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Post by overread on May 5, 2018 21:06:02 GMT
So having kinda dropped out of forums and news ever since the new edition really started (or rather mostly when the PP forums got sliced down to size) I've been a bit out of the loop as to what is going on with Hordes, the Legion and any changes that might have happened or might be rumoured or hinted or known to be happening soon.
So I figure its time to pick the brains of some fellows from the Legion as to what is going on.
I've seen the preview art and also the new pre-view releases on the PP website (Golab, Blighted Rotwings, Anamag, the Doom Feaster, Gorag Rotteneye and Ammok, the Truthbearer). Must say that I was a bit worried about the Rotwings and Golab since I've never been a fan of the PP Griffins for Circle; however I really do like both those new sculpts. The Ogrin don't interest me as much, but then I've never been their best fan. I've also seen the preview art for the new cavalry beasts (which I do like and really want to see them in the actual sculpts).
However I've less of a handle on rules or other changes that might have happened; and on if there are any other rumours for new models to come; or of product line changes (eg changing models from one material to another). I have seen that PP has stopped putting cards in the pack and puts them up on their website now for free printing (I've no idea if any one has found any good companies that can make good quality print outs of the cards?)
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Lanz
Junior Strategist
Posts: 685
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Post by Lanz on May 6, 2018 1:25:57 GMT
Releases are built around theme lists now. They release a new theme list, and several new models that are pretty much tied to that theme list. A significant portion of the meta now is exclusively theme list based, with non-theme list-building being very rare. So most lists now are a specific slice of a faction rather than the whole pie. Ours was Primal Terrors, an Ogrun-based infantry theme list.
Legion's theme lists have been rather rough, however. PP has yet to give us an actual warbeast-focused theme list. Instead the 'adopted' beast theme list has generally been Oracles of Annihilation, which is actually a spellcaster-based theme list, but happens to allow full access to our non-character beasts, as well as providing access to free forsaken and sorceresses, which is about as close to a beast theme list as we get to have. Of our other 3 theme lists, Children of The Dragon and Ravens of War both heavily restrict the beasts we're allowed to take, while Primal Terrors allows our full beast roster like Oracles of Annihilation does, but otherwise focuses mostly on infantry (ogrun specifically).
PP reduced Legion's beast-heavy focus at the start of mk3 with nerfs to some beasts and beast support. Since the start of Mk3 they fixed a lot of the core beasts (the carni chassis, all our characters are good), but there are still a few duds scattered around the faction. Overall, we're not in an awful spot, but between the huge setbacks at the start of mk3, bad-to-average theme lists, and a lukewarm CID*, it feels rather pushed-down by PP.
I feel like they don't have any major decision-making staff who care about legion. There doesn't seem to be much inspiration or passion behind it anymore, but that's just me.
Anyways, while lots of stuff has changed for better or worse, most of it is pretty familiar. The theme list system is probably what changes legion the most from Mk2. Legion's 4 theme lists, as mentioned are roughly as follows: -Oracles of Annihilation: As mentioned, it's sort of the working 'beast theme. Free beast support solos based on points of warbeasts taken is the main thing. The theme list itself isn't amazing, but it is an enabler for good beast-focused lists. -Children of The Dragon: A nyss-based theme list that only allows nephilim as warbeast options. It doesn't really have a focus or niche beyond some kind of nephilim-based combined arms. -Ravens of War: A scout/vanguard theme list based around stuff like Striders and models with flight. Only allows flying warbeasts. -Primal Terrors: Ogrun-based theme list. Basically melee heavy infantry focus and everything they like. Powerful at what it does, since unlike CoTD, PT can take the Blightbringer to buff the infantry. Tons of durability and raw damage, and combined with a lot of the threat range and board coverage buffs that it got in the CID, it's not even very slow either. Probably our strongest theme list since it accomplishes what it sets out to do.
Generally all the theme lists have good lists, despite their drawbacks. These are usually because they might work particularly well with a specific warlock who can still run a powerful list without the models that the theme can't take.
