Post by skillenit on Mar 27, 2018 15:12:17 GMT
I'm curious if I could get a little feedback or critique of this list pairing. My goal was to put a new twist on some classics.
Retribution Army - 75 / 75 points
[Theme] Defenders of Ios
(Kaelyssa 1) Kaelyssa, the Night's Whisper [+29]
- Banshee [18]
- Harpy [9]
- Harpy [9]
- Harpy [9]
Arcanist Mechanik [2]
Eiryss, Angel of Retribution [0(6)]
Lys Healer [3]
House Vyre Electromancers [8]
Houseguard Halberdiers (max) [13]
- Houseguard Halberdier Officer & Standard [0(4)]
Ryssovass Defenders (max) [16]
Arcantrik Force Generator [17]
The thought is that Kaelyssa can play her normal control/attrition game with all these tools. Advance move on halberdiers plus blur, banishing ward, and feat means they'll be a pain to remove. Followed up by the defenders they out to be able to kill the majority of what gets in a zone. The force generator and 3 harpies (possibly banshee too) means you get 2 momentum shots and 6 thunder bolt shots across a zone to help push stuff out. The electromancers and eiryss are there for disruptor bolt shenanigans.
Retribution Army - 75 / 75 points
[Theme] Legions of Dawn
(Vyros 2) Vyros, Incissar of the Dawnguard [+27]
- Imperatus [22]
- Siren [8]
- Siren [8]
- Siren [8]
- Siren [8]
Arcanist Mechanik [2]
Arcanist Mechanik [2]
Arcanist Mechanik [2]
Dawnguard Sentinel Scyir [4]
- Hydra [15]
Lanyssa Ryssyl, Nyss Sorceress [0(4)]
Dawnguard Sentinels (max) [18]
- Dawnguard Sentinel Officer & Standard [4]
- Soulless Escort (1) [1]
Imperatus seems like an auto include. The siren's pack a little more punch than griffons and I'm hoping a wall of bodies and feat will help deliver them. Their guns aren't bad, especially with bird's eye. This is for things that Kaelyssa can't kill or control.
Retribution Army - 75 / 75 points
[Theme] Defenders of Ios
(Kaelyssa 1) Kaelyssa, the Night's Whisper [+29]
- Banshee [18]
- Harpy [9]
- Harpy [9]
- Harpy [9]
Arcanist Mechanik [2]
Eiryss, Angel of Retribution [0(6)]
Lys Healer [3]
House Vyre Electromancers [8]
Houseguard Halberdiers (max) [13]
- Houseguard Halberdier Officer & Standard [0(4)]
Ryssovass Defenders (max) [16]
Arcantrik Force Generator [17]
The thought is that Kaelyssa can play her normal control/attrition game with all these tools. Advance move on halberdiers plus blur, banishing ward, and feat means they'll be a pain to remove. Followed up by the defenders they out to be able to kill the majority of what gets in a zone. The force generator and 3 harpies (possibly banshee too) means you get 2 momentum shots and 6 thunder bolt shots across a zone to help push stuff out. The electromancers and eiryss are there for disruptor bolt shenanigans.
Retribution Army - 75 / 75 points
[Theme] Legions of Dawn
(Vyros 2) Vyros, Incissar of the Dawnguard [+27]
- Imperatus [22]
- Siren [8]
- Siren [8]
- Siren [8]
- Siren [8]
Arcanist Mechanik [2]
Arcanist Mechanik [2]
Arcanist Mechanik [2]
Dawnguard Sentinel Scyir [4]
- Hydra [15]
Lanyssa Ryssyl, Nyss Sorceress [0(4)]
Dawnguard Sentinels (max) [18]
- Dawnguard Sentinel Officer & Standard [4]
- Soulless Escort (1) [1]
Imperatus seems like an auto include. The siren's pack a little more punch than griffons and I'm hoping a wall of bodies and feat will help deliver them. Their guns aren't bad, especially with bird's eye. This is for things that Kaelyssa can't kill or control.