Fire Step
Junior Strategist
Everyday I'm Wrastlin'
Posts: 334
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Post by Fire Step on Jan 2, 2018 20:37:53 GMT
Thats make any Feora + HoJ nuts. I'd personally be really happy to see any version of Feora dominating on a tournament level. It has been too long for her to stay in the shadows.
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Jan 2, 2018 22:05:00 GMT
Thats make any Feora + HoJ nuts. That's why they were all ideas, not meant to all be together in the same theme. New idea: Warjacks gain [Signs and Portents] against enemy models that are on fire with melee attacks.
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Fire Step
Junior Strategist
Everyday I'm Wrastlin'
Posts: 334
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Post by Fire Step on Jan 3, 2018 2:26:01 GMT
Warjacks with fire type weapons gain flame burst...
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Choco
Junior Strategist
Gorten, best feet in the game.
Posts: 571
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Post by Choco on Jan 11, 2018 19:31:18 GMT
Get to place a Fire Wall at the beginning of the game.
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khobai
Junior Strategist
Posts: 108
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Post by khobai on Jan 12, 2018 6:43:39 GMT
The only way a fire-based theme list is going to work is if "all enemy models have fire immunity replaced with fire resistance"
Because theres way too much fire immunity in the game right now and it would hard counter a fire-based theme way too easily.
Can only use models with the continuous fire rule on at least one of their weapons. Can also use the purifier.
All enemy models with fire immunity have it replaced with fire resistance instead (fire attacks do -1d6 damage)
Friendly faction light warjacks gain blazing wrath (repenter, purifier, etc...).
Friendly faction heavy warjacks gain flame burst (castigator, fire of salvation, etc...).
Friendly cleansers gain righteous flames or it burns! (either would be fine).
Every 25 points of models/units gets you a free solo or UA.
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Post by zanragul on Jan 12, 2018 9:56:39 GMT
I think we will get a Paladin Theme just because the MK2 Durst Tier mentioned Paladin Units..
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Post by correlion on Jan 12, 2018 11:23:57 GMT
I think we will get something like northern crusade theme(with ghost of sev3 =) ) or theme, related to internal conflict between Feora and Kreoss.
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Post by bskhacker on Jan 13, 2018 5:58:06 GMT
How about an inquisition theme. Maybe some kind of anti-magic benefit? Nobody expects the Protectorate Inquisition.
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Post by correlion on Jan 15, 2018 16:12:48 GMT
Get to place a Fire Wall at the beginning of the game. Set all forests on fire =)
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Post by bskhacker on Jan 16, 2018 1:17:37 GMT
Get to place a Fire Wall at the beginning of the game. Set all forests on fire =) I would love rules that allows for manipulation of terrain.
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khobai
Junior Strategist
Posts: 108
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Post by khobai on Jan 16, 2018 2:11:36 GMT
if you could easily destroy forests, forests would become pointless.
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regleant
Junior Strategist
Sometimes things go right
Posts: 267
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Post by regleant on Jan 16, 2018 2:15:28 GMT
The only way a fire-based theme list is going to work is if "all enemy models have fire immunity replaced with fire resistance" Because theres way too much fire immunity in the game right now and it would hard counter a fire-based theme way too easily. If there can be a theme that removes Advanced Deploy, I see no reason why a theme couldn't remove Immunity to Fire. But then we start to get silly, and could have a theme that gains protection from another theme's ability to remove such things.... I think my biggest frustration in building lists is that for every single one, there's always a model that I want to add but can't. Flameguard theme? Oh hey I'd love these Knight Exemplar for hitting power but I can't... Exemplar theme? Man I'd love to have some Cleansers or Daughters for additional board control but I can't... I don't know what the right solution is, but I'm hoping for something more versatile. Perhaps a "Northern Crusade" style list would have the right combination of parts?
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Post by mydnight on Jan 16, 2018 5:10:28 GMT
Eventually PP will cave in and make themes that allow nearly everything, or even cross-faction themes. Then MKIV will start
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Post by correlion on Jan 16, 2018 8:09:05 GMT
if you could easily destroy forests, forests would become pointless. no need to destroy. just make it "burning forest"
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draycos
Junior Strategist
Posts: 167
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Post by draycos on Jan 16, 2018 14:24:08 GMT
if you could easily destroy forests, forests would become pointless. Burning forests are a terrain type that many people don't use or realize exists. We aren't asking for the ability to remove a forest by burning it down. Just the ability to turn it into a "burning forest."
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