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Post by darkshroud on Nov 15, 2017 17:27:32 GMT
i got a game tonight and thought id ask to see if my logic is maybe ok.
kromac2 -wilder -feral -scarscfell -warpwolf -gheto -pureblood -wild argus -gorax
balckclad wayfarer x2 shifting stones x2
thought it might be a little beast heavy. thought about briging mercs into the list.
2 sources of primal might be too much but this way i have a transfer target and late game primal source if needed. wild argus for dopple. scars for some solo hunts. pure for sprays. wilder for that upkeep.
(shrug) im not at the stage of building a list for one thing or another. im rather new to that line of thinking instead of just, lets throw stuff together and have fun.
so, any suggestions or pointers would be awesome.
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Post by streetpizza on Nov 15, 2017 18:54:45 GMT
The only problem I see with the list is that you'll have to offer up something to initiate the piece trading since you're unlikely to out threat your opponents. This will typically be the scarsfell since you can leave him up front with dodge up and maybe he survives. If your opponent has a good answer to the scarsfell then you start trading down very quickly as the rest of your list is composed of very expensive pieces. I would try to rework the b-group a little bit to work in a few more trade initiation pieces. Assuming that "warpwolf" means stalker I'd probably change this way: conflictchamber.com/#c8201b_-0Wfc4O4M5H5H5H5l5l5A5g5h5f5fCircle Army - 75 / 75 points [Theme] Call of the Wild (Kromac 2) Kromac, Champion of the Wurm [+28] - Feral Warpwolf [18] - Pureblood Warpwolf [17] - Scarsfell Griffon [8] - Scarsfell Griffon [8] - Scarsfell Griffon [8] - Warpwolf Stalker [19] - Warpwolf Stalker [19] - Druid Wilder [0(4)] Blackclad Wayfarer [0(4)] Lord of the Feast [0(6)] Shifting Stones [3] Shifting Stones [3] I don't see Gehtorix's +1 hitting power bringing that much extra to the table and the extra stalker will help you preserve your heavy hitters better. The additional scarsfells allow you trade better and the LotF provides a back line harassment tool and flag holder.
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Post by Nahualli on Nov 15, 2017 19:34:55 GMT
I rather use goats instead of the griffons, but any cheap option you have available will work. I agree with the LotF addition. Good luck, let us know how it went.
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Post by darkshroud on Nov 15, 2017 19:43:16 GMT
yea, thought about the piece trade and youre right, its not all that great.
thanks for the suggestion guys
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Post by sentinel on Nov 16, 2017 11:49:36 GMT
If you already lost your 4th free choice, i would recommend consider replace pureblood with wrong eye + Snapjaw. Def 15 stealth + starcrossed + dodge is hard to remove.
And IMO 2nd blackclad have more value than wilder
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Post by darkshroud on Nov 16, 2017 11:53:02 GMT
well, he played vlad 10 jacks the man-o-war jack marshal a man hunter yuri min unit of widow makers a unit ranged unit that ambushed.
i used the original list i posted due to not having more than one of each wolf. and not having LoTF.
it came down to my caster and his widomakers, the ranged unit, a jack and vlad at the end. it was 5 to 6 pts. ended on the top of 7.
its been a while since i played like stated above. there was a couple of forests on my side. a house near the right zone, a wall near the left zone. a hill on his side on my left.
played recon 2? the one with 2 zones for jacks/beast, 2 flags and 2 objectives.
his widowmakers picked out the wilder real early.
i feel like i could have sat on my flag with k2 and just kept the zone clear. making him go to the other. he cleared my objective quickly. i should have used the house to divide his force.
there was a turn where he couldnt roll under a 10 for damage. there is only so much you can do with that.
meh. i learn.
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Post by darkshroud on Nov 16, 2017 11:55:03 GMT
If you already lost your 4th free choice, i would recommend consider replace pureblood with wrong eye + Snapjaw. Def 15 stealth + starcrossed + dodge is hard to remove. And IMO 2nd blackclad have more value than wilder i thought about that too. i only have 2 scarsfell. but def 14 on starcrossed isnt terrible either.
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Post by goodjazz on Nov 16, 2017 12:07:28 GMT
I don't see Gehtorix's +1 hitting power bringing that much extra to the table and the extra stalker will help you preserve your heavy hitters better. I play a similar list and feel that Gethorix is the allstar. He hits more precisely than a Stalker, he hits (a little) harder than a stalker, but he outthreats the stalker by far with overtake (bond with kromac), which is really good in a list that short of threatranges! Also when leaving him in front under feat he becomes a def 14, arm 21, 30 boxes beast that typically needs a lot of resources to be remove. Also he is the answer to any kind of heavy infantry, relayable killing 4-6 models (hello stormlances). Removing the second wayfarer seems also a bit risky to me, too. Losing both the wayfarers might leave you in a rough spot. I think I would rather replace a unit of shifting stones. This is my list. I'm not an experienced player though, and would like to read all kind of comments: Circle Army - 75 / 75 points [Theme] Call of the Wild (Kromac 2) Kromac, Champion of the Wurm [+28] - Feral Warpwolf [18] - Feral Warpwolf [18] - Ghetorix [21] - Gnarlhorn Satyr [12] - Shadowhorn Satyr [12] - Warpwolf Stalker [19] - Druid Wilder [0(4)] Blackclad Wayfarer [0(4)] Blackclad Wayfarer [0(4)] Shifting Stones [0(3)] Shifting Stones [3] The second Ferral has 2 reasons: To crack heavy armour we need primal, which is harder to deny with 2 sources (had games that were all about killing wayfarers and ferrals). The second reason is that I want my battlegroup to exactly hit 100 points. That way I can get 4 free pieces and add a second unit of shifting stones. The 2 goats are only to offer the already mentioned piecetrades while both have a nice gimmic (counterslam something when my opponent does not think about it or jump at a caster that does not expect it), primal + carnage make the throw chainattack really reliable.
