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Post by Netherby on Dec 25, 2017 2:30:33 GMT
The problem is there are other casters that do Iron Fangs way better than OW1 can. Like Strak2...
She can do jack spam okay, but it's nothing really special.
Which is why I think WGK is the way to go.
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Post by lovehugs on Dec 25, 2017 7:02:41 GMT
The problem is there are other casters that do Iron Fangs way better than OW1 can. Like Strak2... She can do jack spam okay, but it's nothing really special. Which is why I think WGK is the way to go. OW1 to me plays a little like B3, with a little bit of jank. Her army is like a big wall to get her into range of some single wound infantry with Avatar of Slaughter so that next turn you've got enough focus to go in for an assassinate or fuel every jack you've got left to win back the attrition game. If you want a great synergy caster Irusk it, a good assassination Butcher. OW1 sits somewhere in between I guess.
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Post by jonnyboy on Dec 26, 2017 2:39:17 GMT
I agree with you there lovehugs. OW doesn't do a supporting role very well. She does have support spells to pass out, but nothing that will put your army ahead of the others.
She does a lot to increase threat ranges and very little to increase damage output. She wants an army that can accomplish a lot with a little support. I think that's why jacks work well with her, play a smart position game, hand out focus as needed and let your jacks go to town. All the while OW looks for the assassination opening or plays the scenario game, or possibly attrition.
I want to see how she fairs in LEGOs. The army can put out good damage, is fast, can take some small arm fire, and can protect OW1 very well (sofya especially with shield guard).
My problem with the blacks dragons (with OW1) is the charge turn. They will be at arm 19 with feat, without feat at 16. Regular IFP are going to be at Arm 20 on mini feat, and will have no reason to charge without having the feat available (first time anyways). Relentless charge is also huge. You can hot swap IF and Weld secrets for 3 focus on a critical turn or march them up at arm 18. They just seem weaker and more focus intensive.
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