder on Jun 25, 2018 13:58:04 GMT
Sometimes it's not about triggering road to war, it's about the threat of it. Your opponent has to make sacrifices by playing around it. Sure, he could leave his widowmakers or kayazy eliminators on the back edge of the board so I can't trigger it, but then he has to use his jack's wasted attacks to remove servitors who are now free to be in the way. On top of that he has to watch out for axiom drags because dragging in and killing a jack is a great way to trigger road of war for another model. With redline he can drag from 18 inches away and he's going to kill what he drags.
Even if you never trigger road to war Locke has the highest threat range in the faction because she can upkeep redline on a model, that model runs an extra 4 inches because it's plus 2 spd not movement, then she jackhammers that model as many times as it takes.
Locke is the queen of threat ranges in convergence. Let's look at some numbers for an inverter or all the speed 5 jacks. Cipher and monitor is one less.
Axis: feat for +2, diffuser: total threat 13 inches
Lucant/ Iron Mom: Diffuser for 11 inches
Aurora: Admonition and diffuser for 13 inches
Syntherion: Magnetic hold and diffuser for 13 inches.
Orion: Avenging force and diffuser makes 14 inches.
Locke: redline, run, jackhammer is 14 inches for inverter, 15 for spd 5 jacks, 16 for axiom, possible road to war for non axiom models
Redline, charge, diffuser is 13 inches which ties everyone except Orion for longest charge threat without road to war. Add in road to war for 16 inch charge threat.
Not to mention with her field marshal you don't even need to kill the jack. Take out the cortex and its main weapon and most lists will have a hard time retaliating.
The redline, run, jackhammer threat is the reason I want to change up my list to fit in a couple arcnodes and a unit of mechanics for scenario. I'd probably drop a conservator and a free reflex for 2 arcnodes, a unit of mechanics, and pay for the attunement instead of bringing them for free.
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