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Post by khadorjack on Dec 7, 2017 11:02:35 GMT
Is the title correct? :S
Hi guys! What a glorious day! Maybe is the day? Maybe, after years spent in writing tons and tons of lists i finally focused on 2 lists that can make a decent pairing with two casters i like?
Maybe. But, as usual, i would like to ask you a comment about that, you know the game way better than me.
Irusk2 (Jaws of the wolf) Behemoth Destroyer Juggy Juggy Juggy
Full kayazi+UA (free) Eliminators Eliminators
Forgeseer (free) tinker
Here i have another free solo to choose. Suggestions?
Butcher3 (WGK) wardoge Ruin Kodiak Kodiak Dev
Full WGI+3rockets+UA Kovnik joe Mortarcrew (free)
Ayana&Holt+Valachev
What do you think about? Any clear weakness in the lists?
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Post by GumbaFish on Dec 7, 2017 13:53:36 GMT
I don't think Butcher 3 really needs Valachev to gain the effects of Kiss and I personally prefer rifle corps over infantry with him. I don't know that I see any glaring weaknesses with either though really.
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Post by welshhoppo on Dec 7, 2017 18:08:26 GMT
HA! You're a fool if you think your suffering will end.
Embrace the void!
Apart from a lesson in nihilism, lists seem pretty good. Harm and SoD could turn Butcher into a PS20 weaponmaster, which is gravy.
You might as well go for the second free Greylord, Irusk needs the focus.
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Post by Havock on Dec 7, 2017 20:03:09 GMT
Are you running Irusk as a strict energizer bot? That's a bit light on infantry for him to play with.
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Post by lovehugs on Dec 8, 2017 7:16:09 GMT
Are you running Irusk as a strict energizer bot? That's a bit light on infantry for him to play with. He's still got fire for effect for his Destroyer, and Solid ground to keep Jacks up a bit. That means at round two that's 3 Boosted Bombards for only 3 Focus round two. Plus if the Forge Seer has the Destroyer, it's blessed and magic. It's not gonna win by gunlining, but it'll clear enough infantry to stop your juggs from getting Jammed.
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Post by kovnikninehouse on Dec 8, 2017 10:53:30 GMT
For your Irusk2 list why don't you move Behemoth onto the forge Seer and for your other free solo add another Forge Seer and then Irusk2 does not fuel him. Also if gives you the blessed and magic weapons from the forge Seer drive.
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Post by khadorjack on Dec 8, 2017 15:28:27 GMT
For your Irusk2 list why don't you move Behemoth onto the forge Seer and for your other free solo add another Forge Seer and then Irusk2 does not fuel him. Also if gives you the blessed and magic weapons from the forge Seer drive. Is not a bit dangerous? I mean, it's 25pts on a jack marshal. Of course, probabily the seer is tougher than Irusk himself, but that's another point... I prefer the destroyer to be marshalled for the moment, even if the blessed twin bombards are tempting. I don't think this is infantry light, i mean. Plus, Irusk2 is not a pure infantry caster, lots of his spells affect jacks and troopers at the same way (pathfinder juggernauts in feat duh duh). Still, the most dangerous point is that there's no shieldguard or sacpawn, Irusk2 risks to die in horrible ways...
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Post by kovnikninehouse on Dec 8, 2017 16:19:47 GMT
It's dangerous if Behemoth gets knocked down or or made stationary. If the forge Seer gets killed Behemoth just becomes a solo that can still walk, shoot or melee. You can also re-jack marshall him with another jack marshall or Irusk can bring him into his battle group.
The up side is Irusk puts fire or effect on the destroyer and the forge seers fully power Behemoth
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Post by Havock on Dec 8, 2017 20:14:27 GMT
The upside is that Big B. gets magical, blessed guns and fists. The greatest downside is stationary but on the upside it gives nothing about disruption that way.
Consider dropping jacks in your Irusk2 list and putting more dudes in there: a load of stealthed dudes that are tough, can't be knocked down and are immune to blast can be a bad matchup. Especially with a jackwall in the other list for list chicken purposes.
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Post by khadorjack on Dec 9, 2017 8:58:41 GMT
HA! You're a fool if you think your suffering will end. Embrace the void! Y.. Yes... my master... Sadly i don't have any kayazi assassin, so i have to buy an entire box of ugly models+the underboss. I think i'll start to field one single unit of them, and look to how they act on the table. I also have to buy a second seer i think, but for now i can proxy him. Maybe i'll let the behemoth to be marshalled, it can be nice. Maybe dropping the juggs for marauders and add 6pts of mechs or something? Only marauders can't one-round an heavy... I also like the idea of P+S20 freaky butcher on the table, plus magic spries from the WGI can be handy sometimes. This should be my cryx and grymkin drop of course. Even if a second devastator...
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Post by welshhoppo on Dec 9, 2017 10:44:12 GMT
Silence of Death Marauders will do a decent amount of damage. Especially if you can combo-smite them into a wall. Where the attack will be about PS22 with 4 dice for damage if you boost the shot.
As for Behemoth, I really dislike the idea of marshalling him. The risks outweigh the benefits and it's so easy to knock him with a continuous effect that will scupper your plans. He can't shake anything like Shadowbind, stationary or anything at all.
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Post by smoothcriminal on Dec 9, 2017 13:16:50 GMT
This pairing certainly does cover meta well. I would reduce jack count in Irusk list by 1 juggy and put Behemoth+2x juggy on Irusk and Destroyer (you FoF it) on Seer (he will load the Behemoth shooting).
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Post by Havock on Dec 9, 2017 17:49:54 GMT
I just don't think that's an Irusk2 list: He's an infantry man; aside from energizer and FFE does nothing for 'jacks.
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Post by khadorjack on Dec 9, 2017 20:48:25 GMT
I just don't think that's an Irusk2 list: He's an infantry man; aside from energizer and FFE does nothing for 'jacks. Well, he has 7 FOC to allocate if needed, all the jacks in his bubble are no kd and they have pathfinder on feat. Plus he energize and put FFE on the destroyer. Of course he's not a jack caster, but he's nether a pure infantry caster IMO. Strak2 is an infantry caster.
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Post by Havock on Dec 11, 2017 20:25:29 GMT
By that logic every caster is a combined arms caster. Seriously, if I wanted no-KD pathfinder 'jacks I'd play Kozlov, or Harkevich is I wanted more mobile stuff.
But I guess, say, Vlad2 isn't 'pure infantry either' because Assail and HoF are both good on 'jacks :v
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