*CID(Community integrated Development) is part of PP's new release structure. It's essentially a system of beta testing rules with public input for a few weeks prior to the rules official release. It's also a system for errata of existing models. So, for example, we got to spend a few weeks testing the new stuff in primal terrors, as well as some buffs to some other struggling models. So the lack of cards is mostly that. Now you can download PDFs of the cards for free to print.
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eauc
Junior Strategist
Posts: 209
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Post by eauc on May 6, 2018 9:40:59 GMT
I feel like they don't have any major decision-making staff who care about legion. There doesn't seem to be much inspiration or passion behind it anymore, but that's just me. That's just you, and me I sometimes wonder of much of that is simply due to the fact that Pagani himself doesn't grok Legion, and think we are "in a good place" (his words). I'll just add that now, we have to wait one more year for our 2nd CID, to see if we can finally play swordsmen with ravagores in theme, or if the nyss warlocks that were butchered in mk2 finally get revamped to an enjoyable version... In short, if PP gets back some will to work on the faction. Meanwhile... we might play Primal Terrors because it's a solution to some of our biggest problems, but it's a really dull list to play, and just an empty shadow of the fun that ogrun lists were in mk2 :-\ We shall see who's still playing Legion in one year, I for one might not be there to see the result.
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twity
Junior Strategist
Posts: 179
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Post by twity on May 6, 2018 13:59:16 GMT
I disagree. I think themes are easy to build around, and if you decide to come back to the game it is a very simple way to build a competitive list. That being said playing out of theme is super viable, with plenty of people making it to the final tables in large cons without a theme. Themes in Mk.II were more restrictive if you wanted to get any benefit, so it was easier to see the cost associated with your free models and rules. I also think in theme we have a diverse set of answers to problems presented in the meta.
I think Legion is in a great place balance wise, we can run multiple archetypes that are very competitive at the highest levels. I would argue the game itself is also in a better place balance wise as well, with more active involvement from PP curbing persistent problems. Some people think they are too slow to correct a balance issue, but I appreciate them giving the meta a chance to respond to a challenge instead of taking every power spike and beating it into the dust.
I returned to the game around a year ago, and have had no problem falling back into playing.
We have lost a few of our major power spikes (Vayl2 assassination, Thags1 Arcangel revive, Saeryns flying circus), but it has been replaced by a more balanced and diverse rollout. We still have a few casters that tend to swing a skew (Fyanna), but if you look at successful lists it does not dominate.
I would recommend dipping your toes in again, I have really liked my return.
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Post by ForEver_Blight on May 6, 2018 14:34:28 GMT
I absolutely don't want to argue. (dead horse, beaten) But I cannot agree we are in the best place in relation to other factions. But I also know we aren't dead to rights... Just every time I put models on the table the opponent just flat out has more stats, cheaper point costs, and far more powerful casters. It's disheartening.
That being said, If you are hoping to jump back into large battle groups, handing out tenacity, putting out tons of damage, and cleaning up fury... We don't do that anymore. (Not terribly well)
[/pessimism]
Our infantry is all playable if not good. A few outliers (Legionnaires) still sit below the power curve. But Ogrun have a good theme and got some good buffs out of the CiD. We do a good bit better now as combined arms lists where as some tournament lists have gone full Kallus 1 with 30+ dude swarm.
We are also leaning more towards shooting (I feel) and its raw power is fantastic. Ravagores, Bolt throwers, Azrael, and the Archangel can all decimate models before they get to engage.
Lastly I feel our real power sits in our solos. Everything else being equal, models like Warlords, Craelix, Anyssa, and deathstalkers all bring far more to the table than their price point "should". Our casters aren't bad, but to me seem less interactive with the boards state than other factions. A vast majority of our useful spells are upkeeps. We are getting better though. The last CiD saw big improvements for Aby 1 and Thagrosh 2. Fyanna 2 was a hit from release. Kallus 2 I think is still waiting on Chosen. But is doing well enough. Anamag is a powerhouse into armor that we desperately needed (even though her sculpt is gods awful).
So I think the future is far brighter than the past.
