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Post by sysihukka on May 18, 2018 6:52:36 GMT
I have been playing warmahordes for few months and i have made up some kind of list. But I keep getting assassinated in almost every game. And I think my overall survivability is lacking. I'm not even sure if the oracles theme is good for my purposes, but it was the only theme i could fit it in.
Theme: Oracles of Annihilation Lylyth 2 (+28) Nephilim Bolt Thrower (11) Nephilim Protector (10) Angelius (17) Carnivean (18) Ravagore (16) (magnetized) Neraph (12) Seraph (14) Shredder (4)
Blighted Nyss Shepherd x2 (Free) Forsaken (Free) Spell Martyr (1)
Lists idea is to bombard on alpha strike using lylyths feat and using lylyths soothing song and forsaken/shepherds I can mitigate tons of fury. I really like the idea of beast heavy list and I've heard that it's more beginner friendly to play with beasts rather than units.
Top of that list, figurines I have
Kryssa1 Lylyth1 Shredder x3 Hellmouth Strider Deathstalker Spell martyr x2
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unded
Junior Strategist
Posts: 760
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Post by unded on May 18, 2018 10:27:02 GMT
The idea that a big battlegroup is easier to play is misleading in the case of Legion. Our beasts are expensive (even post-CiD), which means trading one-for-one we lose out. On top of that is our poor defensive stats on the land-sharks (and overall low ARM across the board), which means we can't do the khador thing of trading heavies, knowing that infantry often struggles to kill the remaining heavies - at 11/18, a Ravagore / Scythean / Carni (without spiny growth) will die to most infantry without even requiring a buff to bring him down.
Legion needs to cheat the trades. This is typically done by forcing the enemy in with strong shooting, and then mopping up with melee.
You are playing Lyly2, however, which means you're really going heavy on the guns. You should be aiming to kill 2 heavies on your feat turn in order to soak up the retaliation you're going to face. I highly recommend you get your hands on a Naga Nightlurker to ensure you can pick and choose the juiciest targets.
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Post by sysihukka on May 18, 2018 11:08:30 GMT
Naga Nightlurker is good for it's animus right? Sounds nice. To add naga to my list I think I should: - Seraph (14) +Naga Nightlurker (8) + Shredder (4) + Spell Martyr x2 (2) Or is Seraph too valuable to remove from the list? Thanks for the fast reply!
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Post by ForEver_Blight on May 18, 2018 11:59:49 GMT
Seraph in this case is not super required but will not be missed when you do have to commit to melee.
What are you gettin assassinated by? Lylyth should be casting snipe and stay 16" away from the action. Her stealth should mean it's hard to shoot her back and there are enough models to stand in front of her.
Are you playing in a way that you back up your models to shoot? If so you probably are playing too cautiously with the beasts and that lets the enemy find a way to your caster.
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Post by dirtyharrypotter on May 18, 2018 13:14:59 GMT
I really wish you had some more guns to make good on both the feat and puncushion (like warspears), but lacking that I do like the combination of seraph and carni with her. Keep mirage on carni and he potentially has a respectable nonlinair 13" threat. That's a very real counterthreat you have there which can stay relatively safe, use it to your advantage.
The most expendable thing is probably angelius, because of what the animus can do for you. If you can use that animus to gain a round of shooting, don't hesitate. If you can menage to give carni an additional spray from the feat while doing it and keep carni safe, that's fantastic, it's a good spray. Carni isn't as expendable I feel, it's your only heavy hitter.
A second forsaken as one of your freebees will also help a lot. It's a scary solo to a lot of things.
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Post by sysihukka on May 18, 2018 14:14:41 GMT
Seraph in this case is not super required but will not be missed when you do have to commit to melee. What are you gettin assassinated by? Lylyth should be casting snipe and stay 16" away from the action. Her stealth should mean it's hard to shoot her back and there are enough models to stand in front of her. Are you playing in a way that you back up your models to shoot? If so you probably are playing too cautiously with the beasts and that lets the enemy find a way to your caster. Awkward... I didn't even realize that lylyth had stealth... Thank god I'm still playing with my friends Thanks for noting that
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Post by ForEver_Blight on May 18, 2018 14:17:07 GMT
Awkward... I didn't even realize that lylyth had stealth... Thank god I'm still playing with my friends Thanks for noting that Hey, it's how you learn. Lylyth 1 has prowl - so she needs a source of concealment Lylyth 2 has stealth Lylyth 3 has niether but carries wind wall on her card.
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Post by davycannonhound on May 18, 2018 16:33:18 GMT
Quickly replying/skimming through things while I’m at work, so I may miss something.
- Looking at your list, you probably want a couple more guns. - Its easy to be cautious with Legion due to fragility, however really all of Warmahordes favors an aggressive playstyle. I would recommend asking your opponent what is threat ranges are, and get just outside of their threat ranges (or as close as you can) on your first turn. Premeasuring is your friend. - Read your cards carefully. There’s a lot of nuances and little details that can change everything, and as a new player its easy to just kinda gloss over it all. - Vassal is a good way to practice Warmahordes, as you can play right from the comfort of your computer.
May edit this later tonight with anything I didn’t think of or in response to a comment on the thread.
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Lanz
Junior Strategist
Posts: 685
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Post by Lanz on May 27, 2018 5:01:10 GMT
Even with soothing song, that's still a lot of potential fury on the table. I recommend getting a second forsaken, taking that as one of your free options, and giving up the spell martyr (I can't think of much reason for Lylyth2 to need one with her innate +5" on spells).
Also, a nifty generic combo to exploit is taking ranged beasts with a Neraph or two. The shooters soften targets at a distance, and then the neraphs go in to finish the target off, then sprint away. In that way they almost function a bit like a shooting beast themselves, since they can leverage the same advantage of killing targets and still ending their turn at a distance from the target.
I'd be inclined to try dropping the carnivean and angelius for 2 more ravagores, but you might want to test that a bit before committing. I might be overestimating how well that will work.
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