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Post by jagius021 on Feb 19, 2018 20:27:49 GMT
I played my first game with Fiona over the weekend, and I gotta say I am hooked. Roth's Mercy on pressgangers and affliction on whatever's across from them was simply amazing, I must have made 8 additional models throughout the game. They jammed harder than anything I've ever used before and that is really satisfying. So my question is this, what other neat interactions are there with Fiona? The commodore had nonokrion brand but didn't need it. A Mangler had telgesh mark and it performed quite well. It seemed like irregulars was the way to go with her, unless there is merit to restricting to talion?
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shoe
Junior Strategist
Posts: 706
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Post by shoe on Feb 20, 2018 0:10:15 GMT
make the cannon operators ur cultists and rfp them for free upkeeps!
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Post by 36cygnar24guy36 on Feb 20, 2018 9:26:42 GMT
Talion is trash, Irregulars is better by a country mile.
Nonokrian Brand can be fun on Eiyss 1, if you land the Disruptor Bolt on the caster that can swing the game massively, and just the threat of it can force conservative play.
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Xintas
Junior Strategist
Posts: 824
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Post by Xintas on Feb 20, 2018 14:10:40 GMT
make the cannon operators ur cultists and rfp them for free upkeeps! I believe you meant to say Swamp Gobbers.
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shoe
Junior Strategist
Posts: 706
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Post by shoe on Feb 20, 2018 14:36:02 GMT
make the cannon operators ur cultists and rfp them for free upkeeps! I believe you meant to say Swamp Gobbers. swamp gobbers cant be cultists, stupid! you put nonokrion brand on one of them so they can shoot their harpoon gun at things hidden behind other things
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Post by 36cygnar24guy36 on Feb 20, 2018 14:51:06 GMT
I have seen her played pretty convincingly into Cryx Dank Host, her feat is ball busting against melee armies, especially ones that don't have many jacks to boost back up to 2 dice on the hit. The Bane Riders still get 2 dice to hit on charges, but their impact attacks drop down to 1, and if you position well enough you should not lose too much to the Riders.
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Xintas
Junior Strategist
Posts: 824
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Post by Xintas on Feb 20, 2018 17:33:30 GMT
I believe you meant to say Swamp Gobbers. swamp gobbers cant be cultists, stupid! you put nonokrion brand on one of them so they can shoot their harpoon gun at things hidden behind other things I love seeing where the line is on the troll. Also, that seems to be the most amazingly bad upkeep usage ever, but I'd pay money to see it happen. Would you actually be able to move through? It says that you ignore "while making attacks".
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shoe
Junior Strategist
Posts: 706
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Post by shoe on Feb 20, 2018 17:49:28 GMT
reel in is a place effect. the plan is flawless
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crow
Junior Strategist
Posts: 310
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Post by crow on Feb 20, 2018 20:24:59 GMT
Guy in my old gaming group says she’s pretty sweet with the battle engine. If you’re open to more than pirates, dwarves might be an option?
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Post by jagius021 on Feb 21, 2018 2:36:08 GMT
My friend has dwarves and wouldn't mind letting me give them a spin. I have a lot of mercs, just not cephalyx and very few dwarves (just hammer Bois and the arcanists.
Is wrong eye and snap jaw worth it? I have dreams of star-crossed feat turn
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Post by 36cygnar24guy36 on Feb 21, 2018 11:17:39 GMT
My friend has dwarves and wouldn't mind letting me give them a spin. I have a lot of mercs, just not cephalyx and very few dwarves (just hammer Bois and the arcanists. Is wrong eye and snap jaw worth it? I have dreams of star-crossed feat turn I think they can be, having another heavy that does not require input from Fiona is good. Also it means you are not pushing for the 100 points of jacks and units in Irregulars, which allows you to take more solos.
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Post by 36cygnar24guy36 on Feb 21, 2018 13:14:00 GMT
Might give this a spin
Mercenary Army - 75 / 75 points [Theme] The Irregulars
(Fiona 1) Fiona the Black [+31] - Mangler [15] - Rover [15] - Sylys Wyshnalyrr, The Seeker [0(4)] Dirty Meg [3] - Mangler [15] Eilish Garrity, the Occultist [0(5)] Eiryss, Mage Hunter of Ios [0(7)] Gobber Tinker [2] Ragman [0(4)] Idrian Skirmishers (max) [15] - Idrian Skirmisher Chieftain & Guide [5] Kayazy Assassins (max) [15] - Kayazy Assassin Underboss [4] Kayazy Eliminators [5] Lady Aiyana & Master Holt [8] Sea Dog Deck Gun [3]
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Post by jagius021 on Feb 21, 2018 17:05:03 GMT
My original list is this, what seems good and what seems bad? I like the idea of the jack marshalling, probably over having Crosse.
War Room Army
Mercenary - fiona
Theme: The Irregulars 4 / 4 Free Cards 75 / 75 Army
Fiona the Black - WJ: +31 - Mangler - PC: 15 (Battlegroup Points Used: 15) - Mangler - PC: 15 (Battlegroup Points Used: 15) - Vanguard - PC: 10 (Battlegroup Points Used: 1)
Kell Bailoch - PC: 0 Eiryss, Mage Hunter of Ios - PC: 0 Gastone Crosse - PC: 4 - Mariner - PC: 14 Master Gunner Dougal MacNaile - PC: 0 Rhupert Carvolo, Piper of Ord - PC: 0
The Commodore Cannon & Crew - Commodore & 3 Crewmen: 7 Press Gangers - Lass & 9 Grunts: 12 Cylena Raefyll & Nyss Hunters - Cylena & 9 Grunts: 19 Alexia Ciannor & the Risen - Alexia & 9 Risen Grunts: 10 - Thrall Warrior
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Feb 26, 2018 22:08:38 GMT
I guess I'm the outlier here. I run her with more of a Cryxian mindset. This means I have options for arc nodes galore (Hawk is my favorite so far) and it is lots of fun. I also run jack heavy.
Fiona - Sylys - Mariner - Nomad - Nomad - Nomad - Buccaneer Dirty Meg - Freebooter Eilish Eiryss1 First Mate Hawk Gorman Savio Montero Acosta Gobber Tinker The Commodore Idrians - Full - CA
I've been trying to figure out other options for this list, like getting Eliminators into the list for more arc node options. It's been fun but I have gotten very comfortable with this list and need to branch out. Looking at a double Mariner option too, with one probably run by Gastone1.
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