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Post by cannonfodder on Dec 11, 2017 15:43:25 GMT
Given the fact lots of command cards require the a model be inside the commander command range, Is it better to have you commander be point model with a boost, or be a utility model in the back, with a goal to be positioned to cover as many models as possible?
I know a bit of this depends on your lists Req costs. If you have 2-3 cards the positioning of your commander is less important compared to a list with 6 cards. Also any list with 7+ cards will want a commander with more range and a +3 CMD commander upgrade.
Whats everyones preferred tactics. I'm currently partial to a Solo that gives a bonus to a Unit and focusing on the positioning. then try to give myself as many cards as possible.
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Post by apoc2148 on Dec 11, 2017 20:30:38 GMT
I tend to use a solo that is pretty self sufficient as my commander. (Fyanna, grot assassin, totem hunter are prime examples) But if my list contains a unit+UA, I've been making the UA be my commander. With the +3 cmd card, plus standard bearer bonus you can have a really large CMD range.
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Post by Big Fat Troll on Dec 12, 2017 12:06:03 GMT
All things being equal you want something reasonably tough with a good CMD radius, like more than 7. Beyond that, ranged attacks or some ability to buff the rest of the army can help it contribute without sticking its neck out too much. So this is why we will see the Fell Caller leading about half of Trollblood lists. :P
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