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Post by welshhoppo on Nov 30, 2017 14:00:53 GMT
I also play a lot of legion. So Zerkova is not a happy cold heartless elf.
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Post by shonkhor on Nov 30, 2017 14:33:31 GMT
Maybe we should convince our Cygnar players to never meet up so I can keep winning. You can't stop me (the Cygnar player in question) from reading forum posts! But yeah, I am surprised at the report Kraye handles Karchev jack spam. OK, Kraye's centurions can get some chip damage and then survive retaliation for a turn via repo & polarity field, but then they just get swamped by Khador jacks that piece trade much more effectively via feat, and having more focus to play with from Forge Seers.
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Post by welshhoppo on Nov 30, 2017 21:02:05 GMT
Hmm. Maybe this plan doesn't work.
But yes, Kraye is a bit focus starved. But the boosted charge attacks are good for making sure those crits get off on the centurion and ironclad.
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Post by Soul Samurai on Dec 1, 2017 5:39:08 GMT
Centurion crit? You mean "Crit: Sustained Attack"? Crap, that means they're ignoring our warjacks' DEF! We're doomed!
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Post by welshhoppo on Dec 1, 2017 7:36:20 GMT
Hey, 99% of my plans involve my opponent rolling double 1s at the worst possible time. Auto hitting is anathema to my plans!
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Post by borderprince on Dec 1, 2017 12:36:07 GMT
Hey, 99% of my plans involve my opponent rolling double 1s at the worst possible time. Do you ever identify your plans as "cunning"?
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Post by auraco on Dec 1, 2017 12:47:25 GMT
Hey, 99% of my plans involve my opponent rolling double 1s at the worst possible time. Auto hitting is anathema to my plans! It wouldn't be much to a stretch to extend this plan to have your opponent roll tripple ones at this point.
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Post by welshhoppo on Dec 1, 2017 13:49:58 GMT
Hey, 99% of my plans involve my opponent rolling double 1s at the worst possible time. Auto hitting is anathema to my plans! It wouldn't be much to a stretch to extend this plan to have your opponent roll tripple ones at this point. But that involves making my opponent boost at the wrong time too. But I did once win a game when Butcher1 took a face full of Caine2 feat, but Caine rolled 3 triple ones for damage. And then I won by tossing a fully boosted Obliteration that rolled 16 to hit (Caine was behind a wall) and then box-carred for damage.
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Post by auraco on Dec 1, 2017 14:21:32 GMT
It wouldn't be much to a stretch to extend this plan to have your opponent roll tripple ones at this point. But that involves making my opponent boost at the wrong time too. But I did once win a game when Butcher1 took a face full of Caine2 feat, but Caine rolled 3 triple ones for damage. And then I won by tossing a fully boosted Obliteration that rolled 16 to hit (Caine was behind a wall) and then box-carred for damage. Have you heard the saying "Better lucky than good"? It seems to apply to warmachine.
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Post by welshhoppo on Dec 1, 2017 14:23:48 GMT
But that involves making my opponent boost at the wrong time too. But I did once win a game when Butcher1 took a face full of Caine2 feat, but Caine rolled 3 triple ones for damage. And then I won by tossing a fully boosted Obliteration that rolled 16 to hit (Caine was behind a wall) and then box-carred for damage. Have you heard the saying "Better lucky than good"? It seems to apply to warmachine. Well I was only in that situation because a feated Kodiak bounced off an Ironclad and didn't do any major damage. It was a mangled metal game and if I didn't win then, he would have killed my last jack and won.
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