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Post by streetpizza on Nov 16, 2017 14:02:51 GMT
How does that list not just totally fold to anything with weapon master infantry, cheaper better heavies, good shooting or excellent scenario play? You're talking about baiting trades with 12pt models. Also overtake is not a threat extender. Overtake will keep you going if you manage to use your max threat of 13" (assuming hunter's mark lands) to get there in the first place.
If it works for you then great but I just see a lot of match up holes in what you're proposing here such as all of the basic bogeymen lists:
- Ghost fleet - Darkhost - Heavy metal or storm division with any number of different casters - Karchev/Harkevich - Vlad rockets - Amon creator's might - Vindictus exemplar - Madrak1 BoH - Makeda 2 KitCats - Wurmwood - Kreuger2
Literally every faction has that list's number easily covered except maybe legion but I'm only listing bogeymen. You're hoping that your opponent drops a brick into you which the moment they see Kromac2 it will be a given they go the other way.
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Post by goodjazz on Nov 16, 2017 14:21:59 GMT
Haven't played too many games with it yet, and can't really say how it performs in general since I lose most of my games due to playing mistakes anyway. Probably you are right. The plan is to mix it up with an infantry list (Krueger 2 - Devourers host) to cover matchups with infantry/shooting. But like I said I'm not expierenced and my entire setup might just be doomed to lose every game.
If it felt like I was proposing the list as the ultimate answer I am sorry. I thought this threat was a good place to discuss it.
Does the list you posted fix these problems? I might give it a shot.
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Post by darkshroud on Nov 16, 2017 16:51:36 GMT
yea, as soon as i dropped the list, my opponent who is well versed in the competitive scene straight up said, yea, this will be a bad match up for you.
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Post by streetpizza on Nov 16, 2017 19:19:55 GMT
Haven't played too many games with it yet, and can't really say how it performs in general since I lose most of my games due to playing mistakes anyway. Probably you are right. The plan is to mix it up with an infantry list (Krueger 2 - Devourers host) to cover matchups with infantry/shooting. But like I said I'm not expierenced and my entire setup might just be doomed to lose every game. If it felt like I was proposing the list as the ultimate answer I am sorry. I thought this threat was a good place to discuss it. Does the list you posted fix these problems? I might give it a shot. Reading your post I'm guessing my writing style is more aggressive than intend it to be. My apologies for that. Honestly speaking I don't really like the list I posted that much either. I'm not a big fan of call of the wild unless its with casters that can let you close the distance while keeping the beasts safe (Una2, Kaya3, Kaya2). Part of my play style is that I hate giving away the first kill or hit to my opponent and prefer to dictate the pace of combat by ensuring that I can do that myself. So for Kromac this would mean playing in Devourer's or Wild Hunt and using the terrain or a very disposable infantry group to lead with. The inclusion of the scarsfells is just another way of expressing that play style since they give shooting lists problems and tend to dodge away from the chaff that usually leads an enemies charge. I guess that's a long winded way yes I do think my list is better and yes this is fine place to discuss your list
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Post by streetpizza on Nov 16, 2017 19:20:43 GMT
yea, as soon as i dropped the list, my opponent who is well versed in the competitive scene straight up said, yea, this will be a bad match up for you. What did you drop it into Dark? Also what is your list pair for it intended to be?
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Post by darkshroud on Nov 16, 2017 19:54:32 GMT
yea, as soon as i dropped the list, my opponent who is well versed in the competitive scene straight up said, yea, this will be a bad match up for you. What did you drop it into Dark? Also what is your list pair for it intended to be? I was referring to my OP list and the vlad list i posted. sorry for the confusion...
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boozy
Junior Strategist
Posts: 429
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Post by boozy on Nov 16, 2017 23:55:41 GMT
If you already lost your 4th free choice, i would recommend consider replace pureblood with wrong eye + Snapjaw. Def 15 stealth + starcrossed + dodge is hard to remove. And IMO 2nd blackclad have more value than wilder That's my list. Warpwolves, scarfells, and wild argi with Wrongeye. I think Kaya3 is meant to abuse high DEF combat lights and warpwolves. I wanted her to polish goats, but even with Synergy they just don't do enough.
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