If you want to jump back in I would advise picking up models carefully. I would recommend Primal terrors. But if you really don't like Ogrun I understand. CotD Thagrosh 1 seems to be a flavor-of-the-month but the models there in are not bad in other combinations or other casters. I would say to not pick up Vayl 1, Saeryn 1, or Lylyth 2. They just aren't doing well overall that I've seen. Even though I prefer L2, the list I run is really dumb to buy into (4-6 bolt throwers is a stupid investment). I champion Kryssa here a ton. As well as Bethayne. Neither get much community love as they aren't tournament level casters. But casually they do just fine. Both can run in CotD quite capably.
If you haven't already; there is a thread at the top of the boards called "The Athanc" there in lies articles that we have written for certain themes or casters. I know there's one for both Thagrosh 1 and 2. As well as mine for Kryssa and Bethayne. I'm just getting into a new local store that should get me enough games to start writing more.
[edits] I no can type good
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Lanz
Junior Strategist
Posts: 685
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Post by Lanz on May 6, 2018 23:51:17 GMT
So I think the future is far brighter than the past. It may be better than it was at its absolute worst, but it's still nowhere near as good as it used to be in the past.
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Post by dirtyharrypotter on May 7, 2018 5:13:17 GMT
Yes, in a way themes are easy to build around but I feel it is like that because themes take away a lot of choice. Kryssa in oracles was a bit of an exception. It did write itself but also gives a very diverse, fun list... Not the best at all though, because look at our concieved "competive" lists; Thags1 armourspam, fyanna defspam, Kallus1 infantry spam, double throne... Are lily3 and abby2 still a thing?
See the theme here? I can't say I know mkII that well (was gone from the game for 10 years one year into hordes) but when mkIII dropped it wasn't about spam ruling the game at all (save for karchev's mad dogs) let alone legion skewing the game through attrition. We lost a lot of our old toys but at least it was worthwhile running a little bit of everything, or was that just everybody finding their footing in a new edition?
Anyway, while we may have some powerfull lists, save for kallus (who now just gets to play the game he allways wanted) it doesn't feel like legion. You allways play several tricks down when you play in theme because balance, and while it's good for tournamentplay it's bad for factions, rulesineractions just got mauled.
I don't think legion should play for that kind of skew, and I don't think skewing the game should be the norm at all. But that's exactely where the game is at. I really wish they would drop/alter themes as is, do those right, and force balanced lists through scenario and scenery. They took some great steps in that direction last year, I hope those will continue.
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Post by ForEver_Blight on May 7, 2018 12:00:40 GMT
So I think the future is far brighter than the past. It may be better than it was at its absolute worst, but it's still nowhere near as good as it used to be in the past. and way back before the industrial revolution there was no global warming. But the expected lifespan was 35. Things change, some for the better some not. "We" (Legion) just aren't as good as we were at the peak of absurdity. Same case with why the Cryx community was so inconsolable at the start of MK3. I complain (at home) every time I play a game against anything that's not Circle. (Even then I'm envious of primal and hunter's mark) Every faction has access to higher damage buffs. Better stats. More ctrl range buffs/effects. Lower point costs. Models with cards covered in special rules. and on and on... But I still do well. I can still do massive amounts of work with my seemingly below average models. It's possible. It's just far from easy. I (like to) think Legion is a high skill floor/ceiling faction with not much room for error anymore. But I would love to see a legit review of Nyss and about 60% of our casters. That's just not going to happen forever and a day.
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Lanz
Junior Strategist
Posts: 685
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Post by Lanz on May 7, 2018 18:25:16 GMT
It may be better than it was at its absolute worst, but it's still nowhere near as good as it used to be in the past. and way back before the industrial revolution there was no global warming. But the expected lifespan was 35. Things change, some for the better some not. "We" (Legion) just aren't as good as we were at the peak of absurdity. Same case with why the Cryx community was so inconsolable at the start of MK3. I complain (at home) every time I play a game against anything that's not Circle. (Even then I'm envious of primal and hunter's mark) Every faction has access to higher damage buffs. Better stats. More ctrl range buffs/effects. Lower point costs. Models with cards covered in special rules. and on and on... But I still do well. I can still do massive amounts of work with my seemingly below average models. It's possible. It's just far from easy. I (like to) think Legion is a high skill floor/ceiling faction with not much room for error anymore. But I would love to see a legit review of Nyss and about 60% of our casters. That's just not going to happen forever and a day. And Cryx was given its power level back. Cygnar just had to be nerfed down out of it for the second time in this edition. Other 'peak of absurdity' factions are still where they were. If this had been game-wide treatment, sure, I'd be down for that. But there is a significant difference in a lot of places where PP has been a lot more generous with other factions then they have with Legion, even where we're talking about previous-edition powerhouses. I just want PP to give even a small shit about Legion.
