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Post by breakthrough on Mar 9, 2018 11:24:57 GMT
So guys I need your advice could one of you tell me the typical core of an all Immortals Zaal List? Also the Beastloadout , I think the only casters would be Zaal 1 + 2 ? And obviously, is it possible to build it as an all comer that it is playable in most Matchups? Maybe just with switching casters and beasts? Greetings
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granor
Junior Strategist
Posts: 353
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Post by granor on Mar 9, 2018 14:54:32 GMT
Zaal 2 with 3 full units of immortals with UA is the base. I have not played the list so I have no idea how it does.
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Post by bloodsplatterartist on Mar 9, 2018 14:59:59 GMT
Core is usually 3 units of immortals with UA and a Guardian. This gives you enough free points for two free guardians and hakaar. That pretty much just leaves your warbeast points though.
Zall2 is good but I'm not sure about zall1 he wants cheaper dudes like karax.
Mordikar is another interesting choice. With his feat and a soul from the UA he can get immortals up to def 16 for a turn. He can also bring despoiler in theme for MOAR void spirits and to help the immortals crack armor with dark shroud. With a ghostly battle group your whole army an woosh through theirs for an assassination. The only downside is that he has no effective targets for hollow so he won't be doing alit of spell slinging.
Battle group for the theme is pretty open though. Some people take alot of support beasts like kreas and agonizers and I've seen zall2 take sentries to take advantage of vision. I like a raider and a couple of shamans for some ranged options.
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demonic
Junior Strategist
Posts: 649
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Post by demonic on Mar 14, 2018 3:07:43 GMT
Zael2, agonizer, 2 units of immortals + attachment, 2 guardians, and Hakaar is the basic nuts and bolts. The only issue with immortals is that, although they can pinch high armored units, they can't bite, which makes them useless against high armored jacks unless you are being wreckless with Hakaar. It is a great cryx spam list as they ALL have magical weapons, but you'll want at least 1 beast that can throw down some hurt. People have been speculating a construct beast for Zael but I haven't seen any real development for it as of yet. A good trick with the list is to have a beast or solo thwack the back of 2 immortals so that the attachments are ready to ghostly up. If you end up taking the krea, instead of a second krea to make sure you affect all your units, place the shaman in your list. He can eliminate nasty spells like parasite as well as cast the krea's animus. He's also a lethal assassinator that people tend to forget about.
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Post by zerodaimaru on Mar 14, 2018 14:05:28 GMT
A good trick with the list is to have a beast or solo thwack the back of 2 immortals so that the attachments are ready to ghostly up. Just wanted to point out that with theme benefit this is no longer required. You start with a soul which should be enough to get you through any rough terrain on the way in.
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zich
Junior Strategist
Posts: 690
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Post by zich on Mar 14, 2018 15:15:54 GMT
And even then, if you play Zaal1/2 you can just kill beast handlers for souls. They're even pretty good at killing each other.
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Mar 14, 2018 17:59:19 GMT
So guys I need your advice could one of you tell me the typical core of an all Immortals Zaal List? Also the Beastloadout , I think the only casters would be Zaal 1 + 2 ? And obviously, is it possible to build it as an all comer that it is playable in most Matchups? Maybe just with switching casters and beasts? Greetings Consider Rasheth also. Your guys get souls even when Rasheth channels through them and he fixes many their hitting issues with Carnivore and feat.
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Post by breakthrough on Mar 25, 2018 11:19:47 GMT
Sry for da Late Reply guys. Mordikaar sounds nice to me So what do ya think of his beast Loadout beside the despoiler? Additionally what do ya think could this list build up as an all comer which is possible to play into the most lists out there? Greetings
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granor
Junior Strategist
Posts: 353
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Post by granor on Mar 25, 2018 12:04:04 GMT
Sry for da Late Reply guys. Mordikaar sounds nice to me So what do ya think of his beast Loadout beside the despoiler? Additionally what do ya think could this list build up as an all comer which is possible to play into the most lists out there? Greetings So mordicaar gives up his hollow spell in this theme because there are no legal targets other than pain givers to be able to start with 2 void spirits in play. This trade is probably worth it. Mordicaar however has no mat fixer and his only pow fixer is his beast. You probably should bring his archidon trick. The trick is you can reve the furry off the archidon after you essence blast them. So you run 3 or 4 of them to the caster rial them up to 3 each then essence blast them all. You end up having 4 boosts to spread across your essence blasts.
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Post by breakthrough on Mar 25, 2018 13:46:00 GMT
Thx for the reply granor, So that sounds not too bad and not to good Do ya think there is another caster which could work better with that list?
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granor
Junior Strategist
Posts: 353
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Post by granor on Mar 25, 2018 16:14:21 GMT
Well I have not played the immortal theme in mk3 so hopefully someone with more experience than me will pipe in and show you how the 2 zaals run the list. I have heard of someone running it with xerxis1 also
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gordo
Junior Strategist
My star is green?
Posts: 548
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Post by gordo on Mar 25, 2018 16:28:05 GMT
I have run it with both Zaals.
Both appear to be attrition lists but are actually assassin lists. You basically use incorporeal to run through their lists and kill their caster. Zaal2 crutches on it harder than Zaal1. Both of them will kill your own clock because of all the Vengeance moves and all the soul token management. It's a fun but not really that powerful list. But it has decent game into nearly everything thanks to the awesome versatility of Immortals
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Post by oranjejus on Mar 25, 2018 22:45:56 GMT
I have run it with both Zaals. Both appear to be attrition lists but are actually assassin lists. You basically use incorporeal to run through their lists and kill their caster. Zaal2 crutches on it harder than Zaal1. Both of them will kill your own clock because of all the Vengeance moves and all the soul token management. It's a fun but not really that powerful list. But it has decent game into nearly everything thanks to the awesome versatility of Immortals I'm Zaal1 main this year, and very much this. Although, I take a slightly different path. Assassinations for me are at least 50% shooting (feels like more). Advocates, Soulwards, Shamans and Zaal himself add up very, very fast. You certainly can build these to be "all comer" lists, as that's how I use mine. I always assume I'm the underdog every match where I don't have experience against a caster/warlock/faction, and the reason I'm now Exalted theme with Zaal1 is because I adore the DIYD/DIYD set-up. It makes mistakes a bit more forgiving, such that I've gotten a lot more comfortable adapting to setbacks to reapply pressure and threat immediately. Vengeance + Incorporeal charges nom nom nom. As to the typical core of an all Immortals Zaal list, I would say it's the following: Guardian Guardian (free) Hakaar (free) max Immortals + Advocate max Immortals + Advocate This is probably where your list starts - caster plus the above 43 points. From there you then see variations e.g. A common approach is the 'all-in' 3rd Immortal unit + 3rd Guardian - mostly with Zaal2. There are some rare instances where you'll take less Immortals than the above, probably not with either Zaal however.
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