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Post by Trollock on Jun 29, 2018 5:54:41 GMT
Your analysis is incomplete... For sure, yes. No analysis in this game is ever really complete is it? I just thought it interesting that Thorns did more damage per point than CGI in general. I hadnt expected that. s you say, you probably want Morley with them just to get them to count for free points, and the only place that seems even remotely reasonable is with Lukas, assuming they hang back and shoot a bit while Morley heals Lukas. If you are going to build a ranged list that focuses on shooting things with fire damage, maybe that is reasonable IN ADDITION to CGI. Or if you just want a few high value shots to throw in where you need them most while your list does other things they might also be reasonable. I think they are a serious alternative to bringing Lynus&Edrea for Lukas depending on how you build your list. That's it. Fun thing was that when i started to write my post i was going to "prove" that GCI were better shooters, but the math said differently so i had to change my opinion mid post
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Post by danfromchicago on Jun 29, 2018 14:02:22 GMT
The fire shots are good for damage. They also bring Black Penny and Thunderbolt. I can see using them to clear jamming models, open charge lanes, and set up Force Hammers. And yes, this is only something I would consider with Lukas.
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Post by gobber on Jun 30, 2018 22:46:25 GMT
...Tactical Arcanist Corps has the same damage per point as thorns if they're shooting at an arm20 target, and they can actually use morely's buffs pretty well. They get up to pow15 in melee with morely buffs (with battle wizard as well). Morely minifeat+coagulum/righteous flames should at least make them annoying for single wounders to kill in melee, and you've got their normal cloudwalling as well.
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Post by doppleganger on Jul 4, 2018 16:45:42 GMT
Looking at Gearheart with OAC under Morley look promising. They have tough so can be super toughed while also receiving +2str by macking them friendly faction they benefit from his warrior bonuses so with snipe and battleplan they can assault shot for a threat range of 24" at rat6 /3d6.
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Post by 36cygnar24guy36 on Jul 4, 2018 17:26:04 GMT
Looking at Gearheart with OAC under Morley look promising. They have tough so can be super toughed while also receiving +2str by macking them friendly faction they benefit from his warrior bonuses so with snipe and battleplan they can assault shot for a threat range of 24" at rat6 /3d6. Reviver grants tough in addition to a 4+ tough, so a unit does need need innate tough to get a 4+ tough if he also does +2 Str
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Post by doppleganger on Jul 4, 2018 18:09:53 GMT
Sorry not sure what your trying to say if I wasn't clear with my post I meant OAC already have tough so they benefit from the reviver 4+ without needing to be given tough from field work.
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Post by 36cygnar24guy36 on Jul 4, 2018 18:39:38 GMT
doppleganger The wording on the Reviver minifeat is: ...while in this models command range, friendly faction warrior models gain tough. Additionally, when a friendly faction warrior models makes a tough roll of 4, 5 or 6 while in this models command range, that model can remove one damage point... So my point is that Moreleys unit (or any Friendly Faction Warrior Model for that matter) need to have innate tough to benefit from the 4+ tough granted by his minifeat
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Post by doppleganger on Jul 4, 2018 18:49:25 GMT
Yeah sorry was going from memory should have checked the wording before posting.
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Post by Azuresun on Jul 5, 2018 11:46:22 GMT
One other little thing I realised about Morley is that his Coagulum of Entropy will let infantry walk through Scathers (the #1 enemy of Forge Guard).
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Post by gobber on Jul 5, 2018 12:00:03 GMT
One other little thing I realised about Morley is that his Coagulum of Entropy will let infantry walk through Scathers (the #1 enemy of Forge Guard). That is sweet back pocket tech. Thanks for calling that out!
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Post by 36cygnar24guy36 on Jul 5, 2018 12:10:21 GMT
One other little thing I realised about Morley is that his Coagulum of Entropy will let infantry walk through Scathers (the #1 enemy of Forge Guard). I can just imagine him hosing them down with some acid resistant chemicals, while they grumble about how they aren't being paid enough for this nonsense
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Post by gobber on Jul 5, 2018 14:47:08 GMT
Dropping a bunch of railless interceptor scather shots then running Morely's dudes into them for melee defense seems like it could come in useful as well. Particularly to prevent reprisal on a growing unit of press gangers (also the lass likes sending dudes walking through scathers)...
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Juris
Junior Strategist
Posts: 578
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Post by Juris on Jul 5, 2018 17:03:55 GMT
Looking at Gearheart with OAC under Morley look promising. They have tough so can be super toughed while also receiving +2str by macking them friendly faction they benefit from his warrior bonuses so with snipe and battleplan they can assault shot for a threat range of 24" at rat6 /3d6. For one point less, you can have Crucible Guard Infantry walk and shoot (with Snipe) 22"; with 2-man CRA's, they can shoot at RAT8/3d6, POW13, with secondary effects; you get 6 of those shots (+ one more at RAT7/POW11) instead of just 5. You can compare the Storm Troopers to OAC and find them much better per point cost as well. I don't think OAC will ever be an ideal merc choice with Morely. However, in terms of who makes OAC playable, I think Crucible Guard hit that list with Morely.
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Post by Korianneder on Jul 13, 2018 20:56:18 GMT
What about solos? Anastasia, Ragman, and Rhupert all seem decent in various lists.
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Post by goodk4t on Jul 29, 2018 8:45:44 GMT
Is there a War Room bug? Steelheads under morely don't count for free cards
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