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Post by ForEver_Blight on May 7, 2018 18:49:24 GMT
I understand. But me thinks we are derailing the thread. Feel free to message me if you want to hash things out.
Overread I don't want to portray doom and gloom. The game is still fun and reasonable at a casual level. But as with all new players or returning. There's going to be a learning curve and a lot of losses in the early stages.
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Post by overread on May 7, 2018 19:39:21 GMT
Not discouraged at all, it reads like Legion are in a sticky spot at the competitive end of things, but that they are likely still very much fun at the casual end of the game. It also sounds like its not universal to Legion, though legion have a worse hand than some others. Game balance is always a nightmare of opinions and experiences and a huge mixed bag.
Though yes full balance discussion is possibly best saved for another thread. Interesting to note that there's not much mention of any more preview or rumoured changes/models to come (asides from those already presented recently and the centaur style cavalry to come). No mention (so far) of any new plastic kits or changes is also good, in my view. Some models (like the afore mentioned legionnaires) are still on my "to get" or "get more of" list, so hearing that there's nothing big changing there hinted at is reassuring that I don't have ot rush out to grab stuff up in metal (I'm sort of disappointed I didn't get more nephelim in metal, though honestly 2 soldiers, 2 bolt throwers and a protector should be more than enough)
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Post by ForEver_Blight on May 7, 2018 19:42:51 GMT
That is the nature of the new CID cycles. You only get new models when it's your turn for CID. We got Primal terrors so we won't be in rotation for quite some time.
The end of the year might see another cycle of "every faction gets 1 or 2 things" so that's the nearest we can hope for.
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twity
Junior Strategist
Posts: 179
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Post by twity on May 7, 2018 20:11:06 GMT
I have had plenty of success on the lower end of competitive (steamrollers with 16-20 people), and I can beat people who have had success at the high end of competitive play (though that is pretty different than actually winning a large con). I haven't had the chance to test my mettle at a big con in Mk.III, but I have high hopes.
It should also be pointed out that our faction has no problems placing well in large tournaments, and is probably a little over-represented given the lower number of people playing it. Apparently, if you go to Ontario all you do is lose to Legion. And I do realize that these are the people who are best at playing the faction, but in the end at a big tournament, they are competing with other people of the same caliber.
Balance arguments aside, Legion has all the tools it needs to win (as it has been winning plenty).
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Lanz
Junior Strategist
Posts: 685
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Post by Lanz on May 7, 2018 21:09:31 GMT
On the topic of CID, it's worth noting that CID came into play after Mk3, and they were releasing things differently prior to that. We're less than half way through the entire cycle of having a CID for every faction, and some grievances (like theoretically waiting 2-3 years for any other changes) are already emerging. PP might adjust the CID, or take a break from CID, or decide CID isn't working as a release model.
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Post by dirtyharrypotter on May 8, 2018 6:24:33 GMT
Overread I don't want to portray doom and gloom. The game is still fun and reasonable at a casual level Fully agree there. The other day I had a friend come over for a testgame and I prepared four lists without any overlap (rhyas, lily2, eThags and hunters grim). I spend hours and ended up with 40ish point lists, two of which could actually have been transfered into a theme (beastlist with hellmouth for thags, so no surprise there, and I only have krielcompany models for trolls). It was a lot of fun preparing, and what was interesting is that the lists all grew towards that point value before I felt everything clicked well enough to both show the core game and offer some (featrelated) tricks. Had a fun night, though I should really have prepared a list for myself I had allready played. It's kinda hard to introduce someone to a game when you also have to think for yourself.
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